mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 00:42:08 +00:00
deleted debug code
This commit is contained in:
parent
7f240a0a7a
commit
26c8e948f7
1 changed files with 0 additions and 5 deletions
|
@ -1372,11 +1372,6 @@ void move_d(DDukeActor *actor, int playernum, int xvel)
|
|||
return;
|
||||
}
|
||||
|
||||
if (actor->spr.picnum == DTILE_WATERBUBBLE)
|
||||
{
|
||||
int a = 0;
|
||||
}
|
||||
|
||||
auto moveptr = &ScriptCode[actor->temp_data[1]];
|
||||
|
||||
if (a & geth) actor->vel.X += (moveptr[0] / 16. - actor->vel.X) * 0.5;
|
||||
|
|
Loading…
Reference in a new issue