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- Exhumed: fixed time values for Ramses text scroll.
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72771aeb40
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0b399fb384
2 changed files with 2 additions and 3 deletions
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@ -884,7 +884,6 @@ bool TextOverlay::AdvanceCinemaText(double clock)
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if (nHeight + nCrawlY > 0 || CDplaying())
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{
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nCrawlY-= (clock - lastclock) / 15.; // do proper interpolation.
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Printf("Scroll: crawlY = %f, clock = %f, time = %f, real time = %u\n", nCrawlY, clock, lastclock - clock, I_msTime());
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lastclock = clock;
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return true;
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}
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@ -423,7 +423,7 @@ void DrawView(double smoothRatio, bool sceneonly)
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if (bSubTitles)
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{
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subtitleOverlay.Start(I_GetTimeNS());
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subtitleOverlay.Start(I_GetTimeNS() * (120. / 1'000'000'000));
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if (currentLevel->levelNumber == 1)
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subtitleOverlay.ReadyCinemaText(1);
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else
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@ -433,7 +433,7 @@ void DrawView(double smoothRatio, bool sceneonly)
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}
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else if (nHeadStage == 5)
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{
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if ((bSubTitles && !subtitleOverlay.AdvanceCinemaText(I_GetTimeNS())) || inputState.CheckAllInput())
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if ((bSubTitles && !subtitleOverlay.AdvanceCinemaText(I_GetTimeNS() * (120. / 1'000'000'000))) || inputState.CheckAllInput())
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{
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inputState.ClearAllInput();
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EndLevel = 1;
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