From 470f82bc263126c94f171fc8cfd0f62d2f822b6e Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 28 Nov 2021 16:35:56 +0100 Subject: [PATCH] - Blood: fixed loading of actors with extended AI states. --- source/games/blood/src/loadsave.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/blood/src/loadsave.cpp b/source/games/blood/src/loadsave.cpp index 3d4eafc5c..dc2cb249a 100644 --- a/source/games/blood/src/loadsave.cpp +++ b/source/games/blood/src/loadsave.cpp @@ -422,7 +422,7 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, AISTATE*& w, AISTA } else if (i >= 1000 && i < 1000 + kPatrolStateSize) { - w = genPatrolStates + i; + w = genPatrolStates + (i - 1000); } else {