From 36afe510ed9c7c85d635feb08076a4a886ac3c15 Mon Sep 17 00:00:00 2001 From: terminx <terminx@1a8010ca-5511-0410-912e-c29ae57300e0> Date: Tue, 29 Aug 2006 19:22:41 +0000 Subject: [PATCH] This makes the faster weapon switching work a bit better in my opinion. git-svn-id: https://svn.eduke32.com/eduke32@281 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/source/actors.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/polymer/eduke32/source/actors.c b/polymer/eduke32/source/actors.c index f44ef9d42..24289c642 100644 --- a/polymer/eduke32/source/actors.c +++ b/polymer/eduke32/source/actors.c @@ -148,7 +148,9 @@ void addweapon( struct player_struct *p,short weapon) if(p->holster_weapon == 0) { - p->weapon_pos = -1; + if(p->weapon_pos == 0) + p->weapon_pos = -1; + else p->weapon_pos = -9; p->last_weapon = p->curr_weapon; } else