diff --git a/source/games/blood/src/mapstructs.h b/source/games/blood/src/mapstructs.h index 495aea7f8..331fc696a 100644 --- a/source/games/blood/src/mapstructs.h +++ b/source/games/blood/src/mapstructs.h @@ -195,11 +195,6 @@ struct XSECTOR { double offFloorZ; double onFloorZ; - int int_offCeilZ() const { return offCeilZ * zworldtoint; } - int int_onCeilZ() const { return onCeilZ * zworldtoint; } - int int_offFloorZ() const { return offFloorZ * zworldtoint; } - int int_onFloorZ() const { return onFloorZ * zworldtoint; } - uint32_t windVel; // Wind vel (changed from 10 bit to use higher velocity values) uint16_t data; // Data