- hook up the buttons.

This is still just glue code, the Build implementation suffers from poor support for multiple keys bound to a single button so they are due for replacement as soon as input is working again.
This commit is contained in:
Christoph Oelckers 2019-11-04 18:17:14 +01:00
parent 1ee4efebb0
commit 25341c7221
23 changed files with 1532 additions and 1539 deletions

View file

@ -808,13 +808,16 @@ bool C_DoKey (event_t *ev, FKeyBindings *binds, FKeyBindings *doublebinds)
#include "osd.h"
void AddCommandString(const char* copy, int keynum)
{
// For the time being this still needs a bit of glue code to work as expected.
if (*copy == '+')
{
auto num = CONFIG_FunctionNameToNum(copy + 1);
if (num >= 0) inputState.UpdateButton(num, true);
}
else if (*copy == '-')
{
auto num = CONFIG_FunctionNameToNum(copy + 1);
if (num >= 0) inputState.UpdateButton(num, false);
}
else OSD_Dispatch(copy);
}

View file

@ -108,16 +108,6 @@ void CONTROL_MapButton(int whichfunction, int whichbutton, int doubleclicked, co
switch (device)
{
case controldevice_mouse:
if ((unsigned)whichbutton >= (unsigned)MAXMOUSEBUTTONS)
{
//Error("CONTROL_MapButton: button %d out of valid range for %d mouse buttons.",
// whichbutton, CONTROL_NumMouseButtons);
return;
}
set = CONTROL_MouseButtonMapping;
break;
case controldevice_joystick:
if ((unsigned)whichbutton >= (unsigned)MAXJOYBUTTONS)
{

View file

@ -1,75 +1,75 @@
W "Move_Forward"
KP8 "Move_Forward"
S "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
Backspace "Turn_Around"
LAlt "Strafe"
RAlt "Strafe"
A "Strafe_Left"
D "Strafe_Right"
Space "Jump"
/ "Jump"
LCtrl "Crouch"
LShift "Run"
RShift "Run"
Capslock "AutoRun"
E "Open"
RCtrl "Fire"
X "Alt_Fire"
Home "Aim_Up"
KP7 "Aim_Up"
End "Aim_Down"
KP1 "Aim_Down"
KP5 "Aim_Center"
PgUp "Look_Up"
KP9 "Look_Up"
PgDn "Look_Down"
KP3 "Look_Down"
Ins "Tilt_Left"
KP0 "Tilt_Left"
Del "Tilt_Right"
KP. "Tilt_Right"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
Tab "Map"
F "Map_Follow_Mode"
- "Shrink_Screen"
KP- "Shrink_Screen"
= "Enlarge_Screen"
KP+ "Enlarge_Screen"
T "Send_Message"
K "See_Coop_View"
F7 "See_Chase_View"
U "Mouse_Aiming"
I "Toggle_Crosshair"
' "Next_Weapon"
; "Previous_Weapon"
Scroll "Holster_Weapon"
Y "Show_Opponents_Weapon"
B "BeastVision"
C "CrystalBall"
J "JumpBoots"
M "MedKit"
P "ProximityBombs"
R "RemoteBombs"
` "Show_Console"
Mouse1 "Weapon_Fire"
Mouse2 "Alt_Fire"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
W "+Move_Forward"
KP8 "+Move_Forward"
S "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
Backspace "+Turn_Around"
LAlt "+Strafe"
RAlt "+Strafe"
A "+Strafe_Left"
D "+Strafe_Right"
Space "+Jump"
/ "+Jump"
LCtrl "+Crouch"
LShift "+Run"
RShift "+Run"
Capslock "+AutoRun"
E "+Open"
RCtrl "+Fire"
X "+Alt_Fire"
Home "+Aim_Up"
KP7 "+Aim_Up"
End "+Aim_Down"
KP1 "+Aim_Down"
KP5 "+Aim_Center"
PgUp "+Look_Up"
KP9 "+Look_Up"
PgDn "+Look_Down"
KP3 "+Look_Down"
Ins "+Tilt_Left"
KP0 "+Tilt_Left"
Del "+Tilt_Right"
KP. "+Tilt_Right"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
Tab "+Map"
F "+Map_Follow_Mode"
- "+Shrink_Screen"
KP- "+Shrink_Screen"
= "+Enlarge_Screen"
KP+ "+Enlarge_Screen"
T "+Send_Message"
K "+See_Coop_View"
F7 "+See_Chase_View"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"
' "+Next_Weapon"
; "+Previous_Weapon"
Scroll "+Holster_Weapon"
Y "+Show_Opponents_Weapon"
B "+BeastVision"
C "+CrystalBall"
J "+JumpBoots"
M "+MedKit"
P "+ProximityBombs"
R "+RemoteBombs"
` "+Show_Console"
Mouse1 "+Weapon_Fire"
Mouse2 "+Alt_Fire"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,72 +1,72 @@
uparrow "Move_Forward"
KP8 "Move_Forward"
downarrow "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
Backspace "Turn_Around"
LAlt "Strafe"
RAlt "Strafe"
, "Strafe_Left"
KP7 "Strafe_Left"
. "Strafe_Right"
KP9 "Strafe_Right"
A "Jump"
KP- "Jump"
Z "Crouch"
LShift "Run"
RShift "Run"
Capslock "AutoRun"
Space "Open"
LCtrl "Fire"
RCtrl "Fire"
X "Alt_Fire"
Home "Aim_Up"
End "Aim_Down"
PgUp "Look_Up"
PgDn "Look_Down"
Ins "Tilt_Left"
KP0 "Tilt_Left"
Del "Tilt_Right"
KP. "Tilt_Right"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
Tab "Map"
F "Map_Follow_Mode"
- "Shrink_Screen"
= "Enlarge_Screen"
T "Send_Message"
K "See_Coop_View"
F7 "See_Chase_View"
U "Mouse_Aiming"
I "Toggle_Crosshair"
' "Next_Weapon"
; "Previous_Weapon"
Scroll "Holster_Weapon"
W "Show_Opponents_Weapon"
B "BeastVision"
C "CrystalBall"
J "JumpBoots"
M "MedKit"
P "ProximityBombs"
R "RemoteBombs"
` "Show_Console"
Mouse1 "Weapon_Fire"
Mouse2 "Open"
Mouse3 "Run"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
uparrow "+Move_Forward"
KP8 "+Move_Forward"
downarrow "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
Backspace "+Turn_Around"
LAlt "+Strafe"
RAlt "+Strafe"
, "+Strafe_Left"
KP7 "+Strafe_Left"
. "+Strafe_Right"
KP9 "+Strafe_Right"
A "+Jump"
KP- "+Jump"
Z "+Crouch"
LShift "+Run"
RShift "+Run"
Capslock "+AutoRun"
Space "+Open"
LCtrl "+Fire"
RCtrl "+Fire"
X "+Alt_Fire"
Home "+Aim_Up"
End "+Aim_Down"
PgUp "+Look_Up"
PgDn "+Look_Down"
Ins "+Tilt_Left"
KP0 "+Tilt_Left"
Del "+Tilt_Right"
KP. "+Tilt_Right"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
Tab "+Map"
F "+Map_Follow_Mode"
- "+Shrink_Screen"
= "+Enlarge_Screen"
T "+Send_Message"
K "+See_Coop_View"
F7 "+See_Chase_View"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"
' "+Next_Weapon"
; "+Previous_Weapon"
Scroll "+Holster_Weapon"
W "+Show_Opponents_Weapon"
B "+BeastVision"
C "+CrystalBall"
J "+JumpBoots"
M "+MedKit"
P "+ProximityBombs"
R "+RemoteBombs"
` "+Show_Console"
Mouse1 "+Weapon_Fire"
Mouse2 "+Open"
Mouse3 "+Run"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,76 +1,76 @@
uparrow "Move_Forward"
KP8 "Move_Forward"
downarrow "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
Backspace "Turn_Around"
LAlt "Strafe"
RAlt "Strafe"
, "Strafe_Left"
. "Strafe_Right"
A "Jump"
/ "Jump"
Z "Crouch"
LShift "Run"
RShift "Run"
Capslock "AutoRun"
Space "Open"
LCtrl "Fire"
RCtrl "Fire"
X "Alt_Fire"
Home "Aim_Up"
KP7 "Aim_Up"
End "Aim_Down"
KP1 "Aim_Down"
KP5 "Aim_Center"
PgUp "Look_Up"
KP9 "Look_Up"
PgDn "Look_Down"
KP3 "Look_Down"
Ins "Tilt_Left"
KP0 "Tilt_Left"
Del "Tilt_Right"
KP. "Tilt_Right"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
Tab "Map"
F "Map_Follow_Mode"
- "Shrink_Screen"
KP- "Shrink_Screen"
= "Enlarge_Screen"
KP+ "Enlarge_Screen"
T "Send_Message"
K "See_Coop_View"
F7 "See_Chase_View"
U "Mouse_Aiming"
I "Toggle_Crosshair"
' "Next_Weapon"
; "Previous_Weapon"
Scroll "Holster_Weapon"
W "Show_Opponents_Weapon"
B "BeastVision"
C "CrystalBall"
J "JumpBoots"
M "MedKit"
P "ProximityBombs"
R "RemoteBombs"
` "Show_Console"
Mouse1 "Weapon_Fire"
Mouse2 "Alt_Fire"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
uparrow "+Move_Forward"
KP8 "+Move_Forward"
downarrow "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
Backspace "+Turn_Around"
LAlt "+Strafe"
RAlt "+Strafe"
, "+Strafe_Left"
. "+Strafe_Right"
A "+Jump"
/ "+Jump"
Z "+Crouch"
LShift "+Run"
RShift "+Run"
Capslock "+AutoRun"
Space "+Open"
LCtrl "+Fire"
RCtrl "+Fire"
X "+Alt_Fire"
Home "+Aim_Up"
KP7 "+Aim_Up"
End "+Aim_Down"
KP1 "+Aim_Down"
KP5 "+Aim_Center"
PgUp "+Look_Up"
KP9 "+Look_Up"
PgDn "+Look_Down"
KP3 "+Look_Down"
Ins "+Tilt_Left"
KP0 "+Tilt_Left"
Del "+Tilt_Right"
KP. "+Tilt_Right"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
Tab "+Map"
F "+Map_Follow_Mode"
- "+Shrink_Screen"
KP- "+Shrink_Screen"
= "+Enlarge_Screen"
KP+ "+Enlarge_Screen"
T "+Send_Message"
K "+See_Coop_View"
F7 "+See_Chase_View"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"
' "+Next_Weapon"
; "+Previous_Weapon"
Scroll "+Holster_Weapon"
W "+Show_Opponents_Weapon"
B "+BeastVision"
C "+CrystalBall"
J "+JumpBoots"
M "+MedKit"
P "+ProximityBombs"
R "+RemoteBombs"
` "+Show_Console"
Mouse1 "+Weapon_Fire"
Mouse2 "+Alt_Fire"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,77 +1,77 @@
W "Move_Forward"
KP8 "Move_Forward"
S "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
RCtrl "Fire"
E "Open"
LShift "Run"
RShift "Run"
Space "Jump"
/ "Jump"
LCtrl "Crouch"
PgUp "Look_Up"
KP9 "Look_Up"
PgDn "Look_Down"
KP3 "Look_Down"
Ins "Look_Left"
KP0 "Look_Left"
Del "Look_Right"
KP. "Look_Right"
A "Strafe_Left"
D "Strafe_Right"
Home "Aim_Up"
KP7 "Aim_Up"
End "Aim_Down"
KP1 "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
H "Holo_Duke"
J "Jetpack"
N "NightVision"
M "MedKit"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
KP- "Shrink_Screen"
= "Enlarge_Screen"
KP+ "Enlarge_Screen"
KP5 "Center_View"
Scroll "Holster_Weapon"
Y "Show_Opponents_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
R "Steroids"
Q "Quick_Kick"
' "Next_Weapon"
; "Previous_Weapon"
` "Show_Console"
Capslock "AutoRun"
X "Last_Used_Weapon"
F6 "Quick_Save"
F9 "Quick_Load"
F7 "Third_Person_View"
C "Toggle_Crouch"
Mouse1 "Weapon_Fire"
Mouse2 "Jetpack"
Mouse3 "MediKit"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
W "+Move_Forward"
KP8 "+Move_Forward"
S "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
RCtrl "+Fire"
E "+Open"
LShift "+Run"
RShift "+Run"
Space "+Jump"
/ "+Jump"
LCtrl "+Crouch"
PgUp "+Look_Up"
KP9 "+Look_Up"
PgDn "+Look_Down"
KP3 "+Look_Down"
Ins "+Look_Left"
KP0 "+Look_Left"
Del "+Look_Right"
KP. "+Look_Right"
A "+Strafe_Left"
D "+Strafe_Right"
Home "+Aim_Up"
KP7 "+Aim_Up"
End "+Aim_Down"
KP1 "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
H "+Holo_Duke"
J "+Jetpack"
N "+NightVision"
M "+MedKit"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
KP- "+Shrink_Screen"
= "+Enlarge_Screen"
KP+ "+Enlarge_Screen"
KP5 "+Center_View"
Scroll "+Holster_Weapon"
Y "+Show_Opponents_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
R "+Steroids"
Q "+Quick_Kick"
' "+Next_Weapon"
; "+Previous_Weapon"
` "+Show_Console"
Capslock "+AutoRun"
X "+Last_Used_Weapon"
F6 "+Quick_Save"
F9 "+Quick_Load"
F7 "+Third_Person_View"
C "+Toggle_Crouch"
Mouse1 "+Weapon_Fire"
Mouse2 "+Jetpack"
Mouse3 "+MediKit"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,71 +1,71 @@
uparrow "Move_Forward"
KP8 "Move_Forward"
downarrow "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
LCtrl "Fire"
RCtrl "Fire"
Space "Open"
LShift "Run"
RShift "Run"
A "Jump"
KP- "Jump"
Z "Crouch"
PgUp "Look_Up"
PgDn "Look_Down"
Ins "Look_Left"
Del "Look_Right"
, "Strafe_Left"
KP7 "Strafe_Left"
. "Strafe_Right"
KP9 "Strafe_Right"
Home "Aim_Up"
End "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
H "Holo_Duke"
J "Jetpack"
N "NightVision"
M "MedKit"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
= "Enlarge_Screen"
Scroll "Holster_Weapon"
W "Show_Opponents_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
U "Mouse_Aiming"
I "Toggle_Crosshair"
R "Steroids"
Q "Quick_Kick"
' "Next_Weapon"
; "Previous_Weapon"
` "Show_Console"
Capslock "AutoRun"
F6 "Quick_Save"
F9 "Quick_Load"
F7 "Third_Person_View"
Mouse1 "Weapon_Fire"
Mouse2 "Open"
Mouse3 "Run"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
uparrow "+Move_Forward"
KP8 "+Move_Forward"
downarrow "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
LCtrl "+Fire"
RCtrl "+Fire"
Space "+Open"
LShift "+Run"
RShift "+Run"
A "+Jump"
KP- "+Jump"
Z "+Crouch"
PgUp "+Look_Up"
PgDn "+Look_Down"
Ins "+Look_Left"
Del "+Look_Right"
, "+Strafe_Left"
KP7 "+Strafe_Left"
. "+Strafe_Right"
KP9 "+Strafe_Right"
Home "+Aim_Up"
End "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
H "+Holo_Duke"
J "+Jetpack"
N "+NightVision"
M "+MedKit"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
= "+Enlarge_Screen"
Scroll "+Holster_Weapon"
W "+Show_Opponents_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"
R "+Steroids"
Q "+Quick_Kick"
' "+Next_Weapon"
; "+Previous_Weapon"
` "+Show_Console"
Capslock "+AutoRun"
F6 "+Quick_Save"
F9 "+Quick_Load"
F7 "+Third_Person_View"
Mouse1 "+Weapon_Fire"
Mouse2 "+Open"
Mouse3 "+Run"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,78 +1,78 @@
uparrow "Move_Forward"
KP8 "Move_Forward"
downarrow "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
LCtrl "Fire"
RCtrl "Fire"
Space "Open"
LShift "Run"
RShift "Run"
A "Jump"
/ "Jump"
Z "Crouch"
PgUp "Look_Up"
KP9 "Look_Up"
PgDn "Look_Down"
KP3 "Look_Down"
Ins "Look_Left"
KP0 "Look_Left"
Del "Look_Right"
KP. "Look_Right"
, "Strafe_Left"
. "Strafe_Right"
Home "Aim_Up"
KP7 "Aim_Up"
End "Aim_Down"
KP1 "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
H "Holo_Duke"
J "Jetpack"
N "NightVision"
M "MedKit"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
KP- "Shrink_Screen"
= "Enlarge_Screen"
KP+ "Enlarge_Screen"
KP5 "Center_View"
Scroll "Holster_Weapon"
W "Show_Opponents_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
U "Mouse_Aiming"
I "Toggle_Crosshair"
R "Steroids"
` "Quick_Kick"
' "Next_Weapon"
; "Previous_Weapon"
C "Show_Console"
Capslock "AutoRun"
F6 "Quick_Save"
F9 "Quick_Load"
F7 "Third_Person_View"
Mouse1 "Weapon_Fire"
Mouse2 "Jetpack"
Mouse3 "MediKit"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
uparrow "+Move_Forward"
KP8 "+Move_Forward"
downarrow "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
LCtrl "+Fire"
RCtrl "+Fire"
Space "+Open"
LShift "+Run"
RShift "+Run"
A "+Jump"
/ "+Jump"
Z "+Crouch"
PgUp "+Look_Up"
KP9 "+Look_Up"
PgDn "+Look_Down"
KP3 "+Look_Down"
Ins "+Look_Left"
KP0 "+Look_Left"
Del "+Look_Right"
KP. "+Look_Right"
, "+Strafe_Left"
. "+Strafe_Right"
Home "+Aim_Up"
KP7 "+Aim_Up"
End "+Aim_Down"
KP1 "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
H "+Holo_Duke"
J "+Jetpack"
N "+NightVision"
M "+MedKit"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
KP- "+Shrink_Screen"
= "+Enlarge_Screen"
KP+ "+Enlarge_Screen"
KP5 "+Center_View"
Scroll "+Holster_Weapon"
W "+Show_Opponents_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"
R "+Steroids"
` "+Quick_Kick"
' "+Next_Weapon"
; "+Previous_Weapon"
C "+Show_Console"
Capslock "+AutoRun"
F6 "+Quick_Save"
F9 "+Quick_Load"
F7 "+Third_Person_View"
Mouse1 "+Weapon_Fire"
Mouse2 "+Jetpack"
Mouse3 "+MediKit"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,71 +1,71 @@
W "Move_Forward"
KP8 "Move_Forward"
S "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
RCtrl "Fire"
E "Open"
LShift "Run"
RShift "Run"
Space "Jump"
/ "Jump"
LCtrl "Crouch"
PgUp "Look_Up"
KP9 "Look_Up"
PgDn "Look_Down"
KP3 "Look_Down"
Ins "Look_Left"
KP0 "Look_Left"
Del "Look_Right"
KP. "Look_Right"
A "Strafe_Left"
D "Strafe_Right"
Home "Aim_Up"
KP7 "Aim_Up"
End "Aim_Down"
KP1 "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
KP- "Shrink_Screen"
= "Enlarge_Screen"
KP+ "Enlarge_Screen"
KP5 "Center_View"
Scroll "Holster_Weapon"
Y "Show_Opponents_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
' "Next_Weapon"
; "Previous_Weapon"
` "Show_Console"
Capslock "AutoRun"
X "Last_Used_Weapon"
F6 "Quick_Save"
F9 "Quick_Load"
F7 "Third_Person_View"
C "Toggle_Crouch"
Mouse1 "Weapon_Fire"
Mouse2 "Jetpack"
Mouse3 "MediKit"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
W "+Move_Forward"
KP8 "+Move_Forward"
S "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
RCtrl "+Fire"
E "+Open"
LShift "+Run"
RShift "+Run"
Space "+Jump"
/ "+Jump"
LCtrl "+Crouch"
PgUp "+Look_Up"
KP9 "+Look_Up"
PgDn "+Look_Down"
KP3 "+Look_Down"
Ins "+Look_Left"
KP0 "+Look_Left"
Del "+Look_Right"
KP. "+Look_Right"
A "+Strafe_Left"
D "+Strafe_Right"
Home "+Aim_Up"
KP7 "+Aim_Up"
End "+Aim_Down"
KP1 "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
KP- "+Shrink_Screen"
= "+Enlarge_Screen"
KP+ "+Enlarge_Screen"
KP5 "+Center_View"
Scroll "+Holster_Weapon"
Y "+Show_Opponents_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
' "+Next_Weapon"
; "+Previous_Weapon"
` "+Show_Console"
Capslock "+AutoRun"
X "+Last_Used_Weapon"
F6 "+Quick_Save"
F9 "+Quick_Load"
F7 "+Third_Person_View"
C "+Toggle_Crouch"
Mouse1 "+Weapon_Fire"
Mouse2 "+Jetpack"
Mouse3 "+MediKit"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,69 +1,69 @@
uparrow "Move_Forward"
KP8 "Move_Forward"
downarrow "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
LCtrl "Fire"
RCtrl "Fire"
Space "Open"
LShift "Run"
RShift "Run"
A "Jump"
KP- "Jump"
Z "Crouch"
PgUp "Look_Up"
KP9 "Look_Up"
PgDn "Look_Down"
KP3 "Look_Down"
Ins "Look_Left"
KP0 "Look_Left"
Del "Look_Right"
KP. "Look_Right"
, "Strafe_Left"
KP7 "Strafe_Left"
. "Strafe_Right"
KP9 "Strafe_Right"
Home "Aim_Up"
End "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
= "Enlarge_Screen"
Scroll "Holster_Weapon"
W "Show_Opponents_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
U "Mouse_Aiming"
I "Toggle_Crosshair"
' "Next_Weapon"
; "Previous_Weapon"
` "Show_Console"
Capslock "AutoRun"
F6 "Quick_Save"
F9 "Quick_Load"
F7 "Third_Person_View"
Mouse1 "Weapon_Fire"
Mouse2 "Open"
Mouse3 "Run"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
uparrow "+Move_Forward"
KP8 "+Move_Forward"
downarrow "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
LCtrl "+Fire"
RCtrl "+Fire"
Space "+Open"
LShift "+Run"
RShift "+Run"
A "+Jump"
KP- "+Jump"
Z "+Crouch"
PgUp "+Look_Up"
KP9 "+Look_Up"
PgDn "+Look_Down"
KP3 "+Look_Down"
Ins "+Look_Left"
KP0 "+Look_Left"
Del "+Look_Right"
KP. "+Look_Right"
, "+Strafe_Left"
KP7 "+Strafe_Left"
. "+Strafe_Right"
KP9 "+Strafe_Right"
Home "+Aim_Up"
End "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
= "+Enlarge_Screen"
Scroll "+Holster_Weapon"
W "+Show_Opponents_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"
' "+Next_Weapon"
; "+Previous_Weapon"
` "+Show_Console"
Capslock "+AutoRun"
F6 "+Quick_Save"
F9 "+Quick_Load"
F7 "+Third_Person_View"
Mouse1 "+Weapon_Fire"
Mouse2 "+Open"
Mouse3 "+Run"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,72 +1,72 @@
uparrow "Move_Forward"
KP8 "Move_Forward"
downarrow "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
LCtrl "Fire"
RCtrl "Fire"
Space "Open"
LShift "Run"
RShift "Run"
A "Jump"
/ "Jump"
Z "Crouch"
PgUp "Look_Up"
KP9 "Look_Up"
PgDn "Look_Down"
KP3 "Look_Down"
Ins "Look_Left"
KP0 "Look_Left"
Del "Look_Right"
KP. "Look_Right"
, "Strafe_Left"
. "Strafe_Right"
Home "Aim_Up"
KP7 "Aim_Up"
End "Aim_Down"
KP1 "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
KP- "Shrink_Screen"
= "Enlarge_Screen"
KP+ "Enlarge_Screen"
KP5 "Center_View"
Scroll "Holster_Weapon"
W "Show_Opponents_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
U "Mouse_Aiming"
I "Toggle_Crosshair"
' "Next_Weapon"
; "Previous_Weapon"
C "Show_Console"
Capslock "AutoRun"
F6 "Quick_Save"
F9 "Quick_Load"
F7 "Third_Person_View"
Mouse1 "Weapon_Fire"
Mouse2 "Jetpack"
Mouse3 "MediKit"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
uparrow "+Move_Forward"
KP8 "+Move_Forward"
downarrow "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
LCtrl "+Fire"
RCtrl "+Fire"
Space "+Open"
LShift "+Run"
RShift "+Run"
A "+Jump"
/ "+Jump"
Z "+Crouch"
PgUp "+Look_Up"
KP9 "+Look_Up"
PgDn "+Look_Down"
KP3 "+Look_Down"
Ins "+Look_Left"
KP0 "+Look_Left"
Del "+Look_Right"
KP. "+Look_Right"
, "+Strafe_Left"
. "+Strafe_Right"
Home "+Aim_Up"
KP7 "+Aim_Up"
End "+Aim_Down"
KP1 "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
KP- "+Shrink_Screen"
= "+Enlarge_Screen"
KP+ "+Enlarge_Screen"
KP5 "+Center_View"
Scroll "+Holster_Weapon"
W "+Show_Opponents_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"
' "+Next_Weapon"
; "+Previous_Weapon"
C "+Show_Console"
Capslock "+AutoRun"
F6 "+Quick_Save"
F9 "+Quick_Load"
F7 "+Third_Person_View"
Mouse1 "+Weapon_Fire"
Mouse2 "+Jetpack"
Mouse3 "+MediKit"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,77 +1,77 @@
W "Move_Forward"
KP8 "Move_Forward"
S "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
RCtrl "Fire"
E "Open"
LShift "Run"
RShift "Run"
Space "Jump"
/ "Jump"
LCtrl "Crouch"
PgUp "Look_Up"
KP9 "Look_Up"
PgDn "Look_Down"
KP3 "Look_Down"
Ins "Look_Left"
KP0 "Look_Left"
Del "Look_Right"
KP. "Look_Right"
A "Strafe_Left"
D "Strafe_Right"
Home "Aim_Up"
KP7 "Aim_Up"
End "Aim_Down"
KP1 "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
H "Holo_Duke"
J "Jetpack"
N "NightVision"
M "MedKit"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
KP- "Shrink_Screen"
= "Enlarge_Screen"
KP+ "Enlarge_Screen"
KP5 "Center_View"
Scroll "Holster_Weapon"
Y "Show_Opponents_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
R "Steroids"
Q "Quick_Kick"
' "Next_Weapon"
; "Previous_Weapon"
` "Show_Console"
Capslock "AutoRun"
X "Last_Used_Weapon"
F6 "Quick_Save"
F9 "Quick_Load"
F7 "Third_Person_View"
C "Toggle_Crouch"
Mouse1 "Weapon_Fire"
Mouse2 "Jetpack"
Mouse3 "MediKit"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
W "+Move_Forward"
KP8 "+Move_Forward"
S "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
RCtrl "+Fire"
E "+Open"
LShift "+Run"
RShift "+Run"
Space "+Jump"
/ "+Jump"
LCtrl "+Crouch"
PgUp "+Look_Up"
KP9 "+Look_Up"
PgDn "+Look_Down"
KP3 "+Look_Down"
Ins "+Look_Left"
KP0 "+Look_Left"
Del "+Look_Right"
KP. "+Look_Right"
A "+Strafe_Left"
D "+Strafe_Right"
Home "+Aim_Up"
KP7 "+Aim_Up"
End "+Aim_Down"
KP1 "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
H "+Holo_Duke"
J "+Jetpack"
N "+NightVision"
M "+MedKit"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
KP- "+Shrink_Screen"
= "+Enlarge_Screen"
KP+ "+Enlarge_Screen"
KP5 "+Center_View"
Scroll "+Holster_Weapon"
Y "+Show_Opponents_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
R "+Steroids"
Q "+Quick_Kick"
' "+Next_Weapon"
; "+Previous_Weapon"
` "+Show_Console"
Capslock "+AutoRun"
X "+Last_Used_Weapon"
F6 "+Quick_Save"
F9 "+Quick_Load"
F7 "+Third_Person_View"
C "+Toggle_Crouch"
Mouse1 "+Weapon_Fire"
Mouse2 "+Jetpack"
Mouse3 "+MediKit"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,75 +1,75 @@
uparrow "Move_Forward"
KP8 "Move_Forward"
downarrow "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
LCtrl "Fire"
RCtrl "Fire"
Space "Open"
LShift "Run"
RShift "Run"
A "Jump"
KP- "Jump"
Z "Crouch"
PgUp "Look_Up"
KP9 "Look_Up"
PgDn "Look_Down"
KP3 "Look_Down"
Ins "Look_Left"
KP0 "Look_Left"
Del "Look_Right"
KP. "Look_Right"
, "Strafe_Left"
KP7 "Strafe_Left"
. "Strafe_Right"
KP9 "Strafe_Right"
Home "Aim_Up"
End "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
H "Holo_Duke"
J "Jetpack"
N "NightVision"
M "MedKit"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
= "Enlarge_Screen"
Scroll "Holster_Weapon"
W "Show_Opponents_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
U "Mouse_Aiming"
I "Toggle_Crosshair"
R "Steroids"
Q "Quick_Kick"
' "Next_Weapon"
; "Previous_Weapon"
` "Show_Console"
Capslock "AutoRun"
F6 "Quick_Save"
F9 "Quick_Load"
F7 "Third_Person_View"
Mouse1 "Weapon_Fire"
Mouse2 "Open"
Mouse3 "Run"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
uparrow "+Move_Forward"
KP8 "+Move_Forward"
downarrow "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
LCtrl "+Fire"
RCtrl "+Fire"
Space "+Open"
LShift "+Run"
RShift "+Run"
A "+Jump"
KP- "+Jump"
Z "+Crouch"
PgUp "+Look_Up"
KP9 "+Look_Up"
PgDn "+Look_Down"
KP3 "+Look_Down"
Ins "+Look_Left"
KP0 "+Look_Left"
Del "+Look_Right"
KP. "+Look_Right"
, "+Strafe_Left"
KP7 "+Strafe_Left"
. "+Strafe_Right"
KP9 "+Strafe_Right"
Home "+Aim_Up"
End "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
H "+Holo_Duke"
J "+Jetpack"
N "+NightVision"
M "+MedKit"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
= "+Enlarge_Screen"
Scroll "+Holster_Weapon"
W "+Show_Opponents_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"
R "+Steroids"
Q "+Quick_Kick"
' "+Next_Weapon"
; "+Previous_Weapon"
` "+Show_Console"
Capslock "+AutoRun"
F6 "+Quick_Save"
F9 "+Quick_Load"
F7 "+Third_Person_View"
Mouse1 "+Weapon_Fire"
Mouse2 "+Open"
Mouse3 "+Run"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,78 +1,78 @@
uparrow "Move_Forward"
KP8 "Move_Forward"
downarrow "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
LCtrl "Fire"
RCtrl "Fire"
Space "Open"
LShift "Run"
RShift "Run"
A "Jump"
/ "Jump"
Z "Crouch"
PgUp "Look_Up"
KP9 "Look_Up"
PgDn "Look_Down"
KP3 "Look_Down"
Ins "Look_Left"
KP0 "Look_Left"
Del "Look_Right"
KP. "Look_Right"
, "Strafe_Left"
. "Strafe_Right"
Home "Aim_Up"
KP7 "Aim_Up"
End "Aim_Down"
KP1 "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
H "Holo_Duke"
J "Jetpack"
N "NightVision"
M "MedKit"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
KP- "Shrink_Screen"
= "Enlarge_Screen"
KP+ "Enlarge_Screen"
KP5 "Center_View"
Scroll "Holster_Weapon"
W "Show_Opponents_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
U "Mouse_Aiming"
I "Toggle_Crosshair"
R "Steroids"
` "Quick_Kick"
' "Next_Weapon"
; "Previous_Weapon"
C "Show_Console"
Capslock "AutoRun"
F6 "Quick_Save"
F9 "Quick_Load"
F7 "Third_Person_View"
Mouse1 "Weapon_Fire"
Mouse2 "Jetpack"
Mouse3 "MediKit"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
uparrow "+Move_Forward"
KP8 "+Move_Forward"
downarrow "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
LCtrl "+Fire"
RCtrl "+Fire"
Space "+Open"
LShift "+Run"
RShift "+Run"
A "+Jump"
/ "+Jump"
Z "+Crouch"
PgUp "+Look_Up"
KP9 "+Look_Up"
PgDn "+Look_Down"
KP3 "+Look_Down"
Ins "+Look_Left"
KP0 "+Look_Left"
Del "+Look_Right"
KP. "+Look_Right"
, "+Strafe_Left"
. "+Strafe_Right"
Home "+Aim_Up"
KP7 "+Aim_Up"
End "+Aim_Down"
KP1 "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
H "+Holo_Duke"
J "+Jetpack"
N "+NightVision"
M "+MedKit"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
KP- "+Shrink_Screen"
= "+Enlarge_Screen"
KP+ "+Enlarge_Screen"
KP5 "+Center_View"
Scroll "+Holster_Weapon"
W "+Show_Opponents_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"
R "+Steroids"
` "+Quick_Kick"
' "+Next_Weapon"
; "+Previous_Weapon"
C "+Show_Console"
Capslock "+AutoRun"
F6 "+Quick_Save"
F9 "+Quick_Load"
F7 "+Third_Person_View"
Mouse1 "+Weapon_Fire"
Mouse2 "+Jetpack"
Mouse3 "+MediKit"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,77 +1,77 @@
W "Move_Forward"
KP8 "Move_Forward"
S "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
RCtrl "Fire"
E "Open"
LShift "Run"
RShift "Run"
Capslock "AutoRun"
Space "Jump"
/ "Jump"
LCtrl "Crouch"
PgUp "Look_Up"
KP9 "Look_Up"
PgDn "Look_Down"
KP3 "Look_Down"
Ins "Look_Left"
KP0 "Look_Left"
Del "Look_Right"
KP. "Look_Right"
A "Strafe_Left"
D "Strafe_Right"
Home "Aim_Up"
KP7 "Aim_Up"
End "Aim_Down"
KP1 "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
B "Holo_Duke"
C "Jetpack"
Y "NightVision"
R "MedKit"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
KP- "Shrink_Screen"
= "Enlarge_Screen"
KP+ "Enlarge_Screen"
KP5 "Center_View"
Scroll "Holster_Weapon"
E "Show_Opponents_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
M "Steroids"
Q "Quick_Kick"
' "Next_Weapon"
; "Previous_Weapon"
` "Show_Console"
+ "Dpad_Select"
X "Last_Used_Weapon"
F6 "Quick_Save"
F9 "Quick_Load"
F7 "Third_Person_View"
Mouse1 "Weapon_Fire"
Mouse2 "Jetpack"
Mouse3 "MediKit"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
W "+Move_Forward"
KP8 "+Move_Forward"
S "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
RCtrl "+Fire"
E "+Open"
LShift "+Run"
RShift "+Run"
Capslock "+AutoRun"
Space "+Jump"
/ "+Jump"
LCtrl "+Crouch"
PgUp "+Look_Up"
KP9 "+Look_Up"
PgDn "+Look_Down"
KP3 "+Look_Down"
Ins "+Look_Left"
KP0 "+Look_Left"
Del "+Look_Right"
KP. "+Look_Right"
A "+Strafe_Left"
D "+Strafe_Right"
Home "+Aim_Up"
KP7 "+Aim_Up"
End "+Aim_Down"
KP1 "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
B "+Holo_Duke"
C "+Jetpack"
Y "+NightVision"
R "+MedKit"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
KP- "+Shrink_Screen"
= "+Enlarge_Screen"
KP+ "+Enlarge_Screen"
KP5 "+Center_View"
Scroll "+Holster_Weapon"
E "+Show_Opponents_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
M "+Steroids"
Q "+Quick_Kick"
' "+Next_Weapon"
; "+Previous_Weapon"
` "+Show_Console"
+ "+Dpad_Select"
X "+Last_Used_Weapon"
F6 "+Quick_Save"
F9 "+Quick_Load"
F7 "+Third_Person_View"
Mouse1 "+Weapon_Fire"
Mouse2 "+Jetpack"
Mouse3 "+MediKit"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,74 +1,74 @@
uparrow "Move_Forward"
KP8 "Move_Forward"
downarrow "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
LCtrl "Fire"
RCtrl "Fire"
LCtrl "Fire"
RCtrl "Fire"
LShift "Run"
RShift "Run"
Capslock "AutoRun"
A "Jump"
KP- "Jump"
Z "Crouch"
PgUp "Look_Up"
PgDn "Look_Down"
Ins "Look_Left"
KP0 "Look_Left"
Del "Look_Right"
KP. "Look_Right"
, "Strafe_Left"
KP7 "Strafe_Left"
. "Strafe_Right"
KP9 "Strafe_Right"
Home "Aim_Up"
End "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
B "Holo_Duke"
C "Jetpack"
Y "NightVision"
W "MedKit"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
= "Enlarge_Screen"
Scroll "Holster_Weapon"
E "Show_Opponents_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
U "Mouse_Aiming"
I "Toggle_Crosshair"
M "Steroids"
Q "Quick_Kick"
' "Next_Weapon"
; "Previous_Weapon"
` "Show_Console"
F6 "Quick_Save"
F9 "Quick_Load"
F7 "Third_Person_View"
Mouse1 "Weapon_Fire"
Mouse2 "Open"
Mouse3 "Run"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
uparrow "+Move_Forward"
KP8 "+Move_Forward"
downarrow "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
LCtrl "+Fire"
RCtrl "+Fire"
LCtrl "+Fire"
RCtrl "+Fire"
LShift "+Run"
RShift "+Run"
Capslock "+AutoRun"
A "+Jump"
KP- "+Jump"
Z "+Crouch"
PgUp "+Look_Up"
PgDn "+Look_Down"
Ins "+Look_Left"
KP0 "+Look_Left"
Del "+Look_Right"
KP. "+Look_Right"
, "+Strafe_Left"
KP7 "+Strafe_Left"
. "+Strafe_Right"
KP9 "+Strafe_Right"
Home "+Aim_Up"
End "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
B "+Holo_Duke"
C "+Jetpack"
Y "+NightVision"
W "+MedKit"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
= "+Enlarge_Screen"
Scroll "+Holster_Weapon"
E "+Show_Opponents_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"
M "+Steroids"
Q "+Quick_Kick"
' "+Next_Weapon"
; "+Previous_Weapon"
` "+Show_Console"
F6 "+Quick_Save"
F9 "+Quick_Load"
F7 "+Third_Person_View"
Mouse1 "+Weapon_Fire"
Mouse2 "+Open"
Mouse3 "+Run"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,74 +1,74 @@
uparrow "Move_Forward"
KP8 "Move_Forward"
downarrow "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
LCtrl "Fire"
RCtrl "Fire"
LCtrl "Fire"
RCtrl "Fire"
LShift "Run"
RShift "Run"
Capslock "AutoRun"
A "Jump"
/ "Jump"
Z "Crouch"
PgUp "Look_Up"
KP9 "Look_Up"
PgDn "Look_Down"
KP3 "Look_Down"
Ins "Look_Left"
KP0 "Look_Left"
Del "Look_Right"
KP. "Look_Right"
, "Strafe_Left"
. "Strafe_Right"
Home "Aim_Up"
KP7 "Aim_Up"
End "Aim_Down"
KP1 "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
B "Holo_Duke"
C "Jetpack"
Y "NightVision"
W "MedKit"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
KP- "Shrink_Screen"
= "Enlarge_Screen"
KP+ "Enlarge_Screen"
KP5 "Center_View"
Scroll "Holster_Weapon"
E "Show_Opponents_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
U "Mouse_Aiming"
I "Toggle_Crosshair"
M "Steroids"
` "Quick_Kick"
' "Next_Weapon"
; "Previous_Weapon"
V "Show_Console"
F6 "Quick_Save"
F9 "Quick_Load"
F7 "Third_Person_View"
uparrow "+Move_Forward"
KP8 "+Move_Forward"
downarrow "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
LCtrl "+Fire"
RCtrl "+Fire"
LCtrl "+Fire"
RCtrl "+Fire"
LShift "+Run"
RShift "+Run"
Capslock "+AutoRun"
A "+Jump"
/ "+Jump"
Z "+Crouch"
PgUp "+Look_Up"
KP9 "+Look_Up"
PgDn "+Look_Down"
KP3 "+Look_Down"
Ins "+Look_Left"
KP0 "+Look_Left"
Del "+Look_Right"
KP. "+Look_Right"
, "+Strafe_Left"
. "+Strafe_Right"
Home "+Aim_Up"
KP7 "+Aim_Up"
End "+Aim_Down"
KP1 "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
B "+Holo_Duke"
C "+Jetpack"
Y "+NightVision"
W "+MedKit"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
KP- "+Shrink_Screen"
= "+Enlarge_Screen"
KP+ "+Enlarge_Screen"
KP5 "+Center_View"
Scroll "+Holster_Weapon"
E "+Show_Opponents_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"
M "+Steroids"
` "+Quick_Kick"
' "+Next_Weapon"
; "+Previous_Weapon"
V "+Show_Console"
F6 "+Quick_Save"
F9 "+Quick_Load"
F7 "+Third_Person_View"

View file

@ -1,43 +1,43 @@
W "Move_Forward"
S "Move_Backward"
E "Open"
LShift "Run"
Capslock "AutoRun"
Space "Jump"
LAlt "Crouch"
A "Strafe_Left"
D "Strafe_Right"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
M "MedKit"
B "Smoke_Bomb"
N "Nightvision"
G "Gas_Bomb"
F "Flash_Bomb"
C "Caltrops"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
= "Enlarge_Screen"
H "Holster_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
U "Mouse_Aiming"
I "Toggle_Crosshair"
` "Show_Console"
Mouse1 "Weapon_Fire"
Mouse2 "MediKit"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
W "+Move_Forward"
S "+Move_Backward"
E "+Open"
LShift "+Run"
Capslock "+AutoRun"
Space "+Jump"
LAlt "+Crouch"
A "+Strafe_Left"
D "+Strafe_Right"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
M "+MedKit"
B "+Smoke_Bomb"
N "+Nightvision"
G "+Gas_Bomb"
F "+Flash_Bomb"
C "+Caltrops"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
= "+Enlarge_Screen"
H "+Holster_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"
` "+Show_Console"
Mouse1 "+Weapon_Fire"
Mouse2 "+MediKit"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,66 +1,66 @@
uparrow "Move_Forward"
KP8 "Move_Forward"
downarrow "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
LCtrl "Fire"
RCtrl "Fire"
LCtrl "Fire"
RCtrl "Fire"
LShift "Run"
RShift "Run"
Capslock "AutoRun"
A "Jump"
KP- "Jump"
Z "Crouch"
PgUp "Look_Up"
PgDn "Look_Down"
, "Strafe_Left"
KP7 "Strafe_Left"
. "Strafe_Right"
KP9 "Strafe_Right"
Home "Aim_Up"
End "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
M "MedKit"
S "Smoke_Bomb"
N "Nightvision"
G "Gas_Bomb"
F "Flash_Bomb"
C "Caltrops"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
= "Enlarge_Screen"
Scroll "Holster_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
U "Mouse_Aiming"
I "Toggle_Crosshair"
' "Next_Weapon"
; "Previous_Weapon"
` "Show_Console"
Mouse1 "Weapon_Fire"
Mouse2 "Open"
Mouse3 "Run"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
uparrow "+Move_Forward"
KP8 "+Move_Forward"
downarrow "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
LCtrl "+Fire"
RCtrl "+Fire"
LCtrl "+Fire"
RCtrl "+Fire"
LShift "+Run"
RShift "+Run"
Capslock "+AutoRun"
A "+Jump"
KP- "+Jump"
Z "+Crouch"
PgUp "+Look_Up"
PgDn "+Look_Down"
, "+Strafe_Left"
KP7 "+Strafe_Left"
. "+Strafe_Right"
KP9 "+Strafe_Right"
Home "+Aim_Up"
End "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
M "+MedKit"
S "+Smoke_Bomb"
N "+Nightvision"
G "+Gas_Bomb"
F "+Flash_Bomb"
C "+Caltrops"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
= "+Enlarge_Screen"
Scroll "+Holster_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"
' "+Next_Weapon"
; "+Previous_Weapon"
` "+Show_Console"
Mouse1 "+Weapon_Fire"
Mouse2 "+Open"
Mouse3 "+Run"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,70 +1,70 @@
uparrow "Move_Forward"
KP8 "Move_Forward"
downarrow "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
LCtrl "Fire"
RCtrl "Fire"
LCtrl "Fire"
RCtrl "Fire"
LShift "Run"
RShift "Run"
Capslock "AutoRun"
A "Jump"
/ "Jump"
Z "Crouch"
PgUp "Look_Up"
KP9 "Look_Up"
PgDn "Look_Down"
KP3 "Look_Down"
, "Strafe_Left"
. "Strafe_Right"
Home "Aim_Up"
KP7 "Aim_Up"
End "Aim_Down"
KP1 "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
M "MedKit"
S "Smoke_Bomb"
N "Nightvision"
G "Gas_Bomb"
F "Flash_Bomb"
C "Caltrops"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
KP- "Shrink_Screen"
= "Enlarge_Screen"
KP+ "Enlarge_Screen"
KP5 "Center_View"
Scroll "Holster_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
U "Mouse_Aiming"
I "Toggle_Crosshair"
' "Next_Weapon"
; "Previous_Weapon"
` "Show_Console"
Mouse1 "Weapon_Fire"
Mouse2 "MediKit"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
uparrow "+Move_Forward"
KP8 "+Move_Forward"
downarrow "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
LCtrl "+Fire"
RCtrl "+Fire"
LCtrl "+Fire"
RCtrl "+Fire"
LShift "+Run"
RShift "+Run"
Capslock "+AutoRun"
A "+Jump"
/ "+Jump"
Z "+Crouch"
PgUp "+Look_Up"
KP9 "+Look_Up"
PgDn "+Look_Down"
KP3 "+Look_Down"
, "+Strafe_Left"
. "+Strafe_Right"
Home "+Aim_Up"
KP7 "+Aim_Up"
End "+Aim_Down"
KP1 "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
M "+MedKit"
S "+Smoke_Bomb"
N "+Nightvision"
G "+Gas_Bomb"
F "+Flash_Bomb"
C "+Caltrops"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
KP- "+Shrink_Screen"
= "+Enlarge_Screen"
KP+ "+Enlarge_Screen"
KP5 "+Center_View"
Scroll "+Holster_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"
' "+Next_Weapon"
; "+Previous_Weapon"
` "+Show_Console"
Mouse1 "+Weapon_Fire"
Mouse2 "+MediKit"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,77 +1,77 @@
W "Move_Forward"
KP8 "Move_Forward"
S "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
RCtrl "Fire"
E "Open"
LShift "Run"
RShift "Run"
Space "Jump"
/ "Jump"
LCtrl "Crouch"
PgUp "Look_Up"
KP9 "Look_Up"
PgDn "Look_Down"
KP3 "Look_Down"
Ins "Look_Left"
KP0 "Look_Left"
Del "Look_Right"
KP. "Look_Right"
A "Strafe_Left"
D "Strafe_Right"
Home "Aim_Up"
KP7 "Aim_Up"
End "Aim_Down"
KP1 "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
H "Holo_Duke"
J "Jetpack"
N "NightVision"
M "MedKit"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
KP- "Shrink_Screen"
= "Enlarge_Screen"
KP+ "Enlarge_Screen"
KP5 "Center_View"
Scroll "Holster_Weapon"
Y "Show_Opponents_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
R "Steroids"
Q "Quick_Kick"
' "Next_Weapon"
; "Previous_Weapon"
` "Show_Console"
Capslock "AutoRun"
X "Last_Used_Weapon"
F6 "Quick_Save"
F9 "Quick_Load"
F7 "Third_Person_View"
C "Toggle_Crouch"
Mouse1 "Weapon_Fire"
Mouse2 "Jetpack"
Mouse3 "MediKit"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
W "+Move_Forward"
KP8 "+Move_Forward"
S "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
RCtrl "+Fire"
E "+Open"
LShift "+Run"
RShift "+Run"
Space "+Jump"
/ "+Jump"
LCtrl "+Crouch"
PgUp "+Look_Up"
KP9 "+Look_Up"
PgDn "+Look_Down"
KP3 "+Look_Down"
Ins "+Look_Left"
KP0 "+Look_Left"
Del "+Look_Right"
KP. "+Look_Right"
A "+Strafe_Left"
D "+Strafe_Right"
Home "+Aim_Up"
KP7 "+Aim_Up"
End "+Aim_Down"
KP1 "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
H "+Holo_Duke"
J "+Jetpack"
N "+NightVision"
M "+MedKit"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
KP- "+Shrink_Screen"
= "+Enlarge_Screen"
KP+ "+Enlarge_Screen"
KP5 "+Center_View"
Scroll "+Holster_Weapon"
Y "+Show_Opponents_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
R "+Steroids"
Q "+Quick_Kick"
' "+Next_Weapon"
; "+Previous_Weapon"
` "+Show_Console"
Capslock "+AutoRun"
X "+Last_Used_Weapon"
F6 "+Quick_Save"
F9 "+Quick_Load"
F7 "+Third_Person_View"
C "+Toggle_Crouch"
Mouse1 "+Weapon_Fire"
Mouse2 "+Jetpack"
Mouse3 "+MediKit"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,76 +1,76 @@
uparrow "Move_Forward"
KP8 "Move_Forward"
downarrow "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
LCtrl "Fire"
RCtrl "Fire"
LCtrl "Fire"
RCtrl "Fire"
LShift "Run"
RShift "Run"
A "Jump"
KP- "Jump"
Z "Crouch"
PgUp "Look_Up"
KP9 "Look_Up"
PgDn "Look_Down"
KP3 "Look_Down"
Ins "Look_Left"
KP0 "Look_Left"
Del "Look_Right"
KP. "Look_Right"
, "Strafe_Left"
KP7 "Strafe_Left"
. "Strafe_Right"
KP9 "Strafe_Right"
Home "Aim_Up"
End "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
H "Holo_Duke"
J "Jetpack"
N "NightVision"
M "MedKit"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
= "Enlarge_Screen"
Scroll "Holster_Weapon"
W "Show_Opponents_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
U "Mouse_Aiming"
I "Toggle_Crosshair"
R "Steroids"
Q "Quick_Kick"
' "Next_Weapon"
; "Previous_Weapon"
` "Show_Console"
Capslock "AutoRun"
F6 "Quick_Save"
F9 "Quick_Load"
F7 "Third_Person_View"
Mouse1 "Weapon_Fire"
Mouse2 "Open"
Mouse3 "Run"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
uparrow "+Move_Forward"
KP8 "+Move_Forward"
downarrow "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
LCtrl "+Fire"
RCtrl "+Fire"
LCtrl "+Fire"
RCtrl "+Fire"
LShift "+Run"
RShift "+Run"
A "+Jump"
KP- "+Jump"
Z "+Crouch"
PgUp "+Look_Up"
KP9 "+Look_Up"
PgDn "+Look_Down"
KP3 "+Look_Down"
Ins "+Look_Left"
KP0 "+Look_Left"
Del "+Look_Right"
KP. "+Look_Right"
, "+Strafe_Left"
KP7 "+Strafe_Left"
. "+Strafe_Right"
KP9 "+Strafe_Right"
Home "+Aim_Up"
End "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
H "+Holo_Duke"
J "+Jetpack"
N "+NightVision"
M "+MedKit"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
= "+Enlarge_Screen"
Scroll "+Holster_Weapon"
W "+Show_Opponents_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"
R "+Steroids"
Q "+Quick_Kick"
' "+Next_Weapon"
; "+Previous_Weapon"
` "+Show_Console"
Capslock "+AutoRun"
F6 "+Quick_Save"
F9 "+Quick_Load"
F7 "+Third_Person_View"
Mouse1 "+Weapon_Fire"
Mouse2 "+Open"
Mouse3 "+Run"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"

View file

@ -1,79 +1,79 @@
uparrow "Move_Forward"
KP8 "Move_Forward"
downarrow "Move_Backward"
KP2 "Move_Backward"
leftarrow "Turn_Left"
KP4 "Turn_Left"
leftarrow "Turn_Right"
KP6 "Turn_Right"
LAlt "Strafe"
RAlt "Strafe"
LCtrl "Fire"
RCtrl "Fire"
LCtrl "Fire"
RCtrl "Fire"
LShift "Run"
RShift "Run"
A "Jump"
/ "Jump"
Z "Crouch"
PgUp "Look_Up"
KP9 "Look_Up"
PgDn "Look_Down"
KP3 "Look_Down"
Ins "Look_Left"
KP0 "Look_Left"
Del "Look_Right"
KP. "Look_Right"
, "Strafe_Left"
. "Strafe_Right"
Home "Aim_Up"
KP7 "Aim_Up"
End "Aim_Down"
KP1 "Aim_Down"
1 "Weapon_1"
2 "Weapon_2"
3 "Weapon_3"
4 "Weapon_4"
5 "Weapon_5"
6 "Weapon_6"
7 "Weapon_7"
8 "Weapon_8"
9 "Weapon_9"
0 "Weapon_10"
Enter "Inventory"
KP-Enter "Inventory"
[ "Inventory_Left"
] "Inventory_Right"
H "Holo_Duke"
J "Jetpack"
N "NightVision"
M "MedKit"
Backspace "TurnAround"
T "SendMessage"
Tab "Map"
- "Shrink_Screen"
KP- "Shrink_Screen"
= "Enlarge_Screen"
KP+ "Enlarge_Screen"
KP5 "Center_View"
Scroll "Holster_Weapon"
W "Show_Opponents_Weapon"
F "Map_Follow_Mode"
K "See_Coop_View"
U "Mouse_Aiming"
I "Toggle_Crosshair"
R "Steroids"
` "Quick_Kick"
' "Next_Weapon"
; "Previous_Weapon"
C "Show_Console"
Capslock "AutoRun"
F6 "Quick_Save"
F9 "Quick_Load"
F7 "Third_Person_View"
Mouse1 "Weapon_Fire"
Mouse2 "Jetpack"
Mouse3 "MediKit"
MWheelUp "Previous_Weapon"
MWheelDown "Next_Weapon"
uparrow "+Move_Forward"
KP8 "+Move_Forward"
downarrow "+Move_Backward"
KP2 "+Move_Backward"
leftarrow "+Turn_Left"
KP4 "+Turn_Left"
leftarrow "+Turn_Right"
KP6 "+Turn_Right"
LAlt "+Strafe"
RAlt "+Strafe"
LCtrl "+Fire"
RCtrl "+Fire"
LCtrl "+Fire"
RCtrl "+Fire"
LShift "+Run"
RShift "+Run"
A "+Jump"
/ "+Jump"
Z "+Crouch"
PgUp "+Look_Up"
KP9 "+Look_Up"
PgDn "+Look_Down"
KP3 "+Look_Down"
Ins "+Look_Left"
KP0 "+Look_Left"
Del "+Look_Right"
KP. "+Look_Right"
, "+Strafe_Left"
. "+Strafe_Right"
Home "+Aim_Up"
KP7 "+Aim_Up"
End "+Aim_Down"
KP1 "+Aim_Down"
1 "+Weapon_1"
2 "+Weapon_2"
3 "+Weapon_3"
4 "+Weapon_4"
5 "+Weapon_5"
6 "+Weapon_6"
7 "+Weapon_7"
8 "+Weapon_8"
9 "+Weapon_9"
0 "+Weapon_10"
Enter "+Inventory"
KP-Enter "+Inventory"
[ "+Inventory_Left"
] "+Inventory_Right"
H "+Holo_Duke"
J "+Jetpack"
N "+NightVision"
M "+MedKit"
Backspace "+TurnAround"
T "+SendMessage"
Tab "+Map"
- "+Shrink_Screen"
KP- "+Shrink_Screen"
= "+Enlarge_Screen"
KP+ "+Enlarge_Screen"
KP5 "+Center_View"
Scroll "+Holster_Weapon"
W "+Show_Opponents_Weapon"
F "+Map_Follow_Mode"
K "+See_Coop_View"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"
R "+Steroids"
` "+Quick_Kick"
' "+Next_Weapon"
; "+Previous_Weapon"
C "+Show_Console"
Capslock "+AutoRun"
F6 "+Quick_Save"
F9 "+Quick_Load"
F7 "+Third_Person_View"
Mouse1 "+Weapon_Fire"
Mouse2 "+Jetpack"
Mouse3 "+MediKit"
MWheelUp "+Previous_Weapon"
MWheelDown "+Next_Weapon"