mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-16 01:11:44 +00:00
Misc cleanup. Removed ability to use .CON files found in the .GRP when the .CON files found in the directory can't be compiled.
git-svn-id: https://svn.eduke32.com/eduke32@5883 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
cf6790b23e
commit
231c22d654
1 changed files with 92 additions and 123 deletions
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@ -6145,52 +6145,52 @@ static void C_AddDefaultDefinitions(void)
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C_AddDefinition("SFLAG_GREENSLIMEFOOD", SFLAG_GREENSLIMEFOOD, LABEL_DEFINE);
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C_AddDefinition("SFLAG_REALCLIPDIST", SFLAG_REALCLIPDIST, LABEL_DEFINE);
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C_AddDefinition("STR_MAPNAME",STR_MAPNAME,LABEL_DEFINE);
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C_AddDefinition("STR_MAPFILENAME",STR_MAPFILENAME,LABEL_DEFINE);
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C_AddDefinition("STR_PLAYERNAME",STR_PLAYERNAME,LABEL_DEFINE);
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C_AddDefinition("STR_VERSION",STR_VERSION,LABEL_DEFINE);
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C_AddDefinition("STR_GAMETYPE",STR_GAMETYPE,LABEL_DEFINE);
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C_AddDefinition("STR_VOLUMENAME",STR_VOLUMENAME,LABEL_DEFINE);
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C_AddDefinition("STR_YOURTIME",STR_YOURTIME,LABEL_DEFINE);
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C_AddDefinition("STR_PARTIME",STR_PARTIME,LABEL_DEFINE);
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C_AddDefinition("STR_DESIGNERTIME",STR_DESIGNERTIME,LABEL_DEFINE);
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C_AddDefinition("STR_BESTTIME",STR_BESTTIME,LABEL_DEFINE);
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C_AddDefinition("STR_MAPNAME", STR_MAPNAME, LABEL_DEFINE);
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C_AddDefinition("STR_MAPFILENAME", STR_MAPFILENAME, LABEL_DEFINE);
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C_AddDefinition("STR_PLAYERNAME", STR_PLAYERNAME, LABEL_DEFINE);
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C_AddDefinition("STR_VERSION", STR_VERSION, LABEL_DEFINE);
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C_AddDefinition("STR_GAMETYPE", STR_GAMETYPE, LABEL_DEFINE);
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C_AddDefinition("STR_VOLUMENAME", STR_VOLUMENAME, LABEL_DEFINE);
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C_AddDefinition("STR_YOURTIME", STR_YOURTIME, LABEL_DEFINE);
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C_AddDefinition("STR_PARTIME", STR_PARTIME, LABEL_DEFINE);
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C_AddDefinition("STR_DESIGNERTIME", STR_DESIGNERTIME, LABEL_DEFINE);
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C_AddDefinition("STR_BESTTIME", STR_BESTTIME, LABEL_DEFINE);
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C_AddDefinition("NO",0,LABEL_DEFINE|LABEL_ACTION|LABEL_AI|LABEL_MOVE);
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C_AddDefinition("NO", 0, LABEL_DEFINE | LABEL_ACTION | LABEL_AI | LABEL_MOVE);
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C_AddDefinition("MAXSTATUS", MAXSTATUS, LABEL_DEFINE);
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C_AddDefinition("MAXSPRITES", MAXSPRITES, LABEL_DEFINE);
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C_AddDefinition("MAX_WEAPONS", MAX_WEAPONS, LABEL_DEFINE);
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C_AddDefinition("PROJ_BOUNCES",PROJ_BOUNCES,LABEL_DEFINE);
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C_AddDefinition("PROJ_BSOUND",PROJ_BSOUND,LABEL_DEFINE);
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C_AddDefinition("PROJ_CLIPDIST",PROJ_CLIPDIST,LABEL_DEFINE);
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C_AddDefinition("PROJ_CSTAT",PROJ_CSTAT,LABEL_DEFINE);
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C_AddDefinition("PROJ_DECAL",PROJ_DECAL,LABEL_DEFINE);
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C_AddDefinition("PROJ_DROP",PROJ_DROP,LABEL_DEFINE);
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C_AddDefinition("PROJ_EXTRA",PROJ_EXTRA,LABEL_DEFINE);
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C_AddDefinition("PROJ_EXTRA_RAND",PROJ_EXTRA_RAND,LABEL_DEFINE);
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C_AddDefinition("PROJ_FLASH_COLOR",PROJ_FLASH_COLOR,LABEL_DEFINE);
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C_AddDefinition("PROJ_HITRADIUS",PROJ_HITRADIUS,LABEL_DEFINE);
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C_AddDefinition("PROJ_ISOUND",PROJ_ISOUND,LABEL_DEFINE);
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C_AddDefinition("PROJ_OFFSET",PROJ_OFFSET,LABEL_DEFINE);
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C_AddDefinition("PROJ_PAL",PROJ_PAL,LABEL_DEFINE);
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C_AddDefinition("PROJ_RANGE",PROJ_RANGE,LABEL_DEFINE);
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C_AddDefinition("PROJ_SHADE",PROJ_SHADE,LABEL_DEFINE);
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C_AddDefinition("PROJ_SOUND",PROJ_SOUND,LABEL_DEFINE);
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C_AddDefinition("PROJ_SPAWNS",PROJ_SPAWNS,LABEL_DEFINE);
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C_AddDefinition("PROJ_SXREPEAT",PROJ_SXREPEAT,LABEL_DEFINE);
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C_AddDefinition("PROJ_SYREPEAT",PROJ_SYREPEAT,LABEL_DEFINE);
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C_AddDefinition("PROJ_TNUM",PROJ_TNUM,LABEL_DEFINE);
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C_AddDefinition("PROJ_TOFFSET",PROJ_TOFFSET,LABEL_DEFINE);
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C_AddDefinition("PROJ_TRAIL",PROJ_TRAIL,LABEL_DEFINE);
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C_AddDefinition("PROJ_TXREPEAT",PROJ_TXREPEAT,LABEL_DEFINE);
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C_AddDefinition("PROJ_TYREPEAT",PROJ_TYREPEAT,LABEL_DEFINE);
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C_AddDefinition("PROJ_USERDATA",PROJ_USERDATA,LABEL_DEFINE);
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C_AddDefinition("PROJ_VEL_MULT",PROJ_MOVECNT,LABEL_DEFINE);
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C_AddDefinition("PROJ_VEL",PROJ_VEL,LABEL_DEFINE);
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C_AddDefinition("PROJ_WORKSLIKE",PROJ_WORKSLIKE,LABEL_DEFINE);
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C_AddDefinition("PROJ_XREPEAT",PROJ_XREPEAT,LABEL_DEFINE);
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C_AddDefinition("PROJ_YREPEAT",PROJ_YREPEAT,LABEL_DEFINE);
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C_AddDefinition("PROJ_BOUNCES", PROJ_BOUNCES, LABEL_DEFINE);
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C_AddDefinition("PROJ_BSOUND", PROJ_BSOUND, LABEL_DEFINE);
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C_AddDefinition("PROJ_CLIPDIST", PROJ_CLIPDIST, LABEL_DEFINE);
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C_AddDefinition("PROJ_CSTAT", PROJ_CSTAT, LABEL_DEFINE);
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C_AddDefinition("PROJ_DECAL", PROJ_DECAL, LABEL_DEFINE);
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C_AddDefinition("PROJ_DROP", PROJ_DROP, LABEL_DEFINE);
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C_AddDefinition("PROJ_EXTRA", PROJ_EXTRA, LABEL_DEFINE);
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C_AddDefinition("PROJ_EXTRA_RAND", PROJ_EXTRA_RAND, LABEL_DEFINE);
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C_AddDefinition("PROJ_FLASH_COLOR", PROJ_FLASH_COLOR, LABEL_DEFINE);
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C_AddDefinition("PROJ_HITRADIUS", PROJ_HITRADIUS, LABEL_DEFINE);
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C_AddDefinition("PROJ_ISOUND", PROJ_ISOUND, LABEL_DEFINE);
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C_AddDefinition("PROJ_OFFSET", PROJ_OFFSET, LABEL_DEFINE);
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C_AddDefinition("PROJ_PAL", PROJ_PAL, LABEL_DEFINE);
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C_AddDefinition("PROJ_RANGE", PROJ_RANGE, LABEL_DEFINE);
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C_AddDefinition("PROJ_SHADE", PROJ_SHADE, LABEL_DEFINE);
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C_AddDefinition("PROJ_SOUND", PROJ_SOUND, LABEL_DEFINE);
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C_AddDefinition("PROJ_SPAWNS", PROJ_SPAWNS, LABEL_DEFINE);
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C_AddDefinition("PROJ_SXREPEAT", PROJ_SXREPEAT, LABEL_DEFINE);
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C_AddDefinition("PROJ_SYREPEAT", PROJ_SYREPEAT, LABEL_DEFINE);
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C_AddDefinition("PROJ_TNUM", PROJ_TNUM, LABEL_DEFINE);
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C_AddDefinition("PROJ_TOFFSET", PROJ_TOFFSET, LABEL_DEFINE);
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C_AddDefinition("PROJ_TRAIL", PROJ_TRAIL, LABEL_DEFINE);
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C_AddDefinition("PROJ_TXREPEAT", PROJ_TXREPEAT, LABEL_DEFINE);
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C_AddDefinition("PROJ_TYREPEAT", PROJ_TYREPEAT, LABEL_DEFINE);
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C_AddDefinition("PROJ_USERDATA", PROJ_USERDATA, LABEL_DEFINE);
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C_AddDefinition("PROJ_VEL_MULT", PROJ_MOVECNT, LABEL_DEFINE);
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C_AddDefinition("PROJ_VEL", PROJ_VEL, LABEL_DEFINE);
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C_AddDefinition("PROJ_WORKSLIKE", PROJ_WORKSLIKE, LABEL_DEFINE);
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C_AddDefinition("PROJ_XREPEAT", PROJ_XREPEAT, LABEL_DEFINE);
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C_AddDefinition("PROJ_YREPEAT", PROJ_YREPEAT, LABEL_DEFINE);
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C_AddDefinition("GAMEARRAY_RESTORE", GAMEARRAY_RESTORE, LABEL_DEFINE);
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}
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@ -6287,7 +6287,7 @@ void C_PrintStats(void)
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initprintf("\n");
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}
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void C_Compile(const char *filenam)
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void C_Compile(const char *fileName)
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{
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int32_t i;
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@ -6298,14 +6298,12 @@ void C_Compile(const char *filenam)
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Bmemset(&g_tile[i], 0, sizeof(tiledata_t));
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C_InitHashes();
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Gv_Init();
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C_InitProjectiles();
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int32_t fp = kopen4loadfrommod(filenam,g_loadFromGroupOnly);
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int kFile = kopen4loadfrommod(fileName,g_loadFromGroupOnly);
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if (fp == -1) // JBF: was 0
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if (kFile == -1) // JBF: was 0
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{
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if (g_loadFromGroupOnly == 1 || numgroupfiles == 0)
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{
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@ -6318,7 +6316,7 @@ void C_Compile(const char *filenam)
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}
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else
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{
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Bsprintf(tempbuf,"CON file `%s' missing.", filenam);
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Bsprintf(tempbuf,"CON file `%s' missing.", fileName);
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G_GameExit(tempbuf);
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}
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@ -6326,29 +6324,30 @@ void C_Compile(const char *filenam)
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return; //Not there
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}
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int32_t const fs = kfilelength(fp);
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int const kFileLen = kfilelength(kFile);
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initprintf("Compiling: %s (%d bytes)\n",filenam,fs);
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initprintf("Compiling: %s (%d bytes)\n", fileName, kFileLen);
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flushlogwindow = 0;
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uint32_t const startcompiletime = getticks();
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char * mptr = (char *)Xmalloc(fs+1);
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mptr[fs] = 0;
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char * mptr = (char *)Xmalloc(kFileLen+1);
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mptr[kFileLen] = 0;
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textptr = (char *) mptr;
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kread(fp,(char *)textptr,fs);
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kclose(fp);
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kread(kFile,(char *)textptr,kFileLen);
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kclose(kFile);
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Bfree(apScript);
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apScript = (intptr_t *)Xcalloc(1,g_scriptSize * sizeof(intptr_t));
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bitptr = (char *)Xcalloc(1,(((g_scriptSize+7)>>3)+1) * sizeof(uint8_t));
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// initprintf("script: %d, bitptr: %d\n",script,bitptr);
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apScript = (intptr_t *)Xcalloc(1, g_scriptSize * sizeof(intptr_t));
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bitptr = (char *)Xcalloc(1, (((g_scriptSize + 7) >> 3) + 1) * sizeof(uint8_t));
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// initprintf("script: %d, bitptr: %d\n",script,bitptr);
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g_labelCnt = g_defaultLabelCnt = 0;
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g_scriptPtr = apScript+3; // move permits constants 0 and 1; moveptr[1] would be script[2] (reachable?)
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g_labelCnt = 0;
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g_defaultLabelCnt = 0;
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g_scriptPtr = apScript + 3; // move permits constants 0 and 1; moveptr[1] would be script[2] (reachable?)
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g_warningCnt = 0;
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g_errorCnt = 0;
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g_lineNumber = 1;
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@ -6356,7 +6355,7 @@ void C_Compile(const char *filenam)
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C_AddDefaultDefinitions();
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Bstrcpy(g_scriptFileName, filenam);
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Bstrcpy(g_scriptFileName, fileName);
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C_ParseCommand(1);
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@ -6382,39 +6381,10 @@ void C_Compile(const char *filenam)
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if (g_errorCnt)
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{
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if (g_loadFromGroupOnly)
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{
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Bsprintf(buf,"Error compiling CON files.");
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Bsprintf(buf, "Error compiling CON files.");
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G_GameExit(buf);
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}
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else
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{
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if (g_groupFileHandle != -1 && g_loadFromGroupOnly == 0)
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{
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// initprintf("Error(s) found in file `%s'. Do you want to use the INTERNAL DEFAULTS (y/N)?\n",filenam);
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i=wm_ynbox("CON File Compilation Error", "Error(s) found in file `%s'. Do you want to use the "
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"INTERNAL DEFAULTS?",filenam);
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if (i) i = 'y';
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if (i == 'y' || i == 'Y')
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{
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initprintf(" Yes\n");
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g_loadFromGroupOnly = 1;
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return;
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}
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else
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{
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# if (defined _WIN32 || (defined RENDERTYPESDL && ((defined __APPLE__ && defined OSX_STARTUPWINDOW) || defined HAVE_GTK2)))
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while (!quitevent) // keep the window open so people can copy CON errors out of it
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handleevents();
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# endif
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G_GameExit("");
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}
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}
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}
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}
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else
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{
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for (i = 0; i < MAXEVENTS; ++i)
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{
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intptr_t *eventEnd = apScript + apScriptGameEventEnd[i];
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@ -6448,7 +6418,6 @@ void C_Compile(const char *filenam)
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C_PrintStats();
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C_InitQuotes();
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}
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}
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void C_ReportError(int32_t iError)
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