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https://github.com/ZDoom/Raze.git
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did some flag naming
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parent
b1538ca3ec
commit
065de5979d
1 changed files with 10 additions and 9 deletions
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@ -1733,13 +1733,13 @@ void aiInitSprite(DBloodActor* actor)
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{
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actor->dudeExtra.thinkTime = 0;
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aiNewState(actor, &zombieSIdle);
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actor->spr.flags &= ~1;
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actor->spr.flags &= ~kPhysMove;
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break;
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}
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case kDudeZombieAxeBuried: {
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actor->dudeExtra.thinkTime = 0;
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aiNewState(actor, &zombieEIdle);
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actor->spr.flags &= ~1;
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actor->spr.flags &= ~kPhysMove;
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break;
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}
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case kDudeGargoyleFlesh:
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@ -1859,24 +1859,25 @@ void aiInitSprite(DBloodActor* actor)
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case kDudeSpiderBrown:
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case kDudeSpiderRed:
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case kDudeSpiderBlack:
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if (actor->spr.cstat & CSTAT_SPRITE_YFLIP) actor->spr.flags |= 9;
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else actor->spr.flags = 15;
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if (actor->spr.cstat & CSTAT_SPRITE_YFLIP) actor->spr.flags |= kPhysMove | kHitagAutoAim;
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else actor->spr.flags = kPhysMove | kPhysGravity | kPhysFalling | kHitagAutoAim;
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break;
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case kDudeGargoyleFlesh:
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case kDudeGargoyleStone:
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case kDudePhantasm:
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case kDudeBoneEel:
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case kDudeBat:
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actor->spr.flags |= 9;
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actor->spr.flags |= kPhysMove | kHitagAutoAim;
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break;
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case kDudeGillBeast:
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if (pXSector && pXSector->Underwater) actor->spr.flags |= 9;
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else actor->spr.flags = 15;
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if (pXSector && pXSector->Underwater) actor->spr.flags |= kPhysMove | kHitagAutoAim;
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else actor->spr.flags = kPhysMove | kPhysGravity | kPhysFalling | kHitagAutoAim;
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break;
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case kDudeZombieAxeBuried:
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case kDudeZombieAxeLaying:
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actor->spr.flags = 7;
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actor->spr.flags = kPhysMove | kPhysGravity | kPhysFalling;
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break;
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#ifdef NOONE_EXTENSIONS
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case kDudePodMother: // FakeDude type
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if (gModernMap) break;
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@ -1896,7 +1897,7 @@ void aiInitSprite(DBloodActor* actor)
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// go default
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#endif
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default:
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actor->spr.flags = 15;
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actor->spr.flags = kPhysMove | kPhysGravity | kPhysFalling | kHitagAutoAim;
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break;
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}
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