diff --git a/source/games/blood/src/qav.cpp b/source/games/blood/src/qav.cpp index e6982f56a..bc8ac44ce 100644 --- a/source/games/blood/src/qav.cpp +++ b/source/games/blood/src/qav.cpp @@ -213,7 +213,7 @@ void QAV::Draw(int ticks, int stat, int shade, int palnum, bool to3dview, double tileAlpha = (tileStat & RS_TRANS1) ? glblend[0].def[!!(tileStat & RS_TRANS2)].alpha : 1.f; } - DrawFrame(tileX + x, tileY + y, tileZ, tileA.Degrees(), tileAlpha, thisTile->picnum, tileStat, tileShade, (palnum <= 0 ? thisTile->palnum : palnum), to3dview); + DrawFrame(tileX + x, tileY + y, tileZ, tileA.Buildfang(), tileAlpha, thisTile->picnum, tileStat, tileShade, (palnum <= 0 ? thisTile->palnum : palnum), to3dview); } } }