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https://github.com/ZDoom/Raze.git
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Fix the Classic renderer under SDL2.
git-svn-id: https://svn.eduke32.com/eduke32@4082 1a8010ca-5511-0410-912e-c29ae57300e0
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4f2bc62dc2
commit
22490587f0
1 changed files with 51 additions and 25 deletions
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@ -78,7 +78,7 @@ char quitevent=0, appactive=1, novideo=0;
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static SDL_Surface *sdl_surface;
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static SDL_Surface *sdl_buffersurface=NULL;
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#if SDL_MAJOR_VERSION==2
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static SDL_Surface *sdl_surface2;
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static SDL_Texture *sdl_texture;
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static SDL_Palette *sdl_palptr;
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static SDL_Window *sdl_window;
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static SDL_Renderer *sdl_renderer;
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@ -1173,10 +1173,18 @@ static SDL_Color sdlayer_pal[256];
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#if SDL_MAJOR_VERSION==2
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static void destroy_window_and_renderer()
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{
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// if (sdl_surface) // will be freed with SDL_DestroyWindow
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// SDL_FreeSurface(sdl_surface);
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if (sdl_buffersurface)
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SDL_FreeSurface(sdl_buffersurface);
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sdl_buffersurface = NULL;
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if (sdl_surface)
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SDL_FreeSurface(sdl_surface);
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sdl_surface = NULL;
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sdl_surface2 = NULL;
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if (sdl_texture)
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SDL_DestroyTexture(sdl_texture);
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sdl_texture = NULL;
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if (sdl_context)
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SDL_GL_DeleteContext(sdl_context);
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sdl_context = NULL;
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if (sdl_renderer)
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SDL_DestroyRenderer(sdl_renderer);
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sdl_renderer = NULL;
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@ -1201,12 +1209,30 @@ static int32_t create_window_and_renderer(int32_t x, int32_t y, int32_t c, int32
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{
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initprintf("Unable to set video mode: SDL_CreateRenderer failed: %s\n",
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SDL_GetError());
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SDL_DestroyWindow(sdl_window); sdl_window=NULL;
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destroy_window_and_renderer();
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return -1;
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}
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if (c > 8)
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{
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sdl_context = SDL_GL_CreateContext(sdl_window);
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if (!sdl_context)
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{
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initprintf("Unable to set video mode: SDL_GL_CreateContext failed: %s\n",
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SDL_GetError());
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destroy_window_and_renderer();
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return -1;
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}
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}
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sdl_texture = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, x, y);
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if (!sdl_texture)
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{
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initprintf("Unable to set video mode: SDL_CreateTexture failed: %s\n",
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SDL_GetError());
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destroy_window_and_renderer();
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return -1;
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}
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return 0;
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}
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@ -1388,30 +1414,25 @@ int32_t setvideomode(int32_t x, int32_t y, int32_t c, int32_t fs)
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SDL_RENDERER_TARGETTEXTURE) == -1)
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return -1;
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sdl_surface2 = SDL_GetWindowSurface(sdl_window);
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if (!sdl_surface2)
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{
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initprintf("Unable to set video mode: SDL_GetWindowSurface failed: %s\n",
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SDL_GetError());
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SDL_DestroyRenderer(sdl_renderer); sdl_renderer=NULL;
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SDL_DestroyWindow(sdl_window); sdl_window=NULL;
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return -1;
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}
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# if 1
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sdl_surface = sdl_surface2;
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# else
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sdl_surface = SDL_ConvertSurfaceFormat(sdl_surface2, SDL_PIXELFORMAT_INDEX8, 0);
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sdl_surface = SDL_CreateRGBSurface(0, x, y, 32, 0, 0, 0, 0);
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if (!sdl_surface)
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{
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initprintf("Unable to set video mode: SDL_ConvertSurfaceFormat failed: %s\n",
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initprintf("Unable to set video mode: SDL_CreateRGBSurface failed: %s\n",
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SDL_GetError());
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SDL_DestroyRenderer(sdl_renderer); sdl_renderer=NULL;
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SDL_DestroyWindow(sdl_window); sdl_window=NULL;
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destroy_window_and_renderer();
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return -1;
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}
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# endif
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sdl_buffersurface = SDL_CreateRGBSurface(0, x, y, c, 0, 0, 0, 0);
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if (!sdl_buffersurface)
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{
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initprintf("Unable to set video mode: SDL_CreateRGBSurface failed: %s\n",
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SDL_GetError());
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destroy_window_and_renderer();
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return -1;
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}
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if (!sdl_palptr)
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sdl_palptr = SDL_AllocPalette(256);
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@ -1738,6 +1759,7 @@ void showframe(int32_t w)
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# if SDL_MAJOR_VERSION==1
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SDL_GL_SwapBuffers();
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# else
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SDL_GL_SwapWindow(sdl_window);
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SDL_RenderPresent(sdl_renderer);
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# endif
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return;
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@ -1766,11 +1788,15 @@ void showframe(int32_t w)
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needpalupdate = 0;
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}
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#if SDL_MAJOR_VERSION==1
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SDL_BlitSurface(sdl_buffersurface, NULL, sdl_surface, NULL);
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#if SDL_MAJOR_VERSION==1
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SDL_Flip(sdl_surface);
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#else
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// SDL_UpdateWindowSurface(sdl_window);
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SDL_UpdateTexture(sdl_texture, NULL, sdl_surface->pixels, sdl_surface->pitch);
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SDL_RenderClear(sdl_renderer);
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SDL_RenderCopy(sdl_renderer, sdl_texture, NULL, NULL);
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SDL_RenderPresent(sdl_renderer);
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#endif
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}
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