diff --git a/polymer/eduke32/build/src/polymer.c b/polymer/eduke32/build/src/polymer.c index 9937d86cb..1594b2605 100644 --- a/polymer/eduke32/build/src/polymer.c +++ b/polymer/eduke32/build/src/polymer.c @@ -125,35 +125,35 @@ int lightcount; // PROGRAMS _prprogrambit prprogrambits[PR_BIT_COUNT] = { { - .bit = 1 << PR_BIT_DIFFUSE_MODULATION, - .vert_def = - "", - .vert_prog = - "gl_FrontColor = gl_Color;\n" - "\n", - .frag_def = - "", - .frag_prog = - " result *= vec4(gl_Color);\n" - "\n", + 1 << PR_BIT_DIFFUSE_MODULATION, + // vert_def + "", + // vert_prog + "gl_FrontColor = gl_Color;\n" + "\n", + // frag_def + "", + // frag_prog + " result *= vec4(gl_Color);\n" + "\n", }, { - .bit = 1 << PR_BIT_DEFAULT, - .vert_def = - "\n" - "void main(void)\n" - "{\n", - .vert_prog = - " gl_Position = ftransform();\n" - "}\n", - .frag_def = - "void main(void)\n" - "{\n" - " vec4 result = vec4(1.0, 1.0, 1.0, 1.0);\n" - "\n", - .frag_prog = - " gl_FragColor = result;\n" - "}\n", + 1 << PR_BIT_DEFAULT, + // vert_def + "\n" + "void main(void)\n" + "{\n", + // vert_prog + " gl_Position = ftransform();\n" + "}\n", + // frag_def + "void main(void)\n" + "{\n" + " vec4 result = vec4(1.0, 1.0, 1.0, 1.0);\n" + "\n", + // frag_prog + " gl_FragColor = result;\n" + "}\n", } };