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- SW: removed 3 unused global arrays.
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1 changed files with 0 additions and 4 deletions
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@ -337,10 +337,6 @@ void StopInventoryCloak(PLAYERp pp, short InventoryNum)
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//
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//////////////////////////////////////////////////////////////////////
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static char sectorfloorpals[MAXSECTORS], sectorceilingpals[MAXSECTORS];
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static char wallpals[MAXWALLS];
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void
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DoPlayerNightVisionPalette(PLAYERp pp)
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{
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