- deleted u in coolie.cpp.

This commit is contained in:
Christoph Oelckers 2021-12-25 20:59:47 +01:00
parent 9c68d14c74
commit 42aa99d7f6

View file

@ -372,7 +372,6 @@ ACTOR_ACTION_SET CoolieActionSet =
// later. This is used by multiple enemies.
void EnemyDefaults(DSWActor* actor, ACTOR_ACTION_SETp action, PERSONALITYp person)
{
USERp u = actor->u();
unsigned int wpn;
int wpn_cnt;
int depth = 0;
@ -484,17 +483,11 @@ void EnemyDefaults(DSWActor* actor, ACTOR_ACTION_SETp action, PERSONALITYp perso
int SetupCoolie(DSWActor* actor)
{
USERp u;
ANIMATOR DoActorDecide;
if (TEST(actor->spr.cstat, CSTAT_SPRITE_RESTORE))
if (!TEST(actor->spr.cstat, CSTAT_SPRITE_RESTORE))
{
u = actor->u();
ASSERT(u);
}
else
{
u = SpawnUser(actor,COOLIE_RUN_R0,s_CoolieRun[0]);
SpawnUser(actor,COOLIE_RUN_R0,s_CoolieRun[0]);
actor->user.Health = HEALTH_COOLIE;
}
@ -532,8 +525,6 @@ int SpawnCoolg(DSWActor* actor)
int CooliePain(DSWActor* actor)
{
USER* u = actor->u();
if (TEST(actor->user.Flags,SPR_SLIDING))
DoActorSlide(actor);
@ -550,8 +541,6 @@ int CooliePain(DSWActor* actor)
int NullCoolie(DSWActor* actor)
{
USER* u = actor->u();
if (TEST(actor->user.Flags,SPR_SLIDING))
DoActorSlide(actor);
@ -565,8 +554,6 @@ int NullCoolie(DSWActor* actor)
int DoCoolieMove(DSWActor* actor)
{
USER* u = actor->u();
if (TEST(actor->user.Flags,SPR_SLIDING))
DoActorSlide(actor);
@ -609,8 +596,6 @@ int InitCoolieCharge(DSWActor* actor)
int DoCoolieWaitBirth(DSWActor* actor)
{
USER* u = actor->u();
if ((actor->user.Counter -= ACTORMOVETICS) <= 0)
{
ChangeState(actor,&s_CoolieDie[9]);