From 1222a3a56a118a08651852420526228efb5a94c7 Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Wed, 18 Mar 2020 10:13:55 +1100 Subject: [PATCH] Manually merge parts of EDuke32 SVN commit 8559. --- source/rr/src/game.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/rr/src/game.cpp b/source/rr/src/game.cpp index aef87308e..790d68c80 100644 --- a/source/rr/src/game.cpp +++ b/source/rr/src/game.cpp @@ -7430,8 +7430,8 @@ MAIN_LOOP_RESTART: P_GetInput(myconnectindex); // this is where we fill the input_t struct that is actually processed by P_ProcessInput() - auto const pPlayer = g_player[myconnectindex].ps; - int16_t const q16ang = fix16_to_int(pPlayer->q16ang); + auto const pPlayer = g_player[myconnectindex].ps; + auto const q16ang = fix16_to_int(pPlayer->q16ang); auto & input = inputfifo[g_player[myconnectindex].movefifoend&(MOVEFIFOSIZ-1)][myconnectindex]; input = localInput;