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- make the new renderer the default.
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@ -91,7 +91,7 @@ int pm_smoothratio;
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// For testing - will be removed later.
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CVAR(Int, skytile, 0, 0)
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CVAR(Bool, vid_renderer, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR(Bool, vid_renderer, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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static vec3_t spritesxyz[MAXSPRITESONSCREEN + 1];
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static int16_t thewall[MAXWALLSB];
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