From 326c49ebed2501f5bf24e17237d1e7a7ef1ec2ae Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Wed, 28 Feb 2024 07:08:06 +0100 Subject: [PATCH] fix compile error caused by incompletely reverting an unfinished GZDoom feature --- source/core/rendering/hw_entrypoint.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/core/rendering/hw_entrypoint.cpp b/source/core/rendering/hw_entrypoint.cpp index 42b740306..4a4567566 100644 --- a/source/core/rendering/hw_entrypoint.cpp +++ b/source/core/rendering/hw_entrypoint.cpp @@ -153,7 +153,7 @@ void RenderViewpoint(FRenderViewpoint& mainvp, IntRect* bounds, float fov, float di->Viewpoint.FieldOfView = FAngle::fromDeg(fov); // Set the real FOV for the current scene (it's not necessarily the same as the global setting in r_viewpoint) // Stereo mode specific perspective projection - di->VPUniforms.mProjectionMatrix = eye.GetProjection(fov, ratio, fovratio, false); + di->VPUniforms.mProjectionMatrix = eye.GetProjection(fov, ratio, fovratio); // Stereo mode specific viewpoint adjustment if (eye.mShiftFactor != 0)