mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 08:51:24 +00:00
- Exhumed: Wrap all access to FrameBase[]
array and make static.
This commit is contained in:
parent
fbddddcccc
commit
3e38d01e4b
3 changed files with 21 additions and 18 deletions
|
@ -57,7 +57,7 @@ static int16_t SeqFlag[kMaxSequences]; // not used at all.
|
|||
|
||||
int16_t FrameSound[kMaxSEQFrames];
|
||||
int16_t FrameSize[kMaxSEQFrames];
|
||||
int16_t FrameBase[kMaxSEQFrames];
|
||||
static int16_t FrameBase[kMaxSEQFrames];
|
||||
int16_t FrameFlag[kMaxSEQFrames];
|
||||
|
||||
int16_t ChunkYpos[kMaxSEQChunks];
|
||||
|
@ -190,6 +190,17 @@ int getSeqFrameCount(const int nSeq)
|
|||
//
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
int getSeqFrameChunk(const int nFrame)
|
||||
{
|
||||
return FrameBase[nFrame];
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//
|
||||
//
|
||||
//
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
int seq_ReadSequence(const char *seqName)
|
||||
{
|
||||
const int16_t StartFrameCount = frames;
|
||||
|
@ -340,12 +351,7 @@ int seq_ReadSequence(const char *seqName)
|
|||
|
||||
int seq_GetFirstSeqPicnum(int nSeq)
|
||||
{
|
||||
int i = getSeqFromId(nSeq);
|
||||
i = getSeqFrame(i);
|
||||
i = FrameBase[i];
|
||||
i = ChunkPict[i];
|
||||
|
||||
return i;
|
||||
return ChunkPict[getSeqFrameChunk(getSeqFrame(getSeqFromId(nSeq)))];;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
@ -432,7 +438,7 @@ void seq_DrawPilotLightSeq(double xOffset, double yOffset)
|
|||
if (!(pSect->Flag & kSectUnderwater))
|
||||
{
|
||||
int16_t nFrame = nPilotLightBase + nPilotLightFrame;
|
||||
int16_t nFrameBase = FrameBase[nFrame];
|
||||
int16_t nFrameBase = getSeqFrameChunk(nFrame);
|
||||
int16_t nFrameSize = FrameSize[nFrame];
|
||||
|
||||
while (1)
|
||||
|
@ -460,7 +466,7 @@ void seq_DrawPilotLightSeq(double xOffset, double yOffset)
|
|||
int seq_DrawGunSequence(int nSeqOffset, int16_t dx, double xOffs, double yOffs, int nShade, int nPal, DAngle angle, bool align)
|
||||
{
|
||||
int nFrame = getSeqFrame(nSeqOffset, dx);
|
||||
int nFrameBase = FrameBase[nFrame];
|
||||
int nFrameBase = getSeqFrameChunk(nFrame);
|
||||
int nFrameSize = FrameSize[nFrame];
|
||||
int frameFlag = FrameFlag[nFrame];
|
||||
|
||||
|
@ -535,8 +541,7 @@ void seq_MoveSequence(DExhumedActor* actor, int16_t nSeq, int16_t nFrame)
|
|||
|
||||
int seq_GetSeqPicnum2(int16_t nSeq, int16_t nFrame)
|
||||
{
|
||||
int16_t nBase = FrameBase[getSeqFrame(nSeq, nFrame)];
|
||||
return ChunkPict[nBase];
|
||||
return ChunkPict[getSeqFrameChunk(getSeqFrame(nSeq, nFrame))];
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
@ -547,9 +552,7 @@ int seq_GetSeqPicnum2(int16_t nSeq, int16_t nFrame)
|
|||
|
||||
int seq_GetSeqPicnum(int16_t nSeq, int16_t edx, int16_t ebx)
|
||||
{
|
||||
int16_t c = FrameBase[getSeqFrame(getSeqFromId(nSeq, edx))];
|
||||
|
||||
return ChunkPict[c];
|
||||
return ChunkPict[getSeqFrameChunk(getSeqFrame(getSeqFromId(nSeq, edx)))];
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
@ -567,7 +570,7 @@ int seq_PlotArrowSequence(int nSprite, int16_t nSeq, int nVal)
|
|||
|
||||
int16_t nFrame = getSeqFrame(nSeq + nSeqOffset, nVal);
|
||||
|
||||
int16_t nFrameBase = FrameBase[nFrame];
|
||||
int16_t nFrameBase = getSeqFrameChunk(nFrame);
|
||||
int16_t nFrameSize = FrameSize[nFrame];
|
||||
|
||||
uint8_t nShade = pTSprite->shade;
|
||||
|
@ -631,7 +634,7 @@ int seq_PlotSequence(int nSprite, int16_t edx, int16_t nFrame, int16_t ecx)
|
|||
int eax = getSeqFrame(edx, nFrame);
|
||||
int edi = getSeqFrame(edx + val, nFrame);
|
||||
|
||||
int16_t nBase = FrameBase[edi];
|
||||
int16_t nBase = getSeqFrameChunk(edi);
|
||||
int16_t nSize = FrameSize[edi];
|
||||
|
||||
int8_t shade = pTSprite->shade;
|
||||
|
|
|
@ -123,7 +123,6 @@ extern int16_t ChunkXpos[];
|
|||
extern int16_t ChunkPict[];
|
||||
extern int16_t ChunkFlag[];
|
||||
extern int16_t FrameSize[];
|
||||
extern int16_t FrameBase[];
|
||||
|
||||
|
||||
void seq_LoadSequences();
|
||||
|
@ -143,6 +142,7 @@ void seq_DrawPilotLightSeq(double xOffset, double yOffset);
|
|||
int getSeqFromId(const int nSeqFileId, const int nSeq = 0);
|
||||
int getSeqFrame(const int nSeq, const int nFrame = 0);
|
||||
int getSeqFrameCount(const int nSeq);
|
||||
int getSeqFrameChunk(const int nFrame);
|
||||
|
||||
END_PS_NS
|
||||
|
||||
|
|
|
@ -98,7 +98,7 @@ DEFINE_ACTION_FUNCTION(_Exhumed, GetStatusSequence)
|
|||
PARAM_INT(frameindex);
|
||||
|
||||
frameindex += getSeqFrame(nSequence + nStatusSeqOffset);
|
||||
if (numret > 0) ret[0].SetInt(FrameBase[frameindex]);
|
||||
if (numret > 0) ret[0].SetInt(getSeqFrameChunk(frameindex));
|
||||
if (numret > 1) ret[1].SetInt(FrameSize[frameindex]);
|
||||
return min(numret, 2);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue