diff --git a/source/build/include/build.h b/source/build/include/build.h deleted file mode 100644 index 2cf24def8..000000000 --- a/source/build/include/build.h +++ /dev/null @@ -1,21 +0,0 @@ -// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman -// Ken Silverman's official web site: "http://www.advsys.net/ken" -// See the included license file "BUILDLIC.TXT" for license info. -// -// This file has been modified from Ken Silverman's original release -// by Jonathon Fowler (jf@jonof.id.au) -// by the EDuke32 team (development@voidpoint.com) - -#pragma once - -#ifndef build_h_ -#define build_h_ -/* -#include "printf.h" -#include "palette.h" -#include "c_cvars.h" -#include "cmdlib.h" -#include "maptypes.h" -*/ - -#endif // build_h_ diff --git a/source/build/include/clip.h b/source/build/include/clip.h deleted file mode 100644 index 62a37c6a6..000000000 --- a/source/build/include/clip.h +++ /dev/null @@ -1,16 +0,0 @@ -// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman -// Ken Silverman's official web site: "http://www.advsys.net/ken" -// See the included license file "BUILDLIC.TXT" for license info. -// -// This file has been modified from Ken Silverman's original release -// by Jonathon Fowler (jf@jonof.id.au) -// by the EDuke32 team (development@voidpoint.com) - -#pragma once - -#ifndef clip_h_ -#define clip_h_ - - - -#endif diff --git a/source/build/src/clip.cpp b/source/build/src/clip.cpp index b1dce7fed..b0d401c96 100644 --- a/source/build/src/clip.cpp +++ b/source/build/src/clip.cpp @@ -6,7 +6,6 @@ // by Jonathon Fowler (jf@jonof.id.au) // by the EDuke32 team (development@voidpoint.com) -#include "build.h" #include "printf.h" #include "gamefuncs.h" #include "coreactor.h" diff --git a/source/core/automap.h b/source/core/automap.h index 89bf09f37..0cbcb6efb 100644 --- a/source/core/automap.h +++ b/source/core/automap.h @@ -1,7 +1,6 @@ #pragma once #include "tarray.h" -#include "build.h" #include "c_cvars.h" #include "palentry.h" #include "maptypes.h" diff --git a/source/core/coreactor.h b/source/core/coreactor.h index e2885b606..2dbbfc892 100644 --- a/source/core/coreactor.h +++ b/source/core/coreactor.h @@ -2,9 +2,8 @@ #include #include "maptypes.h" -#include "build.h" + #include "actorinfo.h" -#include "clip.h" enum { diff --git a/source/core/defparser.cpp b/source/core/defparser.cpp index 412b4f309..8b27a3c7a 100644 --- a/source/core/defparser.cpp +++ b/source/core/defparser.cpp @@ -33,7 +33,7 @@ ** */ -#include "build.h" + #include "buildtiles.h" #include "bitmap.h" diff --git a/source/core/interpolate.cpp b/source/core/interpolate.cpp index d7acccabe..3f6afb04b 100644 --- a/source/core/interpolate.cpp +++ b/source/core/interpolate.cpp @@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- -#include "build.h" + #include "interpolate.h" #include "xs_Float.h" #include "serializer.h" diff --git a/source/core/maphack.cpp b/source/core/maphack.cpp index 7b00914f0..2e11d541d 100644 --- a/source/core/maphack.cpp +++ b/source/core/maphack.cpp @@ -32,7 +32,7 @@ **--------------------------------------------------------------------------- ** */ -#include "build.h" + #include "sc_man.h" #include "printf.h" #include "c_dispatch.h" diff --git a/source/core/palette.cpp b/source/core/palette.cpp index 8512faf0f..2e410198b 100644 --- a/source/core/palette.cpp +++ b/source/core/palette.cpp @@ -31,7 +31,7 @@ ** */ -#include "build.h" + #include "imagehelpers.h" #include "palette.h" diff --git a/source/core/raze_sound.cpp b/source/core/raze_sound.cpp index 4af1311b9..770d63717 100644 --- a/source/core/raze_sound.cpp +++ b/source/core/raze_sound.cpp @@ -43,7 +43,7 @@ #include "name.h" #include "cmdlib.h" #include "gamecontrol.h" -#include "build.h" + #include "coreactor.h" #include "g_input.h" diff --git a/source/core/raze_sound.h b/source/core/raze_sound.h index 8e465a04f..a08ef2a19 100644 --- a/source/core/raze_sound.h +++ b/source/core/raze_sound.h @@ -2,7 +2,7 @@ #include "s_soundinternal.h" #include "m_fixed.h" #include "vectors.h" -#include "build.h" + inline FVector3 GetSoundPos(const DVector3& pos) { diff --git a/source/core/rendering/hw_entrypoint.cpp b/source/core/rendering/hw_entrypoint.cpp index 4a4567566..2bcc509e8 100644 --- a/source/core/rendering/hw_entrypoint.cpp +++ b/source/core/rendering/hw_entrypoint.cpp @@ -26,7 +26,7 @@ */ #include "gi.h" -#include "build.h" + #include "v_draw.h" //#include "a_dynlight.h" #include "v_video.h" diff --git a/source/core/rendering/hw_sections.cpp b/source/core/rendering/hw_sections.cpp index 144c7df9c..66eb05492 100644 --- a/source/core/rendering/hw_sections.cpp +++ b/source/core/rendering/hw_sections.cpp @@ -38,7 +38,7 @@ ** */ -#include "build.h" + #include "hw_sections.h" #include "memarena.h" #include "c_cvars.h" diff --git a/source/core/rendering/render.h b/source/core/rendering/render.h index 4f27f83b0..1118ec708 100644 --- a/source/core/rendering/render.h +++ b/source/core/rendering/render.h @@ -1,5 +1,5 @@ #pragma once -#include "build.h" + #include "gamefuncs.h" class FSerializer; diff --git a/source/core/rendering/scene/hw_clipper.cpp b/source/core/rendering/scene/hw_clipper.cpp index 58c81f966..a08f5dfb4 100644 --- a/source/core/rendering/scene/hw_clipper.cpp +++ b/source/core/rendering/scene/hw_clipper.cpp @@ -35,9 +35,10 @@ ** */ +#include "limits.h" #include "hw_clipper.h" #include "basics.h" -#include "build.h" + #include "printf.h" diff --git a/source/core/rendering/scene/hw_drawinfo.cpp b/source/core/rendering/scene/hw_drawinfo.cpp index 7c4654df5..f733a7206 100644 --- a/source/core/rendering/scene/hw_drawinfo.cpp +++ b/source/core/rendering/scene/hw_drawinfo.cpp @@ -26,7 +26,7 @@ */ #include "hw_portal.h" -#include "build.h" + #include "hw_renderstate.h" #include "hw_drawinfo.h" #include "models/modeldata.h" diff --git a/source/core/rendering/scene/hw_drawinfo.h b/source/core/rendering/scene/hw_drawinfo.h index 5eb8c965f..87c922e14 100644 --- a/source/core/rendering/scene/hw_drawinfo.h +++ b/source/core/rendering/scene/hw_drawinfo.h @@ -2,7 +2,7 @@ #include #include -#include "build.h" + #include "vectors.h" #include "hw_viewpointuniforms.h" #include "v_video.h" diff --git a/source/core/rendering/scene/hw_drawlistadd.cpp b/source/core/rendering/scene/hw_drawlistadd.cpp index b7e2315b6..215989d67 100644 --- a/source/core/rendering/scene/hw_drawlistadd.cpp +++ b/source/core/rendering/scene/hw_drawlistadd.cpp @@ -26,7 +26,7 @@ #include "hw_drawstructs.h" #include "hw_drawinfo.h" #include "hw_material.h" -#include "build.h" + #include "gamefuncs.h" EXTERN_CVAR(Bool, gl_seamless) diff --git a/source/core/rendering/scene/hw_sky.cpp b/source/core/rendering/scene/hw_sky.cpp index aec22cb53..84cef6cfc 100644 --- a/source/core/rendering/scene/hw_sky.cpp +++ b/source/core/rendering/scene/hw_sky.cpp @@ -27,7 +27,7 @@ //#include "hw_lighting.h" #include "hw_material.h" #include "gamefuncs.h" -#include "build.h" + #include "cmdlib.h" #include "psky.h" diff --git a/source/core/savegamehelp.cpp b/source/core/savegamehelp.cpp index bdf37ad26..e6ab4fa83 100644 --- a/source/core/savegamehelp.cpp +++ b/source/core/savegamehelp.cpp @@ -409,7 +409,7 @@ int G_ValidateSavegame(FileReader &fr, FString *savetitle, bool formenu) } -#include "build.h" + #define V(x) x static spritetype zsp; diff --git a/source/core/savegamehelp.h b/source/core/savegamehelp.h index 59e5bc41b..1fcfcc04f 100644 --- a/source/core/savegamehelp.h +++ b/source/core/savegamehelp.h @@ -1,7 +1,7 @@ #pragma once #include "resourcefile.h" -#include "build.h" + #include "gamefuncs.h" #include "coreactor.h" #include "serializer_raze.h" diff --git a/source/core/screenjob.cpp b/source/core/screenjob.cpp index 0c2917713..7d850b588 100644 --- a/source/core/screenjob.cpp +++ b/source/core/screenjob.cpp @@ -34,7 +34,7 @@ */ #include "types.h" -#include "build.h" + #include "screenjob_.h" #include "i_time.h" #include "v_2ddrawer.h" diff --git a/source/core/statusbar2.cpp b/source/core/statusbar2.cpp index efb908972..f5760ff02 100644 --- a/source/core/statusbar2.cpp +++ b/source/core/statusbar2.cpp @@ -35,7 +35,7 @@ #include -#include "build.h" + #include "statusbar.h" #include "c_cvars.h" diff --git a/source/core/textures/hightile.cpp b/source/core/textures/hightile.cpp index e271d4c23..98e7c7112 100644 --- a/source/core/textures/hightile.cpp +++ b/source/core/textures/hightile.cpp @@ -40,7 +40,7 @@ #include "palette.h" #include "m_crc32.h" -#include "build.h" + #include "gamecontrol.h" #include "palettecontainer.h" #include "texturemanager.h" diff --git a/source/games/blood/src/actor.cpp b/source/games/blood/src/actor.cpp index 590a714fe..459380d80 100644 --- a/source/games/blood/src/actor.cpp +++ b/source/games/blood/src/actor.cpp @@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "automap.h" #include "savegamehelp.h" diff --git a/source/games/blood/src/ai.cpp b/source/games/blood/src/ai.cpp index 16c06a38a..d2192eb8d 100644 --- a/source/games/blood/src/ai.cpp +++ b/source/games/blood/src/ai.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "savegamehelp.h" #include "blood.h" diff --git a/source/games/blood/src/aibat.cpp b/source/games/blood/src/aibat.cpp index 8b88b819f..803a8a65b 100644 --- a/source/games/blood/src/aibat.cpp +++ b/source/games/blood/src/aibat.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aibeast.cpp b/source/games/blood/src/aibeast.cpp index 173122078..1c0e0cb48 100644 --- a/source/games/blood/src/aibeast.cpp +++ b/source/games/blood/src/aibeast.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aiboneel.cpp b/source/games/blood/src/aiboneel.cpp index dae7e2fbf..ec5d30608 100644 --- a/source/games/blood/src/aiboneel.cpp +++ b/source/games/blood/src/aiboneel.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aiburn.cpp b/source/games/blood/src/aiburn.cpp index 2dc84be34..5bf8bfaa5 100644 --- a/source/games/blood/src/aiburn.cpp +++ b/source/games/blood/src/aiburn.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aicaleb.cpp b/source/games/blood/src/aicaleb.cpp index 669c0d2cb..96f3aebaa 100644 --- a/source/games/blood/src/aicaleb.cpp +++ b/source/games/blood/src/aicaleb.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aicerber.cpp b/source/games/blood/src/aicerber.cpp index a72cc25eb..c39f2a33c 100644 --- a/source/games/blood/src/aicerber.cpp +++ b/source/games/blood/src/aicerber.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aicult.cpp b/source/games/blood/src/aicult.cpp index 1cc6e2c2c..9cc34dfc1 100644 --- a/source/games/blood/src/aicult.cpp +++ b/source/games/blood/src/aicult.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aigarg.cpp b/source/games/blood/src/aigarg.cpp index ab5850f66..38674054b 100644 --- a/source/games/blood/src/aigarg.cpp +++ b/source/games/blood/src/aigarg.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aighost.cpp b/source/games/blood/src/aighost.cpp index 83b6f8407..33e8ffd73 100644 --- a/source/games/blood/src/aighost.cpp +++ b/source/games/blood/src/aighost.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aigilbst.cpp b/source/games/blood/src/aigilbst.cpp index 0b4d0bf0e..b83aa29f6 100644 --- a/source/games/blood/src/aigilbst.cpp +++ b/source/games/blood/src/aigilbst.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aihand.cpp b/source/games/blood/src/aihand.cpp index 7d7f5de1c..375362ee3 100644 --- a/source/games/blood/src/aihand.cpp +++ b/source/games/blood/src/aihand.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aihound.cpp b/source/games/blood/src/aihound.cpp index 56ef865a7..144c296de 100644 --- a/source/games/blood/src/aihound.cpp +++ b/source/games/blood/src/aihound.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aiinnoc.cpp b/source/games/blood/src/aiinnoc.cpp index 34e9a3752..31ac7d917 100644 --- a/source/games/blood/src/aiinnoc.cpp +++ b/source/games/blood/src/aiinnoc.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aipod.cpp b/source/games/blood/src/aipod.cpp index 9c94bd598..8f3d699ec 100644 --- a/source/games/blood/src/aipod.cpp +++ b/source/games/blood/src/aipod.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/airat.cpp b/source/games/blood/src/airat.cpp index 675bf1a69..697609765 100644 --- a/source/games/blood/src/airat.cpp +++ b/source/games/blood/src/airat.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aispid.cpp b/source/games/blood/src/aispid.cpp index 93d6b1e7a..331fd2e39 100644 --- a/source/games/blood/src/aispid.cpp +++ b/source/games/blood/src/aispid.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aitchern.cpp b/source/games/blood/src/aitchern.cpp index 1c1616a29..59cf543bb 100644 --- a/source/games/blood/src/aitchern.cpp +++ b/source/games/blood/src/aitchern.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aiunicult.cpp b/source/games/blood/src/aiunicult.cpp index 4fabff6ef..685632779 100644 --- a/source/games/blood/src/aiunicult.cpp +++ b/source/games/blood/src/aiunicult.cpp @@ -24,7 +24,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "raze_sound.h" #include "blood.h" diff --git a/source/games/blood/src/aizomba.cpp b/source/games/blood/src/aizomba.cpp index b0d58f0ca..38d71f689 100644 --- a/source/games/blood/src/aizomba.cpp +++ b/source/games/blood/src/aizomba.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/aizombf.cpp b/source/games/blood/src/aizombf.cpp index 47218defa..c45be8846 100644 --- a/source/games/blood/src/aizombf.cpp +++ b/source/games/blood/src/aizombf.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/animatesprite.cpp b/source/games/blood/src/animatesprite.cpp index 6636c8861..4b4a4a60a 100644 --- a/source/games/blood/src/animatesprite.cpp +++ b/source/games/blood/src/animatesprite.cpp @@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include #include -#include "build.h" + #include "v_font.h" #include "blood.h" diff --git a/source/games/blood/src/asound.cpp b/source/games/blood/src/asound.cpp index 30861d6e0..4002cd533 100644 --- a/source/games/blood/src/asound.cpp +++ b/source/games/blood/src/asound.cpp @@ -19,7 +19,7 @@ See the GNU General Public License for more details. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" #include "raze_sound.h" diff --git a/source/games/blood/src/blood.cpp b/source/games/blood/src/blood.cpp index 8706e4865..f126e61b7 100644 --- a/source/games/blood/src/blood.cpp +++ b/source/games/blood/src/blood.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "g_input.h" #include "automap.h" diff --git a/source/games/blood/src/blood.h b/source/games/blood/src/blood.h index cff024d45..081e885a7 100644 --- a/source/games/blood/src/blood.h +++ b/source/games/blood/src/blood.h @@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. //------------------------------------------------------------------------- #pragma once -#include "build.h" + #include "vm.h" #include "gamestruct.h" #include "mapinfo.h" diff --git a/source/games/blood/src/callback.cpp b/source/games/blood/src/callback.cpp index aae0c322e..7f8ee1163 100644 --- a/source/games/blood/src/callback.cpp +++ b/source/games/blood/src/callback.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" #include "bloodactor.h" diff --git a/source/games/blood/src/choke.cpp b/source/games/blood/src/choke.cpp index 999c9c8f0..70dc71b68 100644 --- a/source/games/blood/src/choke.cpp +++ b/source/games/blood/src/choke.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" #include "choke.h" diff --git a/source/games/blood/src/common_game.h b/source/games/blood/src/common_game.h index fa3e6fe14..75a482904 100644 --- a/source/games/blood/src/common_game.h +++ b/source/games/blood/src/common_game.h @@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #pragma once -#include "build.h" + #include #include "misc.h" diff --git a/source/games/blood/src/d_menu.cpp b/source/games/blood/src/d_menu.cpp index 6c0c3f1d6..10fbb545b 100644 --- a/source/games/blood/src/d_menu.cpp +++ b/source/games/blood/src/d_menu.cpp @@ -19,7 +19,7 @@ See the GNU General Public License for more details. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "c_bind.h" #include "razemenu.h" #include "gamestate.h" diff --git a/source/games/blood/src/db.cpp b/source/games/blood/src/db.cpp index 973f7eb82..3ddd92f0a 100644 --- a/source/games/blood/src/db.cpp +++ b/source/games/blood/src/db.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "common_game.h" #include "zstring.h" #include "m_crc32.h" diff --git a/source/games/blood/src/endgame.cpp b/source/games/blood/src/endgame.cpp index 97b21b5e2..2784fe6a4 100644 --- a/source/games/blood/src/endgame.cpp +++ b/source/games/blood/src/endgame.cpp @@ -17,7 +17,7 @@ #include "ns.h" // Must come before everything else! -#include "build.h" + #include "v_draw.h" #include "statistics.h" #include "gstrings.h" diff --git a/source/games/blood/src/endgame.h b/source/games/blood/src/endgame.h index 3c283a9cb..d0d5955ab 100644 --- a/source/games/blood/src/endgame.h +++ b/source/games/blood/src/endgame.h @@ -16,7 +16,7 @@ */ //------------------------------------------------------------------------- #pragma once -#include "build.h" + #include "common_game.h" BEGIN_BLD_NS diff --git a/source/games/blood/src/eventq.cpp b/source/games/blood/src/eventq.cpp index d2cdb96f9..b7a809fa9 100644 --- a/source/games/blood/src/eventq.cpp +++ b/source/games/blood/src/eventq.cpp @@ -24,7 +24,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" #include -#include "build.h" + #include "printf.h" #include "blood.h" #include "secrets.h" diff --git a/source/games/blood/src/fire.cpp b/source/games/blood/src/fire.cpp index 3da272b10..fc9fd5d90 100644 --- a/source/games/blood/src/fire.cpp +++ b/source/games/blood/src/fire.cpp @@ -26,7 +26,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include #include #include -#include "build.h" + #include "blood.h" BEGIN_BLD_NS diff --git a/source/games/blood/src/fx.cpp b/source/games/blood/src/fx.cpp index bb666a7d4..76bc64971 100644 --- a/source/games/blood/src/fx.cpp +++ b/source/games/blood/src/fx.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" #include "bloodactor.h" diff --git a/source/games/blood/src/fx.h b/source/games/blood/src/fx.h index 6768b652a..b856f0835 100644 --- a/source/games/blood/src/fx.h +++ b/source/games/blood/src/fx.h @@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #pragma once -#include "build.h" + #include "common_game.h" BEGIN_BLD_NS diff --git a/source/games/blood/src/gameutil.cpp b/source/games/blood/src/gameutil.cpp index 611accdf2..a2606ee1f 100644 --- a/source/games/blood/src/gameutil.cpp +++ b/source/games/blood/src/gameutil.cpp @@ -27,7 +27,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include #include -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/gameutil.h b/source/games/blood/src/gameutil.h index fc30d0fbe..00dea3f0b 100644 --- a/source/games/blood/src/gameutil.h +++ b/source/games/blood/src/gameutil.h @@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #pragma once -#include "build.h" + #include "common_game.h" BEGIN_BLD_NS diff --git a/source/games/blood/src/gib.cpp b/source/games/blood/src/gib.cpp index 389225743..303b50de3 100644 --- a/source/games/blood/src/gib.cpp +++ b/source/games/blood/src/gib.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" #include "bloodactor.h" diff --git a/source/games/blood/src/globals.cpp b/source/games/blood/src/globals.cpp index ba3b3c894..a2d0104bb 100644 --- a/source/games/blood/src/globals.cpp +++ b/source/games/blood/src/globals.cpp @@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include -#include "build.h" + #include "blood.h" BEGIN_BLD_NS diff --git a/source/games/blood/src/globals.h b/source/games/blood/src/globals.h index 3030472fe..c207536b7 100644 --- a/source/games/blood/src/globals.h +++ b/source/games/blood/src/globals.h @@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #pragma once -#include "build.h" + #include "version.h" #include "filesystem.h" #include "gamecvars.h" diff --git a/source/games/blood/src/hudsprites.cpp b/source/games/blood/src/hudsprites.cpp index 08150f9ed..2117a0da5 100644 --- a/source/games/blood/src/hudsprites.cpp +++ b/source/games/blood/src/hudsprites.cpp @@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include #include -#include "build.h" + #include "v_font.h" #include "blood.h" diff --git a/source/games/blood/src/loadsave.cpp b/source/games/blood/src/loadsave.cpp index 20973f665..de2424575 100644 --- a/source/games/blood/src/loadsave.cpp +++ b/source/games/blood/src/loadsave.cpp @@ -20,7 +20,7 @@ See the GNU General Public License for more details. #include "ns.h" // Must come before everything else! #include -#include "build.h" + #include "blood.h" #include "i_specialpaths.h" diff --git a/source/games/blood/src/messages.cpp b/source/games/blood/src/messages.cpp index 8f7ca7e89..e0b110519 100644 --- a/source/games/blood/src/messages.cpp +++ b/source/games/blood/src/messages.cpp @@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. //------------------------------------------------------------------------- #include "ns.h" // Must come before everything else! -#include "build.h" + #include "gamecontrol.h" #include "blood.h" diff --git a/source/games/blood/src/messages.h b/source/games/blood/src/messages.h index 48a052ea1..f5d3672c0 100644 --- a/source/games/blood/src/messages.h +++ b/source/games/blood/src/messages.h @@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. //------------------------------------------------------------------------- #pragma once -#include "build.h" + #include "player.h" BEGIN_BLD_NS diff --git a/source/games/blood/src/mirrors.cpp b/source/games/blood/src/mirrors.cpp index 30fc152bd..fad254730 100644 --- a/source/games/blood/src/mirrors.cpp +++ b/source/games/blood/src/mirrors.cpp @@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. //------------------------------------------------------------------------- #include "ns.h" // Must come before everything else! -#include "build.h" + #include "automap.h" #include "savegamehelp.h" diff --git a/source/games/blood/src/osdcmd.cpp b/source/games/blood/src/osdcmd.cpp index 52a2ead6f..92942feac 100644 --- a/source/games/blood/src/osdcmd.cpp +++ b/source/games/blood/src/osdcmd.cpp @@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. //------------------------------------------------------------------------- #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" #include "mapinfo.h" diff --git a/source/games/blood/src/player.cpp b/source/games/blood/src/player.cpp index 1dab440e8..ef8a2548c 100644 --- a/source/games/blood/src/player.cpp +++ b/source/games/blood/src/player.cpp @@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include #include #include "automap.h" -#include "build.h" + #include "blood.h" #include "gstrings.h" diff --git a/source/games/blood/src/player.h b/source/games/blood/src/player.h index 0a7f81f4b..be9efe2be 100644 --- a/source/games/blood/src/player.h +++ b/source/games/blood/src/player.h @@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. //------------------------------------------------------------------------- #pragma once #include "actor.h" -#include "build.h" + #include "common_game.h" #include "globals.h" #include "db.h" diff --git a/source/games/blood/src/prediction.cpp b/source/games/blood/src/prediction.cpp index 72ae01ea1..d55185f53 100644 --- a/source/games/blood/src/prediction.cpp +++ b/source/games/blood/src/prediction.cpp @@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include #include -#include "build.h" + #include "v_font.h" #include "blood.h" diff --git a/source/games/blood/src/preload.cpp b/source/games/blood/src/preload.cpp index 757eea8a0..d3ff7f17d 100644 --- a/source/games/blood/src/preload.cpp +++ b/source/games/blood/src/preload.cpp @@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. //------------------------------------------------------------------------- #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" #include "view.h" #include "g_input.h" diff --git a/source/games/blood/src/qav.cpp b/source/games/blood/src/qav.cpp index c2817b198..30b2d4e8a 100644 --- a/source/games/blood/src/qav.cpp +++ b/source/games/blood/src/qav.cpp @@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. //------------------------------------------------------------------------- #include "ns.h" // Must come before everything else! -#include "build.h" + #include "v_2ddrawer.h" #include "common_game.h" #include "v_draw.h" diff --git a/source/games/blood/src/qav.h b/source/games/blood/src/qav.h index a251fce42..f98a1e492 100644 --- a/source/games/blood/src/qav.h +++ b/source/games/blood/src/qav.h @@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #pragma once -#include "build.h" + class F2DDrawer; diff --git a/source/games/blood/src/sbar.cpp b/source/games/blood/src/sbar.cpp index 3ac223357..e335b3bd2 100644 --- a/source/games/blood/src/sbar.cpp +++ b/source/games/blood/src/sbar.cpp @@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include #include -#include "build.h" + #include "v_font.h" #include "blood.h" diff --git a/source/games/blood/src/sectorfx.cpp b/source/games/blood/src/sectorfx.cpp index 917067001..9f7a15acb 100644 --- a/source/games/blood/src/sectorfx.cpp +++ b/source/games/blood/src/sectorfx.cpp @@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. //------------------------------------------------------------------------- #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" #include "interpolate.h" diff --git a/source/games/blood/src/seq.cpp b/source/games/blood/src/seq.cpp index 73c22ec48..2063d005b 100644 --- a/source/games/blood/src/seq.cpp +++ b/source/games/blood/src/seq.cpp @@ -26,7 +26,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "filesystem.h" #include "tarray.h" -#include "build.h" + #include "blood.h" #include "files.h" diff --git a/source/games/blood/src/sfx.cpp b/source/games/blood/src/sfx.cpp index d6c847915..4966067d3 100644 --- a/source/games/blood/src/sfx.cpp +++ b/source/games/blood/src/sfx.cpp @@ -20,7 +20,7 @@ See the GNU General Public License for more details. #include "ns.h" // Must come before everything else! #include -#include "build.h" + #include "blood.h" #include "raze_sound.h" diff --git a/source/games/blood/src/sound.cpp b/source/games/blood/src/sound.cpp index bd77fae7c..5d6121bd7 100644 --- a/source/games/blood/src/sound.cpp +++ b/source/games/blood/src/sound.cpp @@ -19,7 +19,7 @@ See the GNU General Public License for more details. #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" #include "raze_music.h" #include "raze_sound.h" diff --git a/source/games/blood/src/tile.cpp b/source/games/blood/src/tile.cpp index d7b9c8a31..764e48eef 100644 --- a/source/games/blood/src/tile.cpp +++ b/source/games/blood/src/tile.cpp @@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include #include #include -#include "build.h" + #include "blood.h" #include "hw_voxels.h" diff --git a/source/games/blood/src/triggers.cpp b/source/games/blood/src/triggers.cpp index 248036bbe..800a99897 100644 --- a/source/games/blood/src/triggers.cpp +++ b/source/games/blood/src/triggers.cpp @@ -24,7 +24,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include -#include "build.h" + #include "blood.h" #include "misc.h" diff --git a/source/games/blood/src/triggers.h b/source/games/blood/src/triggers.h index 2cf64b8ff..5ee27a2ac 100644 --- a/source/games/blood/src/triggers.h +++ b/source/games/blood/src/triggers.h @@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #pragma once -#include "build.h" + #include "common_game.h" #include "db.h" diff --git a/source/games/blood/src/view.cpp b/source/games/blood/src/view.cpp index 8f748bbba..ee72d439a 100644 --- a/source/games/blood/src/view.cpp +++ b/source/games/blood/src/view.cpp @@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include #include -#include "build.h" + #include "v_font.h" #include "blood.h" diff --git a/source/games/blood/src/view.h b/source/games/blood/src/view.h index b286c83f8..7bdad9fc9 100644 --- a/source/games/blood/src/view.h +++ b/source/games/blood/src/view.h @@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #pragma once -#include "build.h" + #include "palette.h" #include "common_game.h" #include "messages.h" diff --git a/source/games/blood/src/warp.cpp b/source/games/blood/src/warp.cpp index d2e3cf6d7..a6987f823 100644 --- a/source/games/blood/src/warp.cpp +++ b/source/games/blood/src/warp.cpp @@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. //------------------------------------------------------------------------- #include "ns.h" // Must come before everything else! -#include "build.h" + #include "blood.h" diff --git a/source/games/blood/src/weapon.cpp b/source/games/blood/src/weapon.cpp index abb773795..7affee5b1 100644 --- a/source/games/blood/src/weapon.cpp +++ b/source/games/blood/src/weapon.cpp @@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include #include #include -#include "build.h" + #include "blood.h" #include "bloodactor.h" diff --git a/source/games/duke/src/duke3d.h b/source/games/duke/src/duke3d.h index bc432c3bd..284b99027 100644 --- a/source/games/duke/src/duke3d.h +++ b/source/games/duke/src/duke3d.h @@ -1,6 +1,6 @@ #pragma once -#include "build.h" + #include "gamecvars.h" #include "razemenu.h" diff --git a/source/games/duke/src/dukeactor.h b/source/games/duke/src/dukeactor.h index 5c506270c..b29ee639d 100644 --- a/source/games/duke/src/dukeactor.h +++ b/source/games/duke/src/dukeactor.h @@ -1,6 +1,6 @@ #pragma once #include "dobject.h" -#include "build.h" + BEGIN_DUKE_NS diff --git a/source/games/duke/src/gamevar.cpp b/source/games/duke/src/gamevar.cpp index 87ae4d39e..9f687eb33 100644 --- a/source/games/duke/src/gamevar.cpp +++ b/source/games/duke/src/gamevar.cpp @@ -36,7 +36,7 @@ source as it is released. #include "global.h" #include "serializer.h" #include "names.h" -#include "build.h" + #include "gamevar.h" #include "mapinfo.h" diff --git a/source/games/duke/src/global.h b/source/games/duke/src/global.h index 374804c4b..a366fa255 100644 --- a/source/games/duke/src/global.h +++ b/source/games/duke/src/global.h @@ -1,6 +1,6 @@ #pragma once -#include "build.h" + #include "duke3d.h" #include "quotemgr.h" #include "sounds.h" diff --git a/source/games/duke/src/premap_d.cpp b/source/games/duke/src/premap_d.cpp index 052f00db7..14e26bac5 100644 --- a/source/games/duke/src/premap_d.cpp +++ b/source/games/duke/src/premap_d.cpp @@ -34,7 +34,7 @@ source as it is released. #include "ns.h" #include "global.h" -#include "build.h" + #include "dukeactor.h" #include "precache.h" diff --git a/source/games/duke/src/render.cpp b/source/games/duke/src/render.cpp index 990d2930d..edf3b4110 100644 --- a/source/games/duke/src/render.cpp +++ b/source/games/duke/src/render.cpp @@ -27,7 +27,7 @@ Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au) #include "ns.h" #include "duke3d.h" -#include "build.h" + #include "v_video.h" #include "prediction.h" #include "automap.h" diff --git a/source/games/exhumed/src/cd.cpp b/source/games/exhumed/src/cd.cpp index 953bffc91..60160e159 100644 --- a/source/games/exhumed/src/cd.cpp +++ b/source/games/exhumed/src/cd.cpp @@ -16,7 +16,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "engine.h" #include "sound.h" #include "exhumed.h" diff --git a/source/games/exhumed/src/d_menu.cpp b/source/games/exhumed/src/d_menu.cpp index dafc16dc9..f6a5b65bb 100644 --- a/source/games/exhumed/src/d_menu.cpp +++ b/source/games/exhumed/src/d_menu.cpp @@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. //------------------------------------------------------------------------- #include "ns.h" // Must come before everything else! -#include "build.h" + #include "exhumed.h" #include "engine.h" #include "sound.h" diff --git a/source/games/exhumed/src/engine.h b/source/games/exhumed/src/engine.h index 8a610afbb..7cad8554e 100644 --- a/source/games/exhumed/src/engine.h +++ b/source/games/exhumed/src/engine.h @@ -18,7 +18,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #pragma once -#include "build.h" + BEGIN_PS_NS diff --git a/source/games/exhumed/src/menu.cpp b/source/games/exhumed/src/menu.cpp index 2349e183b..503af3566 100644 --- a/source/games/exhumed/src/menu.cpp +++ b/source/games/exhumed/src/menu.cpp @@ -16,7 +16,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "exhumed.h" #include "aistuff.h" #include "player.h" diff --git a/source/games/exhumed/src/osdcmds.cpp b/source/games/exhumed/src/osdcmds.cpp index 8a9dbdaf2..f6f66cce3 100644 --- a/source/games/exhumed/src/osdcmds.cpp +++ b/source/games/exhumed/src/osdcmds.cpp @@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "exhumed.h" #include "player.h" #include "view.h" diff --git a/source/games/exhumed/src/save.cpp b/source/games/exhumed/src/save.cpp index 4a3d18c91..8167b322d 100644 --- a/source/games/exhumed/src/save.cpp +++ b/source/games/exhumed/src/save.cpp @@ -18,7 +18,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" #include #include -#include "build.h" + #include "raze_music.h" #include "engine.h" #include "exhumed.h" diff --git a/source/games/exhumed/src/sound.cpp b/source/games/exhumed/src/sound.cpp index 8ed78be35..3aabf84d6 100644 --- a/source/games/exhumed/src/sound.cpp +++ b/source/games/exhumed/src/sound.cpp @@ -16,7 +16,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "engine.h" #include "exhumed.h" #include "sound.h" diff --git a/source/games/exhumed/src/view.h b/source/games/exhumed/src/view.h index 465f1808e..b39e1a1e9 100644 --- a/source/games/exhumed/src/view.h +++ b/source/games/exhumed/src/view.h @@ -17,7 +17,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. //------------------------------------------------------------------------- #pragma once -#include "build.h" + BEGIN_PS_NS diff --git a/source/games/sw/src/actor.cpp b/source/games/sw/src/actor.cpp index d7bfeb046..7570a48d7 100644 --- a/source/games/sw/src/actor.cpp +++ b/source/games/sw/src/actor.cpp @@ -30,7 +30,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms // Added s_NinjaDieSlicedHack[] // -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/ai.cpp b/source/games/sw/src/ai.cpp index 25d6edbaf..81aa64312 100644 --- a/source/games/sw/src/ai.cpp +++ b/source/games/sw/src/ai.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "game.h" diff --git a/source/games/sw/src/break.cpp b/source/games/sw/src/break.cpp index 5be50c509..de1c53dd7 100644 --- a/source/games/sw/src/break.cpp +++ b/source/games/sw/src/break.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/bunny.cpp b/source/games/sw/src/bunny.cpp index f14d9e1e0..d934a87a5 100644 --- a/source/games/sw/src/bunny.cpp +++ b/source/games/sw/src/bunny.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/cache.cpp b/source/games/sw/src/cache.cpp index a3c646df2..e3e15a3a8 100644 --- a/source/games/sw/src/cache.cpp +++ b/source/games/sw/src/cache.cpp @@ -30,7 +30,7 @@ not load" error messages. ****************************************/ #include "ns.h" -#include "build.h" + #include "names2.h" #include "game.h" diff --git a/source/games/sw/src/cheats.cpp b/source/games/sw/src/cheats.cpp index 88afbb121..21d3480ae 100644 --- a/source/games/sw/src/cheats.cpp +++ b/source/games/sw/src/cheats.cpp @@ -26,7 +26,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/colormap.cpp b/source/games/sw/src/colormap.cpp index bbf8312b4..35e47e74e 100644 --- a/source/games/sw/src/colormap.cpp +++ b/source/games/sw/src/colormap.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "pal.h" #include "game.h" diff --git a/source/games/sw/src/coolg.cpp b/source/games/sw/src/coolg.cpp index 80bad7a3c..4e2d4102c 100644 --- a/source/games/sw/src/coolg.cpp +++ b/source/games/sw/src/coolg.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "game.h" diff --git a/source/games/sw/src/coolie.cpp b/source/games/sw/src/coolie.cpp index ac6748937..555698897 100644 --- a/source/games/sw/src/coolie.cpp +++ b/source/games/sw/src/coolie.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/copysect.cpp b/source/games/sw/src/copysect.cpp index 7ccd0c671..1f64ce817 100644 --- a/source/games/sw/src/copysect.cpp +++ b/source/games/sw/src/copysect.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "game.h" diff --git a/source/games/sw/src/d_menu.cpp b/source/games/sw/src/d_menu.cpp index 4a41e14fc..ff48fb63e 100644 --- a/source/games/sw/src/d_menu.cpp +++ b/source/games/sw/src/d_menu.cpp @@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. //------------------------------------------------------------------------- #include "ns.h" // Must come before everything else! -#include "build.h" + #include "g_input.h" #include "names2.h" diff --git a/source/games/sw/src/draw.cpp b/source/games/sw/src/draw.cpp index 2978eec8f..3c46952b0 100644 --- a/source/games/sw/src/draw.cpp +++ b/source/games/sw/src/draw.cpp @@ -26,7 +26,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #include "ns.h" #define QUIET -#include "build.h" + #include "automap.h" diff --git a/source/games/sw/src/eel.cpp b/source/games/sw/src/eel.cpp index 13225c057..cf8d84b9c 100644 --- a/source/games/sw/src/eel.cpp +++ b/source/games/sw/src/eel.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "game.h" diff --git a/source/games/sw/src/game.cpp b/source/games/sw/src/game.cpp index 7c179c52a..43b82a085 100644 --- a/source/games/sw/src/game.cpp +++ b/source/games/sw/src/game.cpp @@ -28,7 +28,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #define MAIN #define QUIET -#include "build.h" + #include "names2.h" #include "panel.h" #include "game.h" diff --git a/source/games/sw/src/girlninj.cpp b/source/games/sw/src/girlninj.cpp index ba967000d..bf0853f15 100644 --- a/source/games/sw/src/girlninj.cpp +++ b/source/games/sw/src/girlninj.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/goro.cpp b/source/games/sw/src/goro.cpp index 24be20f9e..5baccf310 100644 --- a/source/games/sw/src/goro.cpp +++ b/source/games/sw/src/goro.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "tags.h" diff --git a/source/games/sw/src/hornet.cpp b/source/games/sw/src/hornet.cpp index 780d57046..6427f18b7 100644 --- a/source/games/sw/src/hornet.cpp +++ b/source/games/sw/src/hornet.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "game.h" diff --git a/source/games/sw/src/inv.cpp b/source/games/sw/src/inv.cpp index a32ed13f7..0cd7283c2 100644 --- a/source/games/sw/src/inv.cpp +++ b/source/games/sw/src/inv.cpp @@ -27,7 +27,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #include "ns.h" #undef MAIN -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/jsector.cpp b/source/games/sw/src/jsector.cpp index 30a3b3315..31ab15e9f 100644 --- a/source/games/sw/src/jsector.cpp +++ b/source/games/sw/src/jsector.cpp @@ -28,7 +28,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms // This is all Jim's programming having to do with sectors. #include "ns.h" -#include "build.h" + #include "names.h" #include "names2.h" diff --git a/source/games/sw/src/jweapon.cpp b/source/games/sw/src/jweapon.cpp index 546f931b7..c3a28ae68 100644 --- a/source/games/sw/src/jweapon.cpp +++ b/source/games/sw/src/jweapon.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/lava.cpp b/source/games/sw/src/lava.cpp index c4649881e..8ffee5ad6 100644 --- a/source/games/sw/src/lava.cpp +++ b/source/games/sw/src/lava.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/light.cpp b/source/games/sw/src/light.cpp index 3ed64a58b..134d8b4ca 100644 --- a/source/games/sw/src/light.cpp +++ b/source/games/sw/src/light.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "game.h" diff --git a/source/games/sw/src/mclip.cpp b/source/games/sw/src/mclip.cpp index 919b88784..68695f1a3 100644 --- a/source/games/sw/src/mclip.cpp +++ b/source/games/sw/src/mclip.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/menus.cpp b/source/games/sw/src/menus.cpp index 80665e236..5a0200008 100644 --- a/source/games/sw/src/menus.cpp +++ b/source/games/sw/src/menus.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/miscactr.cpp b/source/games/sw/src/miscactr.cpp index 409d764dd..026a65f77 100644 --- a/source/games/sw/src/miscactr.cpp +++ b/source/games/sw/src/miscactr.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/morph.cpp b/source/games/sw/src/morph.cpp index b25ad2a0f..0709e9ea1 100644 --- a/source/games/sw/src/morph.cpp +++ b/source/games/sw/src/morph.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/network.cpp b/source/games/sw/src/network.cpp index 39f73538e..cf1e29c77 100644 --- a/source/games/sw/src/network.cpp +++ b/source/games/sw/src/network.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "gamecontrol.h" diff --git a/source/games/sw/src/ninja.cpp b/source/games/sw/src/ninja.cpp index 3ba9f575c..23b0a5f34 100644 --- a/source/games/sw/src/ninja.cpp +++ b/source/games/sw/src/ninja.cpp @@ -31,7 +31,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms // Added GrabThroat Hack // -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/osdcmds.cpp b/source/games/sw/src/osdcmds.cpp index bebdcf1b5..fa2e7206c 100644 --- a/source/games/sw/src/osdcmds.cpp +++ b/source/games/sw/src/osdcmds.cpp @@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/panel.cpp b/source/games/sw/src/panel.cpp index 4dad295f8..60a15fb8c 100644 --- a/source/games/sw/src/panel.cpp +++ b/source/games/sw/src/panel.cpp @@ -27,7 +27,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #include "ns.h" #undef MAIN -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/player.cpp b/source/games/sw/src/player.cpp index e0cf77771..a4e59350f 100644 --- a/source/games/sw/src/player.cpp +++ b/source/games/sw/src/player.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/predict.cpp b/source/games/sw/src/predict.cpp index 709213e9e..77ab7f5b6 100644 --- a/source/games/sw/src/predict.cpp +++ b/source/games/sw/src/predict.cpp @@ -27,7 +27,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #include "ns.h" //#define MAIN #define QUIET -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/quake.cpp b/source/games/sw/src/quake.cpp index 61ddeb766..471caed87 100644 --- a/source/games/sw/src/quake.cpp +++ b/source/games/sw/src/quake.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "gamecontrol.h" diff --git a/source/games/sw/src/ripper.cpp b/source/games/sw/src/ripper.cpp index d1cc92c57..36a21cf4e 100644 --- a/source/games/sw/src/ripper.cpp +++ b/source/games/sw/src/ripper.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/ripper2.cpp b/source/games/sw/src/ripper2.cpp index 2c02039ae..be7b7ab93 100644 --- a/source/games/sw/src/ripper2.cpp +++ b/source/games/sw/src/ripper2.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/rooms.cpp b/source/games/sw/src/rooms.cpp index b3c22da69..333632528 100644 --- a/source/games/sw/src/rooms.cpp +++ b/source/games/sw/src/rooms.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/rotator.cpp b/source/games/sw/src/rotator.cpp index f9f6018fa..5c398fb17 100644 --- a/source/games/sw/src/rotator.cpp +++ b/source/games/sw/src/rotator.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/save.cpp b/source/games/sw/src/save.cpp index 0f722ac57..130a5846f 100644 --- a/source/games/sw/src/save.cpp +++ b/source/games/sw/src/save.cpp @@ -28,7 +28,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #define MAIN #define QUIET -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/sbar.cpp b/source/games/sw/src/sbar.cpp index 485877148..ca7912e21 100644 --- a/source/games/sw/src/sbar.cpp +++ b/source/games/sw/src/sbar.cpp @@ -27,7 +27,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #include "ns.h" #undef MAIN -#include "build.h" + #include "game.h" #include "names.h" diff --git a/source/games/sw/src/scrip2.cpp b/source/games/sw/src/scrip2.cpp index 37fce6a2f..d1d193021 100644 --- a/source/games/sw/src/scrip2.cpp +++ b/source/games/sw/src/scrip2.cpp @@ -26,7 +26,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #include "ns.h" // scriplib.c -#include "build.h" + #include "names2.h" diff --git a/source/games/sw/src/sector.cpp b/source/games/sw/src/sector.cpp index dfc0dd604..4ebdb50a9 100644 --- a/source/games/sw/src/sector.cpp +++ b/source/games/sw/src/sector.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/serp.cpp b/source/games/sw/src/serp.cpp index 37f514307..2ac967ded 100644 --- a/source/games/sw/src/serp.cpp +++ b/source/games/sw/src/serp.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "game.h" diff --git a/source/games/sw/src/skel.cpp b/source/games/sw/src/skel.cpp index 541a95c83..108d26d6c 100644 --- a/source/games/sw/src/skel.cpp +++ b/source/games/sw/src/skel.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "game.h" diff --git a/source/games/sw/src/skull.cpp b/source/games/sw/src/skull.cpp index 12d48ba87..fbbe0571e 100644 --- a/source/games/sw/src/skull.cpp +++ b/source/games/sw/src/skull.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "misc.h" diff --git a/source/games/sw/src/slidor.cpp b/source/games/sw/src/slidor.cpp index 1c40fc985..663b5fd5a 100644 --- a/source/games/sw/src/slidor.cpp +++ b/source/games/sw/src/slidor.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/sounds.cpp b/source/games/sw/src/sounds.cpp index a0192801d..cc1838cad 100644 --- a/source/games/sw/src/sounds.cpp +++ b/source/games/sw/src/sounds.cpp @@ -25,7 +25,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" diff --git a/source/games/sw/src/spike.cpp b/source/games/sw/src/spike.cpp index d4dc7d899..ddeb3c20f 100644 --- a/source/games/sw/src/spike.cpp +++ b/source/games/sw/src/spike.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/sprite.cpp b/source/games/sw/src/sprite.cpp index 019b84edf..d24b13f3d 100644 --- a/source/games/sw/src/sprite.cpp +++ b/source/games/sw/src/sprite.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/sumo.cpp b/source/games/sw/src/sumo.cpp index 7d40e272b..b0b0d97be 100644 --- a/source/games/sw/src/sumo.cpp +++ b/source/games/sw/src/sumo.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/track.cpp b/source/games/sw/src/track.cpp index 55b043678..b92b4182c 100644 --- a/source/games/sw/src/track.cpp +++ b/source/games/sw/src/track.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/vator.cpp b/source/games/sw/src/vator.cpp index c7a13ec46..388567ddb 100644 --- a/source/games/sw/src/vator.cpp +++ b/source/games/sw/src/vator.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/vis.cpp b/source/games/sw/src/vis.cpp index 210c6bae1..07b759c1c 100644 --- a/source/games/sw/src/vis.cpp +++ b/source/games/sw/src/vis.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "gamecontrol.h" diff --git a/source/games/sw/src/wallmove.cpp b/source/games/sw/src/wallmove.cpp index 5c6442a8b..84e10d769 100644 --- a/source/games/sw/src/wallmove.cpp +++ b/source/games/sw/src/wallmove.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "game.h" diff --git a/source/games/sw/src/warp.cpp b/source/games/sw/src/warp.cpp index 5c1a703b3..7cb2e363b 100644 --- a/source/games/sw/src/warp.cpp +++ b/source/games/sw/src/warp.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/weapon.cpp b/source/games/sw/src/weapon.cpp index a9d642248..17831a2d2 100644 --- a/source/games/sw/src/weapon.cpp +++ b/source/games/sw/src/weapon.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/zilla.cpp b/source/games/sw/src/zilla.cpp index b14305be5..ea405765b 100644 --- a/source/games/sw/src/zilla.cpp +++ b/source/games/sw/src/zilla.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h" diff --git a/source/games/sw/src/zombie.cpp b/source/games/sw/src/zombie.cpp index 36a28bf26..b5f6655af 100644 --- a/source/games/sw/src/zombie.cpp +++ b/source/games/sw/src/zombie.cpp @@ -24,7 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "ns.h" -#include "build.h" + #include "names2.h" #include "panel.h"