From 221e58f8ad1dae264e71b82d1a291ae5ac9da0ce Mon Sep 17 00:00:00 2001 From: hendricks266 Date: Tue, 19 May 2015 22:10:03 +0000 Subject: [PATCH] SW: Fix warning: type does not match original declaration [enabled by default] git-svn-id: https://svn.eduke32.com/eduke32@5226 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/source/sw/src/copysect.c | 2 +- polymer/eduke32/source/sw/src/game.c | 4 ++-- polymer/eduke32/source/sw/src/jnstub.c | 2 +- polymer/eduke32/source/sw/src/net.c | 2 +- polymer/eduke32/source/sw/src/weapon.c | 4 ++-- 5 files changed, 7 insertions(+), 7 deletions(-) diff --git a/polymer/eduke32/source/sw/src/copysect.c b/polymer/eduke32/source/sw/src/copysect.c index 8963f8451..820953929 100644 --- a/polymer/eduke32/source/sw/src/copysect.c +++ b/polymer/eduke32/source/sw/src/copysect.c @@ -163,7 +163,7 @@ void CopySectorMatch(short match) if (TEST(sector[dest_sp->sectnum].extra, SECTFX_SECTOR_OBJECT)) { SECTOR_OBJECTp sop; - extern short GlobSpeedSO; + extern int GlobSpeedSO; // find and add sprite to SO sop = DetectSectorObject(§or[sprite[src_move].sectnum]); diff --git a/polymer/eduke32/source/sw/src/game.c b/polymer/eduke32/source/sw/src/game.c index bf982ebcf..b40c12ab2 100644 --- a/polymer/eduke32/source/sw/src/game.c +++ b/polymer/eduke32/source/sw/src/game.c @@ -167,9 +167,9 @@ int DispFrameRate = FALSE; int DispMono = TRUE; int Fog = FALSE; int FogColor; -int PreCaching = TRUE; +SWBOOL PreCaching = TRUE; int GodMode = FALSE; -int BotMode = FALSE; +SWBOOL BotMode = FALSE; short Skill = 2; short BetaVersion = 900; short TotalKillable; diff --git a/polymer/eduke32/source/sw/src/jnstub.c b/polymer/eduke32/source/sw/src/jnstub.c index 975082807..8af638720 100644 --- a/polymer/eduke32/source/sw/src/jnstub.c +++ b/polymer/eduke32/source/sw/src/jnstub.c @@ -90,7 +90,7 @@ void LoadKVXFromScript(char *filename); // voxelarray format is: // spritenumber, voxelnumber -extern int aVoxelArray[MAXSPRITES]; +extern int aVoxelArray[MAXTILES]; // Ken ALT highlighted array extern short highlightsector[MAXSECTORS]; diff --git a/polymer/eduke32/source/sw/src/net.c b/polymer/eduke32/source/sw/src/net.c index 1cd4c2c76..4f98b58c1 100644 --- a/polymer/eduke32/source/sw/src/net.c +++ b/polymer/eduke32/source/sw/src/net.c @@ -89,7 +89,7 @@ unsigned int MoveThingsCount; //int myminlag[MAX_SW_PLAYERS]; int mymaxlag, otherminlag, bufferjitter = 1; -extern int8_t sync_first[MAXSYNCBYTES][60]; +extern char sync_first[MAXSYNCBYTES][60]; extern int sync_found; // diff --git a/polymer/eduke32/source/sw/src/weapon.c b/polymer/eduke32/source/sw/src/weapon.c index 73465d972..4227f1237 100644 --- a/polymer/eduke32/source/sw/src/weapon.c +++ b/polymer/eduke32/source/sw/src/weapon.c @@ -14295,14 +14295,14 @@ InitSumoSkull(short SpriteNum) short max_missiles; extern STATE s_SkullExplode[]; - extern STATE s_SkullWait[]; + extern STATE s_SkullWait[5][1]; extern STATEp sg_SkullWait[]; extern ATTRIBUTE SkullAttrib; PlaySound(DIGI_SERPSUMMONHEADS, &sp->x, &sp->y, &sp->z, v3df_none); - new = SpawnSprite(STAT_ENEMY, SKULL_R0, &s_SkullWait[0], sp->sectnum, sp->x, sp->y, SPRITEp_MID(sp), sp->ang, 0); + new = SpawnSprite(STAT_ENEMY, SKULL_R0, &s_SkullWait[0][0], sp->sectnum, sp->x, sp->y, SPRITEp_MID(sp), sp->ang, 0); np = &sprite[new]; nu = User[new];