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- add in a common code stub
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@ -620,6 +620,7 @@ file( GLOB HEADER_FILES
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core/textures/*.h
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core/textures/*.h
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core/models/*.h
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core/models/*.h
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core/textures/formats/*.h
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core/textures/formats/*.h
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core/vmstubs.cpp
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)
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)
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8
source/core/vmstubs.cpp
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8
source/core/vmstubs.cpp
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@ -0,0 +1,8 @@
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#include "common/engine/palettecontainer.h"
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#include "name.h"
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#include "dobject.h"
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bool ShouldAllowGameSpecificVirtual(FName name, unsigned index, PType* arg, PType* varg)
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{
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return false;
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}
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