From 20b39c6a0da791b64d51ee1b2cf14d43db948f8a Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 28 May 2023 10:45:21 +0200 Subject: [PATCH] - removed several non-actions from player.cpp's saveable code. --- source/games/sw/src/player.cpp | 18 ------------------ 1 file changed, 18 deletions(-) diff --git a/source/games/sw/src/player.cpp b/source/games/sw/src/player.cpp index 9d6bf3e9a..ef5945ea7 100644 --- a/source/games/sw/src/player.cpp +++ b/source/games/sw/src/player.cpp @@ -7212,37 +7212,19 @@ void CheckFootPrints(PLAYER* pp) static saveable_code saveable_player_code[] = { - SAVE_CODE(DoPlayerSlide), SAVE_CODE(DoPlayerWade), - SAVE_CODE(DoPlayerBeginWade), - SAVE_CODE(DoPlayerBeginCrawl), SAVE_CODE(DoPlayerCrawl), SAVE_CODE(DoPlayerRun), SAVE_CODE(DoPlayerBeginRun), SAVE_CODE(DoPlayerFall), - SAVE_CODE(DoPlayerBeginFall), SAVE_CODE(DoPlayerJump), - SAVE_CODE(DoPlayerBeginJump), SAVE_CODE(DoPlayerForceJump), - SAVE_CODE(DoPlayerBeginFly), SAVE_CODE(DoPlayerFly), - SAVE_CODE(DoPlayerBeginClimb), SAVE_CODE(DoPlayerClimb), - SAVE_CODE(DoPlayerBeginDie), - SAVE_CODE(DoPlayerBeginOperateVehicle), - SAVE_CODE(DoPlayerBeginOperate), SAVE_CODE(DoPlayerOperateVehicle), SAVE_CODE(DoPlayerOperateTurret), - SAVE_CODE(DoPlayerBeginDive), SAVE_CODE(DoPlayerDive), SAVE_CODE(DoPlayerTeleportPause), - SAVE_CODE(DoPlayerTestCrawl), - SAVE_CODE(DoPlayerDeathFlip), - SAVE_CODE(DoPlayerDeathCrumble), - SAVE_CODE(DoPlayerDeathExplode), - SAVE_CODE(DoPlayerDeathFall), - SAVE_CODE(DoPlayerBeginDiveNoWarp), - SAVE_CODE(DoPlayerCurrent), }; static saveable_data saveable_player_data[] =