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https://github.com/ZDoom/Raze.git
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Minor cleanup, mostly in engine.c:drawalls().
git-svn-id: https://svn.eduke32.com/eduke32@4846 1a8010ca-5511-0410-912e-c29ae57300e0
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8024273aca
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33addad941
2 changed files with 49 additions and 40 deletions
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@ -99,7 +99,7 @@ int32_t maybe_append_ext(char *wbuf, int32_t wbufsiz, const char *fn, const char
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// individual x/y(/z) distances are passed instead.
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static inline int32_t sepldist(const int32_t dx, const int32_t dy)
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{
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vec2_t d ={ klabs(dx), klabs(dy) };
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vec2_t d = { klabs(dx), klabs(dy) };
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if (d.x < d.y)
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swaplong(&d.x, &d.y);
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@ -112,7 +112,7 @@ static inline int32_t sepldist(const int32_t dx, const int32_t dy)
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// dz: in Build coordinates
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static inline int32_t sepdist(const int32_t dx, const int32_t dy, const int32_t dz)
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{
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vec3_t d ={ klabs(dx), klabs(dy), klabs(dz>>4) };
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vec3_t d = { klabs(dx), klabs(dy), klabs(dz>>4) };
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if (d.x < d.y)
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swaplong(&d.x, &d.y);
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@ -4764,17 +4764,15 @@ static int32_t should_clip_fwall(int32_t x1, int32_t x2)
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//
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static void drawalls(int32_t bunch)
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{
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sectortype *sec, *nextsec;
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walltype *wal;
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int32_t i, x, x1, x2, cz[5], fz[5];
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int32_t z, wallnum, sectnum, nextsectnum;
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int32_t startsmostwallcnt, startsmostcnt, gotswall;
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char andwstat1, andwstat2;
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int32_t i, x;
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z = bunchfirst[bunch];
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sectnum = thesector[z]; sec = §or[sectnum];
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int32_t z = bunchfirst[bunch];
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const int32_t sectnum = thesector[z];
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const sectortype *const sec = §or[sectnum];
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uint8_t andwstat1 = 0xff, andwstat2 = 0xff;
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andwstat1 = 0xff; andwstat2 = 0xff;
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for (; z>=0; z=bunchp2[z]) //uplc/dplc calculation
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{
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andwstat1 &= wallmost(uplc,z,sectnum,(uint8_t)0);
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@ -4791,7 +4789,7 @@ static void drawalls(int32_t bunch)
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haveymost[yax_globalbunch>>3]&(1<<(yax_globalbunch&7)));
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// if (obunchchk)
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x2 = yax_globalbunch*xdimen;
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const int32_t x2 = yax_globalbunch*xdimen;
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# endif
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baselevp = (yax_globallev == YAX_MAXDRAWS);
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@ -4819,7 +4817,8 @@ static void drawalls(int32_t bunch)
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}
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}
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x1 = bn[i]*xdimen;
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const int32_t x1 = bn[i]*xdimen;
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for (x=x1+xb1[bunchfirst[bunch]]; x<=x1+xb2[bunchlast[bunch]]; x++)
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{
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if (i==YAX_CEILING)
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@ -4880,11 +4879,13 @@ static void drawalls(int32_t bunch)
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//DRAW WALLS SECTION!
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for (z=bunchfirst[bunch]; z>=0; z=bunchp2[z])
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{
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x1 = xb1[z]; x2 = xb2[z];
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const int32_t x1 = xb1[z], x2 = xb2[z];
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if (umost[x2] >= dmost[x2])
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{
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for (x=x1; x<x2; x++)
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if (umost[x] < dmost[x]) break;
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if (umost[x] < dmost[x])
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break;
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if (x >= x2)
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{
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smostwall[smostwallcnt] = z;
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@ -4894,16 +4895,18 @@ static void drawalls(int32_t bunch)
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}
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}
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wallnum = thewall[z]; wal = &wall[wallnum];
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nextsectnum = wal->nextsector;
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nextsec = nextsectnum>=0 ? §or[nextsectnum] : NULL;
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const int32_t wallnum = thewall[z];
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const walltype *const wal = &wall[wallnum];
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gotswall = 0;
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const int32_t nextsectnum = wal->nextsector;
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const sectortype *const nextsec = nextsectnum>=0 ? §or[nextsectnum] : NULL;
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startsmostwallcnt = smostwallcnt;
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startsmostcnt = smostcnt;
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int32_t gotswall = 0;
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if ((searchit == 2) && (searchx >= x1) && (searchx <= x2))
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const int32_t startsmostwallcnt = smostwallcnt;
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const int32_t startsmostcnt = smostcnt;
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if (searchit == 2 && (searchx >= x1 && searchx <= x2))
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{
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if (searchy <= uplc[searchx]
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#ifdef YAX_ENABLE
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@ -4938,13 +4941,16 @@ static void drawalls(int32_t bunch)
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//
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// 4 (our pos, z wrt the nextsector!)
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int32_t cz[5], fz[5];
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getzsofslope((int16_t)sectnum,wal->x,wal->y,&cz[0],&fz[0]);
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getzsofslope((int16_t)sectnum,wall[wal->point2].x,wall[wal->point2].y,&cz[1],&fz[1]);
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getzsofslope((int16_t)nextsectnum,wal->x,wal->y,&cz[2],&fz[2]);
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getzsofslope((int16_t)nextsectnum,wall[wal->point2].x,wall[wal->point2].y,&cz[3],&fz[3]);
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getzsofslope((int16_t)nextsectnum,globalposx,globalposy,&cz[4],&fz[4]);
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if ((wal->cstat&48) == 16) maskwall[maskwallcnt++] = z;
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if ((wal->cstat&48) == 16)
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maskwall[maskwallcnt++] = z;
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if (((sec->ceilingstat&1) == 0) || ((nextsec->ceilingstat&1) == 0))
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{
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@ -4967,7 +4973,7 @@ static void drawalls(int32_t bunch)
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if ((cz[2] > fz[0]) || (cz[3] > fz[1]))
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for (i=x1; i<=x2; i++) if (dwall[i] > dplc[i]) dwall[i] = dplc[i];
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if ((searchit == 2) && (searchx >= x1) && (searchx <= x2))
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if (searchit == 2 && (searchx >= x1 && searchx <= x2))
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#ifdef YAX_ENABLE
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if (uplc[searchx] <= searchy)
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#endif
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@ -5051,7 +5057,7 @@ static void drawalls(int32_t bunch)
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if ((fz[2] < cz[0]) || (fz[3] < cz[1]))
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for (i=x1; i<=x2; i++) if (uwall[i] < uplc[i]) uwall[i] = uplc[i];
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if ((searchit == 2) && (searchx >= x1) && (searchx <= x2))
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if (searchit == 2 && (searchx >= x1 && searchx <= x2))
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#ifdef YAX_ENABLE
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if (dplc[searchx] >= searchy)
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#endif
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@ -5119,8 +5125,10 @@ static void drawalls(int32_t bunch)
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}
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}
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if (numhits < 0) return;
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if ((!(wal->cstat&32)) && ((gotsector[nextsectnum>>3]&pow2char[nextsectnum&7]) == 0))
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if (numhits < 0)
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return;
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if (!(wal->cstat&32) && (gotsector[nextsectnum>>3]&pow2char[nextsectnum&7]) == 0)
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{
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if (umost[x2] < dmost[x2])
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scansector(nextsectnum);
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@ -5144,7 +5152,7 @@ static void drawalls(int32_t bunch)
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}
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}
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if ((nextsectnum < 0) || (wal->cstat&32)) //White/1-way wall
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if (nextsectnum < 0 || (wal->cstat&32)) //White/1-way wall
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{
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setup_globals_wall1(wal, (nextsectnum < 0) ? wal->picnum : wal->overpicnum);
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setup_globals_wall2(wal, sec->visibility,
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@ -5184,13 +5192,14 @@ static void drawalls(int32_t bunch)
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smostwalltype[smostwallcnt] = 0;
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smostwallcnt++;
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if ((searchit == 2) && (x1 <= searchx) && (searchx <= x2))
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if (searchit == 2 && (x1 <= searchx && searchx <= x2))
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#ifdef YAX_ENABLE
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if (uplc[searchx] <= searchy && searchy < dplc[searchx])
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#endif
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{
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searchit = 1; searchsector = sectnum; searchbottomwall = searchwall = wallnum;
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if (nextsectnum < 0) searchstat = 0; else searchstat = 4;
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searchit = 1; searchsector = sectnum;
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searchbottomwall = searchwall = wallnum;
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searchstat = (nextsectnum < 0) ? 0 : 4;
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}
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}
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@ -5870,8 +5879,8 @@ draw_as_face_sprite:
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#ifdef YAX_ENABLE
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if (yax_globallev==YAX_MAXDRAWS || searchit==2)
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#endif
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if ((searchit >= 1) && (searchx >= lx) && (searchx <= rx))
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if ((searchy >= uwall[searchx]) && (searchy < dwall[searchx]))
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if (searchit >= 1 && (searchx >= lx && searchx <= rx))
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if (searchy >= uwall[searchx] && searchy < dwall[searchx])
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{
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searchsector = sectnum; searchwall = spritenum;
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searchstat = 3; searchit = 1;
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@ -6202,8 +6211,8 @@ draw_as_face_sprite:
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#ifdef YAX_ENABLE
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if (yax_globallev==YAX_MAXDRAWS || searchit==2)
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#endif
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if ((searchit >= 1) && (searchx >= sx1) && (searchx <= sx2))
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if ((searchy >= uwall[searchx]) && (searchy <= dwall[searchx]))
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if (searchit >= 1 && (searchx >= sx1 && searchx <= sx2))
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if (searchy >= uwall[searchx] && searchy <= dwall[searchx])
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{
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searchsector = sectnum; searchwall = spritenum;
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searchstat = 3; searchit = 1;
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@ -6504,8 +6513,8 @@ draw_as_face_sprite:
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#ifdef YAX_ENABLE
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if (yax_globallev==YAX_MAXDRAWS || searchit==2)
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#endif
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if ((searchit >= 1) && (searchx >= lx) && (searchx <= rx))
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if ((searchy >= uwall[searchx]) && (searchy <= dwall[searchx]))
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if (searchit >= 1 && (searchx >= lx && searchx <= rx))
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if (searchy >= uwall[searchx] && searchy <= dwall[searchx])
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{
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searchsector = sectnum; searchwall = spritenum;
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searchstat = 3; searchit = 1;
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@ -6664,7 +6673,7 @@ draw_as_face_sprite:
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#ifdef YAX_ENABLE
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if (yax_globallev==YAX_MAXDRAWS || searchit==2)
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#endif
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if ((searchit >= 1) && (yp > (4<<8)) && (searchy >= lwall[searchx]) && (searchy < swall[searchx]))
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if (searchit >= 1 && yp > (4<<8) && (searchy >= lwall[searchx] && searchy < swall[searchx]))
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{
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const int32_t siz = divscale19(xdimenscale,yp);
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const int32_t xv = mulscale16(nxrepeat,xyaspect);
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@ -6834,8 +6843,8 @@ static void drawmaskwall(int16_t damaskwallcnt)
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}
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//maskwall
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if ((searchit >= 1) && (searchx >= xb1[z]) && (searchx <= xb2[z]))
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if ((searchy >= uwall[searchx]) && (searchy <= dwall[searchx]))
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if (searchit >= 1 && (searchx >= xb1[z] && searchx <= xb2[z]))
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if (searchy >= uwall[searchx] && searchy <= dwall[searchx])
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{
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searchsector = sectnum; searchbottomwall = searchwall = thewall[z];
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searchstat = 4; searchit = 1;
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