From 095b33fa67e954db55eb1381220d99035c27476e Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Thu, 23 Mar 2023 17:38:16 +1100 Subject: [PATCH] - Exhumed: Clean out the rest of `enginesubs.cpp`. --- source/games/exhumed/all.cpp | 1 - source/games/exhumed/src/enginesubs.cpp | 48 ------------------------- source/games/exhumed/src/init.cpp | 20 +++++++++++ 3 files changed, 20 insertions(+), 49 deletions(-) delete mode 100644 source/games/exhumed/src/enginesubs.cpp diff --git a/source/games/exhumed/all.cpp b/source/games/exhumed/all.cpp index 490af75ba..3e9827411 100644 --- a/source/games/exhumed/all.cpp +++ b/source/games/exhumed/all.cpp @@ -5,7 +5,6 @@ #include "src/bullet.cpp" #include "src/cd.cpp" #include "src/cheats.cpp" -#include "src/enginesubs.cpp" #include "src/exhumed.cpp" #include "src/fish.cpp" #include "src/gameloop.cpp" diff --git a/source/games/exhumed/src/enginesubs.cpp b/source/games/exhumed/src/enginesubs.cpp deleted file mode 100644 index ef9357c70..000000000 --- a/source/games/exhumed/src/enginesubs.cpp +++ /dev/null @@ -1,48 +0,0 @@ -//------------------------------------------------------------------------- -/* -Copyright (C) 2010-2019 EDuke32 developers and contributors -Copyright (C) 2019 sirlemonhead, Nuke.YKT -This file is part of PCExhumed. -PCExhumed is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License version 2 -as published by the Free Software Foundation. -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -See the GNU General Public License for more details. -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -*/ -//------------------------------------------------------------------------- - -#include "ns.h" -#include "engine.h" -#include "precache.h" -#include "gamecvars.h" -#include "gamecontrol.h" - - -BEGIN_PS_NS - -//--------------------------------------------------------------------------- -// -// -// -//--------------------------------------------------------------------------- - -void precache() -{ - if (!r_precache) return; - - precacheMap(); - - ExhumedSpriteIterator it; - while (auto ac = it.Next()) - { - markTextureForPrecache(ac->spr.spritetexture(), ac->spr.pal); - } - precacheMarkedTiles(); -} - -END_PS_NS diff --git a/source/games/exhumed/src/init.cpp b/source/games/exhumed/src/init.cpp index 3e51e0a72..7cdcadaef 100644 --- a/source/games/exhumed/src/init.cpp +++ b/source/games/exhumed/src/init.cpp @@ -31,6 +31,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include #include #include "statusbar.h" +#include "precache.h" BEGIN_PS_NS @@ -78,6 +79,25 @@ static TArray spawnactors(SpawnSpriteDef& sprites) return spawns; } +//--------------------------------------------------------------------------- +// +// +// +//--------------------------------------------------------------------------- + +static void precache() +{ + if (!r_precache) return; + + precacheMap(); + + ExhumedSpriteIterator it; + while (auto ac = it.Next()) + { + markTextureForPrecache(ac->spr.spritetexture(), ac->spr.pal); + } + precacheMarkedTiles(); +} //--------------------------------------------------------------------------- //