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- fix commit 532a726ae3
- i_pauseinbackground is not supposed to bypass menu/console pause
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1 changed files with 5 additions and 1 deletions
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@ -1188,7 +1188,11 @@ int RunGame()
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void updatePauseStatus()
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{
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// This must go through the network in multiplayer games.
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if (M_Active() || System_WantGuiCapture() || !AppActive)
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if (M_Active() || System_WantGuiCapture())
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{
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paused = 1;
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}
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else if (!AppActive)
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{
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if (i_pauseinbackground)
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paused = 1;
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