diff --git a/source/duke3d/src/game.cpp b/source/duke3d/src/game.cpp index ad020799a..1b073c731 100644 --- a/source/duke3d/src/game.cpp +++ b/source/duke3d/src/game.cpp @@ -1461,8 +1461,7 @@ int A_Spawn(int spriteNum, int tileNum) else s.owner = a.owner = newSprite; - a.floorz = sector[s.sectnum].floorz; - a.ceilingz = sector[s.sectnum].ceilingz; + A_GetZLimits(newSprite); a.stayput = a.extra = -1;