From 0d0326f8c1f1148949df7f6a06103e778a9c1df9 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Mon, 20 Sep 2021 08:26:39 +0200 Subject: [PATCH] - argument of BelowNear --- source/games/exhumed/src/move.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/source/games/exhumed/src/move.cpp b/source/games/exhumed/src/move.cpp index d65136039..52c53863e 100644 --- a/source/games/exhumed/src/move.cpp +++ b/source/games/exhumed/src/move.cpp @@ -282,9 +282,9 @@ void BuildNear(int x, int y, int walldist, int nSector) } } -int BelowNear(short nSprite) +int BelowNear(DExhumedActor* pActor) { - auto pSprite = &sprite[nSprite]; + auto pSprite = &pActor->s(); short nSector = pSprite->sectnum; int z = pSprite->z; @@ -509,7 +509,7 @@ int movespritez(short nSprite, int z, int height, int, int clipdist) if (pSprite->statnum == 100) { BuildNear(pSprite->x, pSprite->y, clipdist + (clipdist / 2), pSprite->sectnum); - nRet |= BelowNear(nSprite); + nRet |= BelowNear(&exhumedActors[nSprite]); } return nRet;