- small stuff

This commit is contained in:
Christoph Oelckers 2021-11-09 13:40:20 +01:00
parent 2fe71a65a8
commit 2fdc2ec00f
3 changed files with 5 additions and 5 deletions

View file

@ -54,8 +54,8 @@ void FuncBubble(int, int, int, int);
// 32 bytes
struct bulletInfo
{
short nDamage; // 0
short field_2; // 2
int16_t nDamage; // 0
int16_t field_2; // 2
int field_4; // 4
short field_8; // 8
short nSeq; // 10

View file

@ -155,7 +155,7 @@ struct Trap
short field_0;
short nType;
short field_6;
short field_8;
int field_8; // wallnum
short field_A;
short field_C;
short field_E;

View file

@ -409,8 +409,8 @@ void AISnake::Tick(RunListEvent* ev)
void AISnake::Draw(RunListEvent* ev)
{
short nSnake = RunData[ev->nRun].nObjIndex;
short nSprite = ev->nParam;
int nSnake = RunData[ev->nRun].nObjIndex;
int nSprite = ev->nParam;
if ((nSnake & 0xFF) == 0) {
seq_PlotSequence(nSprite, SeqOffsets[kSeqSnakehed], 0, 0);