diff --git a/source/games/sw/src/sprite.cpp b/source/games/sw/src/sprite.cpp index bab291ff0..da907a442 100644 --- a/source/games/sw/src/sprite.cpp +++ b/source/games/sw/src/sprite.cpp @@ -6581,7 +6581,6 @@ Collision move_missile(DSWActor* actor, const DVector3& change, double ceil_dist } - int xchange = change.X * worldtoint, ychange = change.Y * worldtoint; clipmove(clip_pos, &dasect, change * numtics * 0.125, actor->clipdist, ceil_dist, flor_dist, cliptype, retval, 1); actor->spr.pos.XY() = clip_pos.XY();