diff --git a/wadsrc/static/shaders/glsl/func_paletted.fp b/wadsrc/static/shaders/glsl/func_paletted.fp index b47dacb7c..1be496917 100644 --- a/wadsrc/static/shaders/glsl/func_paletted.fp +++ b/wadsrc/static/shaders/glsl/func_paletted.fp @@ -60,5 +60,5 @@ vec4 ProcessTexel() color.rgb = uFogColor.rgb * (1.0-fogfactor) + color.rgb * fogfactor;// mix(vec3(0.6), color.rgb, fogfactor); } if (color.a < uAlphaThreshold) discard; // it's only here that we have the alpha value available to be able to perform the alpha test. - return vec4(color.rgb / 0.85, vColor.a); + return vec4(color.rgb, 1.0); }