mirror of
https://github.com/ZDoom/Raze.git
synced 2025-02-17 01:01:09 +00:00
clean up burning dude handling in actCheckDudes
This commit is contained in:
parent
401c260f9c
commit
12fe313f4c
1 changed files with 2 additions and 13 deletions
|
@ -4659,20 +4659,9 @@ static void actCheckDudes()
|
||||||
const bool fixBurnGlitch = !cl_bloodvanillaenemies && IsBurningDude(actor) && !VanillaMode(); // if enemies are burning, always apply burning damage per tick
|
const bool fixBurnGlitch = !cl_bloodvanillaenemies && IsBurningDude(actor) && !VanillaMode(); // if enemies are burning, always apply burning damage per tick
|
||||||
if ((actor->xspr.burnTime > 0) || fixBurnGlitch)
|
if ((actor->xspr.burnTime > 0) || fixBurnGlitch)
|
||||||
{
|
{
|
||||||
switch (actor->GetType())
|
if (!IsBurningDude(actor))
|
||||||
{
|
|
||||||
case kDudeBurningInnocent:
|
|
||||||
case kDudeBurningCultist:
|
|
||||||
case kDudeBurningZombieAxe:
|
|
||||||
case kDudeBurningZombieButcher:
|
|
||||||
actDamageSprite(actor->GetBurnSource(), actor, kDamageBurn, 8);
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
actor->xspr.burnTime = ClipLow(actor->xspr.burnTime - 4, 0);
|
actor->xspr.burnTime = ClipLow(actor->xspr.burnTime - 4, 0);
|
||||||
actDamageSprite(actor->GetBurnSource(), actor, kDamageBurn, 8);
|
actDamageSprite(actor->GetBurnSource(), actor, kDamageBurn, 8);
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef NOONE_EXTENSIONS
|
#ifdef NOONE_EXTENSIONS
|
||||||
|
|
Loading…
Reference in a new issue