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Set volume level immediately for music playback. Avoids hearing a brief blip of sound if you have volume set to 0.
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1 changed files with 1 additions and 3 deletions
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@ -92,7 +92,7 @@ bool playCDtrack(int nTrack, bool bLoop)
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kclose(hFile);
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trackhandle = FX_Play(pTrack, nRead, bLoop ? 0 : -1, 0, 0, 255, 255, 255, FX_MUSIC_PRIORITY, fix16_one, MUSIC_ID);
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trackhandle = FX_Play(pTrack, nRead, bLoop ? 0 : -1, 0, 0, gMusicVolume, gMusicVolume, gMusicVolume, FX_MUSIC_PRIORITY, fix16_one, MUSIC_ID);
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if (trackhandle <= FX_Ok)
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{
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OSD_Printf("Error playing music track %s", filename);
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@ -104,8 +104,6 @@ bool playCDtrack(int nTrack, bool bLoop)
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return false;
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}
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setCDaudiovolume(gMusicVolume);
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return true;
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}
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