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- deleted integer GetActorExtents version
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@ -148,15 +148,6 @@ using BloodStatIterator = TStatIterator<DBloodActor>;
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using BloodSectIterator = TSectIterator<DBloodActor>;
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using BloodSectIterator = TSectIterator<DBloodActor>;
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using BloodSpriteIterator = TSpriteIterator<DBloodActor>;
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using BloodSpriteIterator = TSpriteIterator<DBloodActor>;
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[[deprecated]]
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inline void GetActorExtents(DBloodActor* actor, int* top, int* bottom)
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{
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double t, b;
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GetSpriteExtents(&actor->spr, &t, &b);
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*top = t * zworldtoint;
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*bottom = b * zworldtoint;
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}
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inline void GetActorExtents(DBloodActor* actor, double* top, double* bottom)
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inline void GetActorExtents(DBloodActor* actor, double* top, double* bottom)
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{
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{
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GetSpriteExtents(&actor->spr, top, bottom);
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GetSpriteExtents(&actor->spr, top, bottom);
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