- Exhumed: Set up cl_viewbob so its disabled by default since the game never had it.

This commit is contained in:
Mitchell Richters 2023-05-04 20:34:58 +10:00
parent 8f9b413d38
commit 04ac4561a8
2 changed files with 5 additions and 1 deletions

View file

@ -1084,6 +1084,10 @@ int RunGame()
cl_weaponswitch->SetGenericRepDefault(1, CVAR_Int);
if (cl_weaponswitch > 1) cl_weaponswitch = 1;
}
if (isExhumed())
{
cl_viewbob->SetGenericRepDefault(0, CVAR_Int); // Exhumed never had this feature, make it optional.
}
if (g_gameType & (GAMEFLAG_BLOOD|GAMEFLAG_RR))
{
am_nameontop->SetGenericRepDefault(true, CVAR_Bool); // Blood and RR show the map name on the top of the screen by default.

View file

@ -69,7 +69,7 @@ CVARD(Bool, cl_idplayers, true, CVAR_ARCHIVE, "enable/disable name display when
CVARD(Bool, cl_weaponsway, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG, "enable/disable player weapon swaying")
// Todo: Consolidate these to be consistent across games?
CUSTOM_CVARD(Int, cl_viewbob, 1, CVAR_ARCHIVE|CVAR_GLOBALCONFIG, "enable/disable player head bobbing")
CUSTOM_CVARD(Int, cl_viewbob, 1, CVAR_ARCHIVE, "enable/disable player head bobbing")
{
if (self < 0) self = 0;
else if (self > 2) self = 2;