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- Duke (RR): Move displaytits()
lambda to new weapon offsets.
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1 changed files with 6 additions and 2 deletions
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@ -754,13 +754,17 @@ void displayweapon_r(int snum, double interpfrac)
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auto displaytits = [&]
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{
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offsets.X += weapon_xoffset * 0.5;
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offsets.Y *= 0.5;
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offsets.Y -= gun_pos;
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if (*kb)
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{
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shade = 0;
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rd3myospal(150 + (weapon_xoffset / 2.) - look_anghalf, 266 + (looking_arc / 2.) - gun_pos, RTILE_DEVISTATOR, shade, o, pal);
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rd3myospal(150 + offsets.X, 266 + offsets.Y, RTILE_DEVISTATOR, shade, o, pal, angle);
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}
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else
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rd3myospal(150 + (weapon_xoffset / 2.) - look_anghalf, 266 + (looking_arc / 2.) - gun_pos, RTILE_DEVISTATOR + 1, shade, o, pal);
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rd3myospal(150 + offsets.X, 266 + offsets.Y, RTILE_DEVISTATOR + 1, shade, o, pal, angle);
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};
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//---------------------------------------------------------------------------
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