diff --git a/polymer/eduke32/source/game.c b/polymer/eduke32/source/game.c index 9fc89457a..17f10a20e 100644 --- a/polymer/eduke32/source/game.c +++ b/polymer/eduke32/source/game.c @@ -1748,6 +1748,8 @@ static void G_PrintCoords(int32_t snum) printext256(250L,y+45L,31,-1,tempbuf,0); Bsprintf(tempbuf,"THOLD= %d",g_player[snum].ps->transporter_hold); printext256(250L,y+54L+7,31,-1,tempbuf,0); + Bsprintf(tempbuf,"GAMETIC= %d",g_moveThingsCount); + printext256(250L,y+63L+7,31,-1,tempbuf,0); } // this handles both multiplayer and item pickup message type text