From 3a0ec29c183d94f2be2f711ace0728f7fea22b6e Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Fri, 25 Nov 2022 16:27:55 +1100 Subject: [PATCH] - Rename `PlayerAngle::olook_ang` in preparation for replacement work. --- source/core/gameinput.cpp | 2 +- source/core/gameinput.h | 10 +++++----- source/games/duke/src/premap.cpp | 2 +- 3 files changed, 7 insertions(+), 7 deletions(-) diff --git a/source/core/gameinput.cpp b/source/core/gameinput.cpp index af2281d29..b139dc544 100644 --- a/source/core/gameinput.cpp +++ b/source/core/gameinput.cpp @@ -344,7 +344,7 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, PlayerAngle& w, Pl if (arc.isReading()) { w.ZzOLDANGLE = w.ZzANGLE; - w.olook_ang = w.ZzLOOKANG; + w.ZzOLDLOOKANG = w.ZzLOOKANG; w.orotscrnang = w.rotscrnang; w.inputdisabled = w.inputdisabled; w.resetadjustment(); diff --git a/source/core/gameinput.h b/source/core/gameinput.h index 508af2933..901ae2300 100644 --- a/source/core/gameinput.h +++ b/source/core/gameinput.h @@ -100,7 +100,7 @@ private: struct PlayerAngle { - DAngle ZzANGLE, ZzOLDANGLE, ZzLOOKANG, olook_ang, rotscrnang, orotscrnang, spin; + DAngle ZzANGLE, ZzOLDANGLE, ZzLOOKANG, ZzOLDLOOKANG, rotscrnang, orotscrnang, spin; friend FSerializer& Serialize(FSerializer& arc, const char* keyname, PlayerAngle& w, PlayerAngle* def); @@ -111,22 +111,22 @@ struct PlayerAngle void backup() { ZzOLDANGLE = ZzANGLE; - olook_ang = ZzLOOKANG; + ZzOLDLOOKANG = ZzLOOKANG; orotscrnang = rotscrnang; } void restore() { ZzANGLE = ZzOLDANGLE; - ZzLOOKANG = olook_ang; + ZzLOOKANG = ZzOLDLOOKANG; rotscrnang = orotscrnang; } // Commonly used getters. - DAngle osum() { return ZzOLDANGLE + olook_ang; } + DAngle osum() { return ZzOLDANGLE + ZzOLDLOOKANG; } DAngle sum() { return ZzANGLE + ZzLOOKANG; } DAngle interpolatedsum(double const interpfrac) { return interpolatedvalue(osum(), sum(), interpfrac); } DAngle interpolatedang(double const interpfrac) { return interpolatedvalue(ZzOLDANGLE, ZzANGLE, interpfrac); } - DAngle interpolatedlookang(double const interpfrac) { return interpolatedvalue(olook_ang, ZzLOOKANG, interpfrac); } + DAngle interpolatedlookang(double const interpfrac) { return interpolatedvalue(ZzOLDLOOKANG, ZzLOOKANG, interpfrac); } DAngle interpolatedrotscrn(double const interpfrac) { return interpolatedvalue(orotscrnang, rotscrnang, interpfrac); } DAngle renderlookang(double const interpfrac) { return !SyncInput() ? ZzLOOKANG : interpolatedlookang(interpfrac); } DAngle renderrotscrn(double const interpfrac) { return !SyncInput() ? rotscrnang : interpolatedrotscrn(interpfrac); } diff --git a/source/games/duke/src/premap.cpp b/source/games/duke/src/premap.cpp index c7deb8483..ec9ac22d6 100644 --- a/source/games/duke/src/premap.cpp +++ b/source/games/duke/src/premap.cpp @@ -151,7 +151,7 @@ void resetplayerstats(int snum) p->jetpack_on = 0; p->holoduke_on = nullptr; - p->angle.olook_ang = p->angle.ZzLOOKANG = (currentLevel->levelNumber & 1)? DAngle90 : -DAngle90; + p->angle.ZzOLDLOOKANG = p->angle.ZzLOOKANG = (currentLevel->levelNumber & 1)? DAngle90 : -DAngle90; p->angle.orotscrnang = p->angle.rotscrnang = nullAngle; p->newOwner =nullptr;