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util/build.lua: lose packing, use fread(), make bound-check nan-safe.
git-svn-id: https://svn.eduke32.com/eduke32@4046 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 15 additions and 16 deletions
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@ -18,7 +18,6 @@ local tonumber = tonumber
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module(...)
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ffi.cdef[[
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#pragma pack(push,1)
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typedef struct
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{
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int16_t wallptr, wallnum;
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@ -58,7 +57,10 @@ typedef struct
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int16_t ang, owner, xvel, yvel, zvel;
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int16_t lotag, hitag, extra;
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} spritetype;
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#pragma pack(pop)
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]]
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ffi.cdef[[
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size_t fread(void *ptr, size_t size, size_t nmemb, void *stream);
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]]
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local C = ffi.C
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@ -74,30 +76,25 @@ MAX =
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}
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local function doread(fh, basectype, numelts)
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local cd = ffi.new(basectype.."[?]", numelts)
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local size = ffi.sizeof(cd)
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if (numelts==0) then
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return nil
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end
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assert(size % numelts == 0)
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local datstr = fh:read(size)
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local cd = ffi.new(basectype.."[?]", numelts)
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local size = ffi.sizeof(basectype)*numelts
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if (datstr == nil or #datstr < size) then
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if (C.fread(cd, ffi.sizeof(basectype), numelts, fh) ~= numelts) then
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fh:close()
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return nil
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end
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ffi.copy(cd, datstr, size)
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return cd
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end
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local function set_secwalspr_mt(structar, maxidx)
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local mt = {
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__index = function(tab, idx)
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if (idx < 0 or idx >= maxidx) then
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if (not (idx >= 0 and idx < maxidx)) then
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error("Invalid structure array read access", 2)
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end
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return structar[idx]
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@ -281,9 +278,11 @@ function loadboard(filename, do_canonicalize_sprite)
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return nil, "Invalid number of sprites"
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end
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map.sprite = doread(fh, "spritetype", map.numsprites)
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if (map.numsprites~=0 and map.sprite == nil) then
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return nil, "Couldn't read sprites"
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if (map.numsprites ~= 0) then
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map.sprite = doread(fh, "spritetype", map.numsprites)
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if (map.sprite == nil) then
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return nil, "Couldn't read sprites"
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end
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end
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fh:close()
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@ -306,14 +305,14 @@ end
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local function set_sizarray_mt(sizar)
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local mt = {
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__index = function(tab, idx)
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if (idx < 0 or idx >= MAX.TILES) then
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if (not (idx >= 0 and idx < MAX.TILES)) then
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error("Invalid tile size array read access", 2)
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end
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return sizar[idx]
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end,
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__newindex = function(tab, idx, newval)
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if (idx < 0 or idx >= MAX.TILES) then
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if (not (idx >= 0 and idx < MAX.TILES)) then
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error("Invalid tile size array write access", 2)
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end
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sizar[idx] = newval
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