diff --git a/source/core/rendering/scene/hw_drawinfo.cpp b/source/core/rendering/scene/hw_drawinfo.cpp index 101c5f29b..53bb84708 100644 --- a/source/core/rendering/scene/hw_drawinfo.cpp +++ b/source/core/rendering/scene/hw_drawinfo.cpp @@ -538,6 +538,7 @@ void HWDrawInfo::RenderScene(FRenderState &state) drawlists[GLDL_MASKEDWALLSH].DrawWalls(this, state, false); state.SetColorMask(true); + state.SetDepthBias(-1, 128); state.SetDepthMask(false); drawlists[GLDL_MASKEDFLATS].DrawFlats(this, state, false); state.SetDepthMask(true);