- Duke: Temporary workaround for last commit so the player returns to centre on level load.

This commit is contained in:
Mitchell Richters 2023-03-22 18:26:23 +11:00
parent ff652f454c
commit 2b22e49a9b

View file

@ -61,6 +61,10 @@ void GameInterface::Ticker()
ud.cameraactor = nullptr;
// temporary workaround for issue where first packet
// seems captured after the playsim has ran once.
playercmds[myconnectindex].ucmd.actions |= gi->GetNeededInputBits();
// this must be done before the view is backed up.
for (int i = connecthead; i >= 0; i = connectpoint2[i])
{