- SW: remove redundant ; in sector object serializer.

This caused the animtype field not to be saved.
This commit is contained in:
Christoph Oelckers 2023-07-16 10:59:39 +02:00
parent f932f30e6e
commit 0380ef3b80

View file

@ -692,7 +692,7 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, SECTOR_OBJECT& w,
("morph_off", w.morph_off, def->morph_off)
("limit_ang_center", w.limit_ang_center, def->limit_ang_center)
("limit_ang_delta", w.limit_ang_delta, def->limit_ang_delta)
("premovescale", w.PreMoveScale, def->PreMoveScale);
("premovescale", w.PreMoveScale, def->PreMoveScale)
("animtype", w.AnimType, def->AnimType);
arc.EndObject();