- standardise main loop for Exhumed following changes to Duke3D/RR/SW main loops.

This commit is contained in:
Mitchell Richters 2020-05-07 03:38:27 +10:00 committed by Christoph Oelckers
parent 693b6955da
commit 419329b5b2

View file

@ -2337,7 +2337,7 @@ GAMELOOP:
{ {
bInMove = kTrue; bInMove = kTrue;
if (GUICapture || bPause) if (M_Active() || GUICapture || bPause)
{ {
totalclock = tclocks + 4; totalclock = tclocks + 4;
} }