From 126f6051d291239fda858c72a41d20770535a496 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Thu, 2 Jun 2022 10:18:57 +0200 Subject: [PATCH] - fixed level number for RRRA's travel animations. first level is 1001, not 1. --- wadsrc/static/zscript/games/duke/ui/cutscenes.zs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wadsrc/static/zscript/games/duke/ui/cutscenes.zs b/wadsrc/static/zscript/games/duke/ui/cutscenes.zs index d80cd5e86..3fbeb90bf 100644 --- a/wadsrc/static/zscript/games/duke/ui/cutscenes.zs +++ b/wadsrc/static/zscript/games/duke/ui/cutscenes.zs @@ -363,7 +363,7 @@ class RRCutscenes ui static void BuildMapIntro(ScreenJobRunner runner, MapRecord map) { - int ln = map.levelnumber - 1; + int ln = map.levelnumber - 1001; if (ln == 0) return; if (ln >= 1000) ln -= 1000-7;