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https://github.com/ZDoom/Raze.git
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In non-lookup GL modes, if fog is due to fogpal, make fog params indep. of shade.
git-svn-id: https://svn.eduke32.com/eduke32@4460 1a8010ca-5511-0410-912e-c29ae57300e0
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521176d865
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3 changed files with 25 additions and 12 deletions
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@ -87,6 +87,12 @@ static inline int32_t get_ceiling_fogpal(const sectortype *sec)
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{
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return POLYMOST_CHOOSE_FOG_PAL(sec->fogpal, sec->ceilingpal);
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}
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static inline int32_t fogpal_shade(const sectortype *sec, int32_t shade)
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{
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// When fogging is due to sector[].fogpal, don't make the fog parameters
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// depend on the shade of the object.
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return sec->fogpal ? 0 : shade;
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}
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typedef struct pthtyp_t
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{
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@ -1377,7 +1377,7 @@ void polymer_drawmaskwall(int32_t damaskwallcnt)
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w->mask.material.diffusemodulation[2] = ((GLubyte *)(&maskwall[damaskwallcnt]))[1];
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w->mask.material.diffusemodulation[3] = 0xFF;
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} else {
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calc_and_apply_fog(wal->picnum, wal->shade, sec->visibility, get_floor_fogpal(sec));
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calc_and_apply_fog(wal->picnum, fogpal_shade(sec, wal->shade), sec->visibility, get_floor_fogpal(sec));
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}
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polymer_drawplane(&w->mask);
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@ -1394,6 +1394,7 @@ void polymer_drawsprite(int32_t snum)
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_prsprite *s;
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spritetype *const tspr = tspriteptr[snum];
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const sectortype *sec;
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if (pr_verbosity >= 3) OSD_Printf("PR : Sprite %i...\n", snum);
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@ -1408,7 +1409,8 @@ void polymer_drawsprite(int32_t snum)
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DO_TILE_ANIM(tspr->picnum, tspr->owner+32768);
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calc_and_apply_fog(tspr->picnum, tspr->shade, sector[tspr->sectnum].visibility,
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sec = §or[tspr->sectnum];
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calc_and_apply_fog(tspr->picnum, fogpal_shade(sec, tspr->shade), sec->visibility,
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get_floor_fogpal(§or[tspr->sectnum]));
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if (usemodels && tile2model[Ptile2tile(tspr->picnum,tspr->pal)].modelid >= 0 &&
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@ -2721,7 +2723,8 @@ static void polymer_drawsector(int16_t sectnum, int32_t domasks)
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s->floor.material.diffusemodulation[2] = ((GLubyte *)(§num))[1];
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s->floor.material.diffusemodulation[3] = 0xFF;
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} else {
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calc_and_apply_fog(sec->floorpicnum, sec->floorshade, sec->visibility, get_floor_fogpal(sec));
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calc_and_apply_fog(sec->floorpicnum, fogpal_shade(sec, sec->floorshade),
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sec->visibility, get_floor_fogpal(sec));
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}
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polymer_drawplane(&s->floor);
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@ -2756,7 +2759,8 @@ static void polymer_drawsector(int16_t sectnum, int32_t domasks)
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s->ceil.material.diffusemodulation[2] = ((GLubyte *)(§num))[1];
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s->ceil.material.diffusemodulation[3] = 0xFF;
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} else {
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calc_and_apply_fog(sec->ceilingpicnum, sec->ceilingshade, sec->visibility, get_ceiling_fogpal(sec));
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calc_and_apply_fog(sec->ceilingpicnum, fogpal_shade(sec, sec->ceilingshade),
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sec->visibility, get_ceiling_fogpal(sec));
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}
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polymer_drawplane(&s->ceil);
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@ -3276,7 +3280,7 @@ static void polymer_drawwall(int16_t sectnum, int16_t wallnum)
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(sector[wal->nextsector].ceilingstat & 1))
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parallaxedceiling = 1;
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calc_and_apply_fog(wal->picnum, wal->shade, sec->visibility, get_floor_fogpal(sec));
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calc_and_apply_fog(wal->picnum, fogpal_shade(sec, wal->shade), sec->visibility, get_floor_fogpal(sec));
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if ((w->underover & 1) && (!parallaxedfloor || (searchit == 2)))
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{
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@ -2251,7 +2251,7 @@ static void polymost_internal_nonparallaxed(double nx0, double ny0, double nx1,
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if (globalposz <= getceilzofslope(sectnum,globalposx,globalposy)) domostpolymethod = -1; //Back-face culling
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}
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calc_and_apply_fog(globalpicnum, global_cf_shade, sec->visibility,
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calc_and_apply_fog(globalpicnum, fogpal_shade(sec, global_cf_shade), sec->visibility,
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POLYMOST_CHOOSE_FOG_PAL(global_cf_fogpal, global_cf_pal));
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pow2xsplit = 0;
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@ -2982,7 +2982,7 @@ static void polymost_drawalls(int32_t bunch)
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}
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if (wal->cstat&256) { gvx = -gvx; gvy = -gvy; gvo = -gvo; } //yflip
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calc_and_apply_fog(wal->picnum, wal->shade, sec->visibility, get_floor_fogpal(sec));
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calc_and_apply_fog(wal->picnum, fogpal_shade(sec, wal->shade), sec->visibility, get_floor_fogpal(sec));
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pow2xsplit = 1; domost(x1,ocy1,x0,ocy0);
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if (wal->cstat&8) { gux = ogux; guy = oguy; guo = oguo; }
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@ -3017,7 +3017,7 @@ static void polymost_drawalls(int32_t bunch)
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}
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if (nwal->cstat&256) { gvx = -gvx; gvy = -gvy; gvo = -gvo; } //yflip
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calc_and_apply_fog(nwal->picnum, nwal->shade, sec->visibility, get_floor_fogpal(sec));
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calc_and_apply_fog(nwal->picnum, fogpal_shade(sec, nwal->shade), sec->visibility, get_floor_fogpal(sec));
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pow2xsplit = 1; domost(x0,ofy0,x1,ofy1);
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if (wal->cstat&(2+8)) { guo = oguo; gux = ogux; guy = oguy; }
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@ -3048,7 +3048,7 @@ static void polymost_drawalls(int32_t bunch)
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}
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if (wal->cstat&256) { gvx = -gvx; gvy = -gvy; gvo = -gvo; } //yflip
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calc_and_apply_fog(wal->picnum, wal->shade, sec->visibility, get_floor_fogpal(sec));
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calc_and_apply_fog(wal->picnum, fogpal_shade(sec, wal->shade), sec->visibility, get_floor_fogpal(sec));
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pow2xsplit = 1; domost(x0,-10000,x1,-10000);
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}
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@ -3604,7 +3604,7 @@ void polymost_drawmaskwall(int32_t damaskwallcnt)
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method = 1; pow2xsplit = 1;
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if (wal->cstat&128) { if (!(wal->cstat&512)) method = 2; else method = 3; }
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calc_and_apply_fog(wal->picnum, wal->shade, sec->visibility, get_floor_fogpal(sec));
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calc_and_apply_fog(wal->picnum, fogpal_shade(sec, wal->shade), sec->visibility, get_floor_fogpal(sec));
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for (i=0; i<2; i++)
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{
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@ -3687,6 +3687,8 @@ void polymost_drawsprite(int32_t snum)
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int32_t tsizx, tsizy;
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spritetype *const tspr = tspriteptr[snum];
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const sectortype *sec;
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if (bad_tspr(tspr))
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return;
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@ -3716,8 +3718,9 @@ void polymost_drawsprite(int32_t snum)
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alpha = spriteext[spritenum].alpha;
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#ifdef USE_OPENGL
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calc_and_apply_fog(tspr->picnum, globalshade, sector[tspr->sectnum].visibility,
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get_floor_fogpal(§or[tspr->sectnum]));
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sec = §or[tspr->sectnum];
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calc_and_apply_fog(tspr->picnum, fogpal_shade(sec, globalshade),
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sec->visibility, get_floor_fogpal(sec));
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while (getrendermode() >= REND_POLYMOST && !(spriteext[spritenum].flags&SPREXT_NOTMD))
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{
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