git-svn-id: https://svn.eduke32.com/eduke32@1618 1a8010ca-5511-0410-912e-c29ae57300e0

This commit is contained in:
terminx 2010-03-17 07:40:13 +00:00
parent e7f91d9b84
commit 1fe4cfb36f
2 changed files with 144 additions and 238 deletions

View file

@ -30,69 +30,99 @@ Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
#include "util_lib.h" #include "util_lib.h"
#include "animlib.h" #include "animlib.h"
//****************************************************************************
//
// GLOBALS
//
//****************************************************************************
//**************************************************************************** //****************************************************************************
// //
// LOCALS // LOCALS
// //
//**************************************************************************** //****************************************************************************
static anim_t * anim=NULL;
static int32_t Anim_Started = FALSE;
//**************************************************************************** # pragma pack(push,1)
//
// CheckAnimStarted ()
//
//****************************************************************************
static void CheckAnimStarted(char * funcname) /* structure declarations for deluxe animate large page files, doesn't
need to be in the header because there are no exposed functions
that use any of this directly */
typedef struct lpfileheaderstruct { uint32_t id; /* 4 uint8_tacter ID == "LPF " */ uint16_t maxLps; /* max # largePages allowed. 256 FOR NOW. */ uint16_t nLps; /* # largePages in this file. */ uint32_t nRecords; /* # records in this file. 65534 is current limit + ring */ uint16_t maxRecsPerLp; /* # records permitted in an lp. 256 FOR NOW. */ uint16_t lpfTableOffset; /* Absolute Seek position of lpfTable. 1280 FOR NOW. */ uint32_t contentType; /* 4 character ID == "ANIM" */ uint16_t width; /* Width of screen in pixels. */ uint16_t height; /* Height of screen in pixels. */ uint8_t variant; /* 0==ANIM. */ uint8_t version; /* 0==frame rate in 18/sec, 1= 70/sec */ uint8_t hasLastDelta; /* 1==Last record is a delta from last-to-first frame. */ uint8_t lastDeltaValid; /* 0==Ignore ring frame. */ uint8_t pixelType; /* 0==256 color. */ uint8_t CompressionType; /* 1==(RunSkipDump) Only one used FOR NOW. */ uint8_t otherRecsPerFrm; /* 0 FOR NOW. */ uint8_t bitmaptype; /* 1==320x200, 256-color. Only one implemented so far. */ uint8_t recordTypes[32]; /* Not yet implemented. */ uint32_t nFrames; /* Number of actual frames in the file, includes ring frame. */ uint16_t framesPerSecond; /* Number of frames to play per second. */ uint16_t pad2[29]; /* 58 bytes of filler to round up to 128 bytes total. */ }
lpfileheader; /* (comments from original source) */
// this is the format of a large page structure
typedef struct
{ {
if (!Anim_Started) uint16_t baseRecord; // Number of first record in this large page.
Error("ANIMLIB_%s: Anim has not been initialized\n",funcname); uint16_t nRecords; // Number of records in lp.
} // bit 15 of "nRecords" == "has continuation from previous lp".
// bit 14 of "nRecords" == "final record continues on next lp".
uint16_t nBytes; // Total number of bytes of contents, excluding header.
} lp_descriptor;
#pragma pack(pop)
#define IMAGEBUFFERSIZE 0x10000
typedef struct
{
uint16_t framecount; // current frame of anim
lpfileheader * lpheader; // file header will be loaded into this structure
lp_descriptor * LpArray; // arrays of large page structs used to find frames
uint16_t curlpnum; // initialize to an invalid Large page number
lp_descriptor * curlp; // header of large page currently in memory
uint16_t * thepage; // buffer where current large page is loaded
uint8_t imagebuffer[IMAGEBUFFERSIZE]; // buffer where anim frame is decoded
uint8_t * buffer;
uint8_t pal[768];
int32_t currentframe;
} anim_t;
static anim_t * anim = NULL;
//**************************************************************************** //****************************************************************************
// //
// findpage () // findpage ()
// - given a frame number return the large page number it resides in // - return the large page number a given frame resides in
// //
//**************************************************************************** //****************************************************************************
uint16_t findpage(uint16_t framenumber) static inline uint16_t findpage(uint16_t framenumber)
{ {
// curlpnum is initialized to 0xffff, obviously // curlpnum is initialized to 0xffff, obviously
uint16_t i = (uint16_t)(anim->curlpnum & ~0xffff); uint16_t i = (uint16_t)(anim->curlpnum & ~0xffff);
int32_t j = 0;
CheckAnimStarted("findpage");
if (framenumber < anim->currentframe) if (framenumber < anim->currentframe)
i = 0; i = 0, j++;
for (; i<anim->lpheader.nLps; i++) // this scans the last used page and higher first and then scans the
if (anim->LpArray[i].baseRecord <= framenumber && // previously accessed pages afterwards if it doesn't find anything
do
{
for (; i<anim->lpheader->nLps; i++)
if (anim->LpArray[i].baseRecord <= framenumber &&
anim->LpArray[i].baseRecord + anim->LpArray[i].nRecords > framenumber) anim->LpArray[i].baseRecord + anim->LpArray[i].nRecords > framenumber)
return(i); return i;
return(i); if (!j && i == anim->lpheader->nLps)
{
// handle out of order pages... I don't think any Duke .ANM files
// have them, but they're part of the file spec
i = 0, j++;
continue;
}
}
while (0);
return i;
} }
//**************************************************************************** //****************************************************************************
// //
// loadpage () // loadpage ()
// - seek out and load in the large page specified // - seek out and set pointers to the large page specified
// //
//**************************************************************************** //****************************************************************************
void loadpage(uint16_t pagenumber, uint16_t **pagepointer) static inline void loadpage(uint16_t pagenumber, uint16_t **pagepointer)
{ {
CheckAnimStarted("loadpage");
if (anim->curlpnum == pagenumber) if (anim->curlpnum == pagenumber)
return; return;
@ -104,10 +134,10 @@ void loadpage(uint16_t pagenumber, uint16_t **pagepointer)
//**************************************************************************** //****************************************************************************
// //
// CPlayRunSkipDump () // decodeframe ()
// - I found this less obfuscated version of the anm decompressor around, // - I found this less obfuscated version of the .ANM "decompressor",
// says it's (c) 1998 "Jari Komppa aka Sol/Trauma". This code is // (c) 1998 "Jari Komppa aka Sol/Trauma". This code is public domain
// public domain and has been modified a bit by me. // but has been mostly rewritten by me.
// //
// - As a side note, it looks like this format came about in 1989 and // - As a side note, it looks like this format came about in 1989 and
// never went anywhere after that, and appears to have been the format // never went anywhere after that, and appears to have been the format
@ -116,67 +146,50 @@ void loadpage(uint16_t pagenumber, uint16_t **pagepointer)
// //
//**************************************************************************** //****************************************************************************
static void CPlayRunSkipDump(uint8_t * srcP, uint8_t * dstP) static void decodeframe(uint8_t * srcP, uint8_t * dstP)
{ {
do do
{ {
int32_t color, count=*srcP++; int32_t count=*srcP++;
if (count==0) if (!count) /* Short RLE */
{ {
/* Short RLE */ int32_t color = *(srcP+1);
count=*srcP; count = *(uint8_t *)((srcP += sizeof(int16_t)) - sizeof(int16_t));
color=*(srcP+1); Bmemset((dstP += count) - count, color, count);
srcP += 2; continue;
Bmemset(dstP,color,count);
dstP+=count;
} }
else if ((count&0x80) == 0) else if ((count & 0x80) == 0) /* Short copy */
{ {
/* Short copy */ Bmemcpy((dstP += count) - count, (srcP += count) - count, count);
Bmemcpy(dstP,srcP,count); continue;
dstP+=count;
srcP+=count;
} }
else else if ((count &= ~0x80) > 0) /* short skip */
{ {
/* long op or short skip */ dstP += count;
count &= ~0x80; continue;
if (count > 0) /* short skip */
dstP+=count;
else
{
/* long op */
count = *srcP+((*(srcP+1))<<8);
srcP += 2;
if (count==0) /* stop sign */
return;
if ((count&0x8000) == 0) /* long skip */
dstP+=count;
else
{
count &= ~0x8000;
if ((count&0x4000) == 0)
{
/* long copy */
Bmemcpy(dstP,srcP,count);
dstP+=count;
srcP+=count;
continue;
}
/* and finally, long RLE. */
count &= ~0x4000;
color=*srcP++;
Bmemset(dstP,color,count);
dstP+=count;
}
}
} }
/* long op */
count = B_LITTLE16(*((uint16_t *)((srcP += sizeof(int16_t)) - sizeof(int16_t))));
if (!count) /* stop sign */
return;
else if ((count & 0x8000) == 0) /* long skip */
{
dstP += count;
continue;
}
else if ((count &= ~0x8000) & 0x4000) /* long RLE */
{
int32_t color = *srcP++;
count &= ~0x4000;
Bmemset((dstP += count) - count, color, count);
continue;
}
/* long copy */
Bmemcpy((dstP += count) - count, (srcP += count) - count, count);
} }
while (1); while (1);
} }
@ -189,28 +202,20 @@ static void CPlayRunSkipDump(uint8_t * srcP, uint8_t * dstP)
// //
//**************************************************************************** //****************************************************************************
void renderframe(uint16_t framenumber, uint16_t *pagepointer) static void renderframe(uint16_t framenumber, uint16_t *pagepointer)
{ {
uint16_t offset=0;
uint16_t i;
uint16_t destframe;
uint8_t *ppointer; uint8_t *ppointer;
uint16_t offset = 0;
uint16_t frame = framenumber - anim->curlp->baseRecord;
CheckAnimStarted("renderframe"); while (frame--) offset += B_LITTLE16(pagepointer[frame]);
destframe = framenumber - anim->curlp->baseRecord;
for (i = 0; i < destframe; i++) ppointer = (uint8_t *)(pagepointer) + anim->curlp->nRecords*2 + offset + 4;
offset += B_LITTLE16(pagepointer[i]);
ppointer = (uint8_t *)pagepointer; if ((ppointer-4)[1])
ppointer += B_LITTLE16(((uint16_t *)(ppointer-4))[1]) + (B_LITTLE16(((uint16_t *)(ppointer-4))[1]) & 1);
ppointer+=anim->curlp->nRecords*2+offset; decodeframe((uint8_t *)ppointer, (uint8_t *)anim->imagebuffer);
if (ppointer[1])
ppointer += (4 + B_LITTLE16(((uint16_t *)ppointer)[1]) + (B_LITTLE16(((uint16_t *)ppointer)[1]) & 1));
else
ppointer+=4;
CPlayRunSkipDump((uint8_t *)ppointer, (uint8_t *)anim->imagebuffer);
} }
@ -221,48 +226,39 @@ void renderframe(uint16_t framenumber, uint16_t *pagepointer)
// //
//**************************************************************************** //****************************************************************************
void drawframe(uint16_t framenumber) static inline void drawframe(uint16_t framenumber)
{ {
CheckAnimStarted("drawframe");
loadpage(findpage(framenumber), &anim->thepage); loadpage(findpage(framenumber), &anim->thepage);
renderframe(framenumber, anim->thepage); renderframe(framenumber, anim->thepage);
} }
//****************************************************************************
//
// ANIM_LoadAnim ()
//
//****************************************************************************
void ANIM_LoadAnim(char * buffer) void ANIM_LoadAnim(char * buffer)
{ {
uint16_t i; uint16_t i;
if (!Anim_Started) anim = Brealloc(anim, sizeof(anim_t));
{
anim = Bmalloc(sizeof(anim_t));
Anim_Started = TRUE;
}
anim->buffer = (uint8_t *)buffer;
anim->curlpnum = 0xffff; anim->curlpnum = 0xffff;
anim->currentframe = -1; anim->currentframe = -1;
Bmemcpy(&anim->lpheader, buffer, sizeof(lpfileheader));
anim->lpheader.id = B_LITTLE32(anim->lpheader.id); // this just modifies the data in-place instead of copying it elsewhere now
anim->lpheader.maxLps = B_LITTLE16(anim->lpheader.maxLps); anim->lpheader = (lpfileheader *)(anim->buffer = (uint8_t *)buffer);
anim->lpheader.nLps = B_LITTLE16(anim->lpheader.nLps);
anim->lpheader.nRecords = B_LITTLE32(anim->lpheader.nRecords); anim->lpheader->id = B_LITTLE32(anim->lpheader->id);
anim->lpheader.maxRecsPerLp = B_LITTLE16(anim->lpheader.maxRecsPerLp); anim->lpheader->maxLps = B_LITTLE16(anim->lpheader->maxLps);
anim->lpheader.lpfTableOffset = B_LITTLE16(anim->lpheader.lpfTableOffset); anim->lpheader->nLps = B_LITTLE16(anim->lpheader->nLps);
anim->lpheader.contentType = B_LITTLE32(anim->lpheader.contentType); anim->lpheader->nRecords = B_LITTLE32(anim->lpheader->nRecords);
anim->lpheader.width = B_LITTLE16(anim->lpheader.width); anim->lpheader->maxRecsPerLp = B_LITTLE16(anim->lpheader->maxRecsPerLp);
anim->lpheader.height = B_LITTLE16(anim->lpheader.height); anim->lpheader->lpfTableOffset = B_LITTLE16(anim->lpheader->lpfTableOffset);
anim->lpheader.nFrames = B_LITTLE32(anim->lpheader.nFrames); anim->lpheader->contentType = B_LITTLE32(anim->lpheader->contentType);
anim->lpheader.framesPerSecond = B_LITTLE16(anim->lpheader.framesPerSecond); anim->lpheader->width = B_LITTLE16(anim->lpheader->width);
anim->lpheader->height = B_LITTLE16(anim->lpheader->height);
anim->lpheader->nFrames = B_LITTLE32(anim->lpheader->nFrames);
anim->lpheader->framesPerSecond = B_LITTLE16(anim->lpheader->framesPerSecond);
buffer += sizeof(lpfileheader)+128; buffer += sizeof(lpfileheader)+128;
// load the color palette // load the color palette
for (i = 0; i < 768; i += 3) for (i = 0; i < 768; i += 3)
{ {
@ -271,11 +267,13 @@ void ANIM_LoadAnim(char * buffer)
anim->pal[i] = (*buffer++)>>2; anim->pal[i] = (*buffer++)>>2;
buffer++; buffer++;
} }
// read in large page descriptors
Bmemcpy(&anim->LpArray, buffer,sizeof(anim->LpArray)); // set up large page descriptors
anim->LpArray = (lp_descriptor *)buffer;
for (i = 0; i < sizeof(anim->LpArray)/sizeof(lp_descriptor); i++) // theoretically we should be able to play files with more than 256 frames now
// assuming the utilities to create them can make them that way
for (i = anim->lpheader->nLps-1; i != 0; i--)
{ {
anim->LpArray[i].baseRecord = B_LITTLE16(anim->LpArray[i].baseRecord); anim->LpArray[i].baseRecord = B_LITTLE16(anim->LpArray[i].baseRecord);
anim->LpArray[i].nRecords = B_LITTLE16(anim->LpArray[i].nRecords); anim->LpArray[i].nRecords = B_LITTLE16(anim->LpArray[i].nRecords);
@ -283,66 +281,40 @@ void ANIM_LoadAnim(char * buffer)
} }
} }
//****************************************************************************
//
// ANIM_FreeAnim ()
//
//****************************************************************************
void ANIM_FreeAnim(void) void ANIM_FreeAnim(void)
{ {
if (Anim_Started) if (anim != NULL)
{ {
Bfree(anim); Bfree(anim);
Anim_Started = FALSE; anim = NULL;
} }
} }
//****************************************************************************
//
// ANIM_NumFrames ()
//
//****************************************************************************
int32_t ANIM_NumFrames(void) int32_t ANIM_NumFrames(void)
{ {
CheckAnimStarted("NumFrames"); return anim->lpheader->nRecords;
return anim->lpheader.nRecords;
} }
//****************************************************************************
//
// ANIM_DrawFrame ()
//
//****************************************************************************
uint8_t * ANIM_DrawFrame(int32_t framenumber) uint8_t * ANIM_DrawFrame(int32_t framenumber)
{ {
int32_t cnt; int32_t cnt = anim->currentframe;
CheckAnimStarted("DrawFrame"); // handle first play and looping or rewinding
if ((anim->currentframe != -1) && (anim->currentframe<=framenumber)) if (cnt < 0 || cnt > framenumber)
{ cnt = 0;
for (cnt = anim->currentframe; cnt < framenumber; cnt++)
drawframe(cnt); do drawframe(cnt++);
} while (cnt < framenumber);
else
{
for (cnt = 0; cnt < framenumber; cnt++)
drawframe(cnt);
}
anim->currentframe = framenumber; anim->currentframe = framenumber;
return anim->imagebuffer; return anim->imagebuffer;
} }
//****************************************************************************
//
// ANIM_GetPalette ()
//
//****************************************************************************
uint8_t * ANIM_GetPalette(void) uint8_t * ANIM_GetPalette(void)
{ {
CheckAnimStarted("GetPalette");
return anim->pal; return anim->pal;
} }

View file

@ -37,72 +37,6 @@ Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
extern "C" { extern "C" {
#endif #endif
# pragma pack(push,1)
// structure declarations for deluxe animate large page files */
typedef struct
{
uint32_t id; // 4 character ID == "LPF " */
uint16_t maxLps; // max # largePages allowed. 256 FOR NOW. */
uint16_t nLps; // # largePages in this file. */
uint32_t nRecords; // # records in this file. 65534 is current limit plus */
// one for last-to-first delta for looping the animation */
uint16_t maxRecsPerLp; // # records permitted in an lp. 256 FOR NOW. */
uint16_t lpfTableOffset; // Absolute Seek position of lpfTable. 1280 FOR NOW.
// The lpf Table is an array of 256 large page structures
// that is used to facilitate finding records in an anim
// file without having to seek through all of the Large
// Pages to find which one a specific record lives in. */
uint32_t contentType; // 4 character ID == "ANIM" */
uint16_t width; // Width of screen in pixels. */
uint16_t height; // Height of screen in pixels. */
uint8_t variant; // 0==ANIM. */
uint8_t version; // 0==frame rate is multiple of 18 cycles/sec.
// 1==frame rate is multiple of 70 cycles/sec. */
uint8_t hasLastDelta; // 1==Last record is a delta from last-to-first frame. */
uint8_t lastDeltaValid; // 0==The last-to-first delta (if present) hasn't been
// updated to match the current first&last frames, so it
// should be ignored. */
uint8_t pixelType; // /* 0==256 color. */
uint8_t CompressionType;// /* 1==(RunSkipDump) Only one used FOR NOW. */
uint8_t otherRecsPerFrm;// /* 0 FOR NOW. */
uint8_t bitmaptype; // /* 1==320x200, 256-color. Only one implemented so far. */
uint8_t recordTypes[32];// /* Not yet implemented. */
uint32_t nFrames; // /* In case future version adds other records at end of
// file, we still know how many actual frames.
// NOTE: DOES include last-to-first delta when present. */
uint16_t framesPerSecond; // Number of frames to play per second. */
uint16_t pad2[29]; // 58 bytes of filler to round up to 128 bytes total. */
} lpfileheader;
// this is the format of a large page structure
typedef struct
{
uint16_t baseRecord; // Number of first record in this large page.
uint16_t nRecords; // Number of records in lp.
// bit 15 of "nRecords" == "has continuation from previous lp".
// bit 14 of "nRecords" == "final record continues on next lp".
uint16_t nBytes; // Total number of bytes of contents, excluding header.
} lp_descriptor;
#pragma pack(pop)
#define IMAGEBUFFERSIZE 0x10000
typedef struct
{
uint16_t framecount; // current frame of anim
lpfileheader lpheader; // file header will be loaded into this structure
lp_descriptor LpArray[256]; // arrays of large page structs used to find frames
uint16_t curlpnum; // initialize to an invalid Large page number
lp_descriptor * curlp; // header of large page currently in memory
uint16_t * thepage; // buffer where current large page is loaded
uint8_t imagebuffer[IMAGEBUFFERSIZE]; // buffer where anim frame is decoded
uint8_t * buffer;
uint8_t pal[768];
int32_t currentframe;
} anim_t;
//**************************************************************************** //****************************************************************************
// //
// ANIM_LoadAnim () // ANIM_LoadAnim ()
@ -111,7 +45,7 @@ typedef struct
// //
//**************************************************************************** //****************************************************************************
void ANIM_LoadAnim (char * buffer); void ANIM_LoadAnim(char * buffer);
//**************************************************************************** //****************************************************************************
// //
@ -121,7 +55,7 @@ void ANIM_LoadAnim (char * buffer);
// //
//**************************************************************************** //****************************************************************************
void ANIM_FreeAnim ( void ); void ANIM_FreeAnim(void);
//**************************************************************************** //****************************************************************************
// //
@ -131,7 +65,7 @@ void ANIM_FreeAnim ( void );
// //
//**************************************************************************** //****************************************************************************
int32_t ANIM_NumFrames ( void ); int32_t ANIM_NumFrames(void);
//**************************************************************************** //****************************************************************************
// //
@ -141,7 +75,7 @@ int32_t ANIM_NumFrames ( void );
// //
//**************************************************************************** //****************************************************************************
uint8_t * ANIM_DrawFrame (int32_t framenumber); uint8_t * ANIM_DrawFrame(int32_t framenumber);
//**************************************************************************** //****************************************************************************
// //
@ -150,7 +84,7 @@ uint8_t * ANIM_DrawFrame (int32_t framenumber);
// return the palette of the anim // return the palette of the anim
//**************************************************************************** //****************************************************************************
uint8_t * ANIM_GetPalette ( void ); uint8_t * ANIM_GetPalette(void);
#ifdef __cplusplus #ifdef __cplusplus
}; };