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loop cleanup in SnapSectors
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9203ca425e
commit
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1 changed files with 8 additions and 30 deletions
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@ -206,36 +206,20 @@ void SetAbove(int nCurSector, int nAboveSector)
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void SnapSectors(int nSectorA, int nSectorB, int b)
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{
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// edx - nSectorA
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// eax - nSectorB
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int nWallA = sector[nSectorA].wallptr;
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int nWallB = sector[nSectorB].wallptr;
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int num1 = sector[nSectorA].wallnum;
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int num2 = sector[nSectorB].wallnum;
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int nCount = 0;
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while (num1 > nCount)
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for(auto& wal1 : wallsofsector(nSectorA))
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{
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int dx = nWallB;
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int bestx = 0x7FFFFFF;
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int bestx = 0x7FFFFFF;
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int besty = bestx;
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int x = wall[nWallA].x;
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int y = wall[nWallA].y;
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int x = wal1.x;
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int y = wal1.y;
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walltype* bestwall = nullptr;
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int nCount2 = 0;
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while (nCount2 < num2)
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for(auto& wal2 : wallsofsector(nSectorB))
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{
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auto wal = &wall[dx];
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int thisx = x - wal->x;
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int thisy = y - wal->y;
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int thisx = x - wal2.x;
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int thisy = y - wal2.y;
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int thisdist = abs(thisx) + abs(thisy);
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int bestdist = abs(bestx) + abs(besty);
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@ -243,17 +227,11 @@ void SnapSectors(int nSectorA, int nSectorB, int b)
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{
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bestx = thisx;
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besty = thisy;
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bestwall = wal;
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bestwall = &wal2;
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}
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dx++;
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nCount2++;
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}
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dragpoint(bestwall, bestwall->x + bestx, bestwall->y + besty);
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nCount++;
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nWallA++;
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}
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if (b) {
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