From 36afe510ed9c7c85d635feb08076a4a886ac3c15 Mon Sep 17 00:00:00 2001
From: terminx <terminx@1a8010ca-5511-0410-912e-c29ae57300e0>
Date: Tue, 29 Aug 2006 19:22:41 +0000
Subject: [PATCH] This makes the faster weapon switching work a bit better in
 my opinion.

git-svn-id: https://svn.eduke32.com/eduke32@281 1a8010ca-5511-0410-912e-c29ae57300e0
---
 polymer/eduke32/source/actors.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/polymer/eduke32/source/actors.c b/polymer/eduke32/source/actors.c
index f44ef9d42..24289c642 100644
--- a/polymer/eduke32/source/actors.c
+++ b/polymer/eduke32/source/actors.c
@@ -148,7 +148,9 @@ void addweapon( struct player_struct *p,short weapon)
 
     if(p->holster_weapon == 0)
     {
-        p->weapon_pos = -1;
+        if(p->weapon_pos == 0)
+            p->weapon_pos = -1;
+        else p->weapon_pos = -9;
         p->last_weapon = p->curr_weapon;
     }
     else