fix some final errors

This commit is contained in:
Christoph Oelckers 2023-10-18 20:28:35 +02:00
parent 19f52dc1c2
commit 2897fbbba0
2 changed files with 2 additions and 1 deletions

View file

@ -248,6 +248,7 @@ native void aiPatrolMove();
native void aiPatrolThink();
native void aiPatrolRandGoalAng();
native void aiPatrolTurn();
native void enterDeath();
native void FireballSeqCallback();
native void Fx33Callback();

View file

@ -386,7 +386,7 @@ extend class BloodActor
AIState "genPatrolState_47", "+10", kAiStatePatrolTurnC, 0, null, aiPatrolRandGoalAng, aiPatrolTurn, aiPatrolThink, "none";
AIState "genPatrolState_48", "+9", kAiStatePatrolTurnC, 0, null, aiPatrolRandGoalAng, aiPatrolTurn, aiPatrolThink, "none";
AIState "genPatrolState_49", "+4", kAiStatePatrolTurnC, 0, null, aiPatrolRandGoalAng, aiPatrolTurn, aiPatrolThink, "none";
AISTATE "cdudeDeath", "+-1", kAiStateOther, 0, null, enterDeath, null, null, null;
AISTATE "cdudeDeath", "+-1", kAiStateOther, 0, null, enterDeath, null, null;
}
}