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- fixed issue with empty voxel slots.
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1 changed files with 5 additions and 2 deletions
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@ -206,10 +206,13 @@ void PolymostProcessVoxels(void)
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for (int i = 0; i < MAXVOXELS; i++)
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{
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int lumpnum = voxlumps[i];
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if (lumpnum >= 0)
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if (lumpnum > 0)
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{
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voxmodels[i] = voxload(lumpnum);
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voxmodels[i]->scale = voxscale[i] * (1.f / 65536.f);
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if (voxmodels[i])
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voxmodels[i]->scale = voxscale[i] * (1.f / 65536.f);
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else
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Printf("Unable to load voxel from %s\n", fileSystem.GetFileFullPath(lumpnum));
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}
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}
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}
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