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- standardise main loop for Exhumed following changes to Duke3D/RR/SW main loops.
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@ -2337,7 +2337,7 @@ GAMELOOP:
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{
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bInMove = kTrue;
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if (GUICapture || bPause)
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if (M_Active() || GUICapture || bPause)
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{
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totalclock = tclocks + 4;
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}
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