- Duke: do not clear the KILLCOUNT flag.

This seems to have gotten back by accident.
This commit is contained in:
Christoph Oelckers 2023-04-10 16:41:58 +02:00
parent ec9ed9588c
commit 2f61a44329

View file

@ -322,7 +322,6 @@ bool commonEnemySetup(DDukeActor* self, DDukeActor* owner)
addtokills(self);
self->flags1 &= ~SFLAG_KILLCOUNT;
self->timetosleep = 0;
if (!self->mapSpawned)
{