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SW: fixed rotations for the rocket sprite.
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parent
3b4b0bd3c5
commit
4644bfcbc7
2 changed files with 10 additions and 4 deletions
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@ -685,12 +685,12 @@ FState s_Laser[] =
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FState s_Micro[] =
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FState s_Micro[] =
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{
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{
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{SPR_MICRO, 'A', MICRO_RATE, &AF(DoMicro), &s_Micro[0]},
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{SPR_ROCKET, 'A', MICRO_RATE, &AF(DoMicro), &s_Micro[0]},
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};
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};
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FState s_MicroMini[] =
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FState s_MicroMini[] =
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{
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{
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{SPR_MICRO, 'A', MICRO_RATE, &AF(DoMicroMini), &s_MicroMini[0]},
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{SPR_ROCKET, 'A', MICRO_RATE, &AF(DoMicroMini), &s_MicroMini[0]},
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};
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};
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//////////////////////
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//////////////////////
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@ -262,9 +262,15 @@
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2031 = SERP_METEOR, 4 // correct?
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2031 = SERP_METEOR, 4 // correct?
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2030 = SPEAR, 1, 5, 1
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2030 = SPEAR, 1, 5, 1
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2206 = ROCKET, 1, 5, 1
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2206 = ROCKET
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2206 = "ROCKET@A1"
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2207 = "ROCKET@A5"
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2208 = "ROCKET@A2"
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2209 = "ROCKET@A3"
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2210 = "ROCKET@A4"
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4552 = BUNNYROCKET, 1, 5, 1
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4552 = BUNNYROCKET, 1, 5, 1
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2206 = MICRO, 1, 5, 1
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2018 = BOLT_THINMAN, 1, 5, 1
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2018 = BOLT_THINMAN, 1, 5, 1
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2102 = BOLT_FATMAN, 4
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2102 = BOLT_FATMAN, 4
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2102 = BOLT_SHRAPNEL, 4
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2102 = BOLT_SHRAPNEL, 4
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